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hope this gets in the scream fortress 2023 update
Use r_drawclipbrushes 2, vcollide_wireframe 1, and cl_ent_bbox 1 to find everything that players can get stuck on, or stand on where they shouldn't.
Everything else looks really cool! Maybe the only other remarkable thing would be add slighty more dust on the first part as it feels like there's more visibility than the other 2 parts of the map.