Slay the Spire

Slay the Spire

More Stackable Relics
23 条留言
DandyLion  [作者] 1 月 6 日 下午 1:26 
thanks for reporting! I'll look into it when I have some freetime
Alexandra 1 月 3 日 上午 10:48 
Hello, Ive posted an issue with this mod interacting with another one on github
DandyLion  [作者] 1 月 1 日 下午 4:12 
that's a good idea, but I probably won't implement it. that'd make 3 different versions of the boot stacking, which at that point I might as well make a boot-centric mod lol
Lord Cameron 2024 年 12 月 22 日 下午 4:14 
I think there should be something halfway between the boot and the gigaboot. The Boot as implemented leads to a playstyle where you are penalized for too much damage, which goes against how the boot worked, but the gigaboot is crazy strong.

What if it was more like each boot after the first added +1 to minimum increase and +1 damage caused. Could even be +2 or +3
DandyLion  [作者] 2024 年 1 月 8 日 上午 7:11 
oh shoot never looped back on this but paper crane and all the other known bugs (at least ones I knew about) are fixed
DandyLion  [作者] 2023 年 12 月 4 日 下午 6:38 
no not yet. thanks for letting me know
Felpa 2023 年 11 月 25 日 上午 7:09 
hey, i dont know if someone has reported this before but paper crane is applying to the player as well as the enemys
DandyLion  [作者] 2023 年 10 月 6 日 上午 6:57 
just some form of extra energy stacking probably, i thought of 3 different ways to stack it though, so the tricky part is trying to pick the one the community would like the most. is there a way to do polls?

basically i broke it down to a simple formula for calculating energy at the start of the turn, and then derived 3 different formulas that would make it stack, but at varying levels of being broken

i could either have it
1) repeatedly gain last turn's energy
2) repeatedly gain the energy you would gain a the start of a turn (so if you gain 3 energy per turn, 2 ice creams would make it 6 energy per turn and so on)
3) one extra energy so it isn't completely busted with X cards from the get-go
SharkSnax 2023 年 10 月 3 日 上午 11:34 
How would you approach Ice Cream?
DandyLion  [作者] 2023 年 9 月 26 日 上午 4:52 
done, the first non-used-up Neow's Lament should decrement and the rest should remain untouched
ZeeOcho 2023 年 9 月 25 日 上午 6:16 
Could you please add Neow's Lament? In the way that only one instance decreases (or adding multiple adds the charge to the first one). Having the effect that X Laments will net you 3 times X 1HP fights.
Chrazy 2023 年 9 月 19 日 上午 6:16 
Can you also add Snekko Skull? The other stackable Relics mod doesnt seem to work with it for some reason, great mod otherwise
Rullande bjälke 2023 年 9 月 15 日 上午 3:59 
thanks for the reply
DandyLion  [作者] 2023 年 9 月 14 日 下午 5:42 
oof what an embarrassing mistake, should be good now
DandyLion  [作者] 2023 年 9 月 14 日 下午 4:30 
this will only make them stackable, you'll need a separate mod to manipulate the relic pools or how they spawn

also i'll look into that crash should be easy
Prime_Prince_of_Pastrami 2023 年 9 月 14 日 下午 3:04 
- moreStackableRelics (2.0.0)
Cause:
java.lang.RuntimeException: java.lang.NullPointerException
at basemod.ReflectionHacks$RMethod.invoke(ReflectionHacks.java:103)
atmoreStackableRelics.patches.relics.StackableDiscountRelics$GetNewPotionPatch.Postfix(StackableDiscountRelics.java:233)
Rullande bjälke 2023 年 9 月 13 日 下午 12:32 
so does this only make them have an effekt when stacked or does this actually make them stay in the obtainable item pool once you've gotten a copy?
DandyLion  [作者] 2023 年 9 月 10 日 上午 7:21 
should be fixed now. I wasn't able to recreated the crash though so if it's still happening lmk
DandyLion  [作者] 2023 年 9 月 10 日 上午 6:02 
i see the issue, thanks for reporting, i'll get a patch out as soon as i can
Celica 2023 年 9 月 9 日 下午 12:27 
Mod Broke.

Mods in stacktrace:
- DNKmod (2.2.0)
- moreStackableRelics (2.0.0)
Cause:
java.lang.NullPointerException
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.getCurrRoom(AbstractDungeon.java:809)
at moreStackableRelics.patches.relics.StackablePreservedInsects$AnimationPatch.Insert(StackablePreservedInsects.java:106)
DandyLion  [作者] 2023 年 9 月 6 日 上午 5:01 
yeah sure, I'll add a description, I made this in a couple hours for streamer so didn't plan out a lot of details
grensojin 2023 年 9 月 6 日 上午 2:08 
Could you please explain in more detail?
DandyLion  [作者] 2023 年 9 月 5 日 下午 12:58 
still gotta do a couple things but should work for everywhere cables was being references