边缘世界 RimWorld

边缘世界 RimWorld

We Are United
231 条留言
DanZinagri 10 月 21 日 上午 11:23 
Had a humorous interaction with this.

Empire asked me to host someone, during this time they got into a relationship with one of my colonists. "Ask to Unite" is there.
Screw it, click it.
"Prisoner recruited"

So it apparently worked, but the quest immediatel failed, i got -6 reputation
and they, and the two people sent with them, both started walking away.

I dev mode re-recruited them, but yeah, apparently if they're there as part of a quest its a little iffy.
RadioAk7iV 10 月 18 日 上午 8:48 
I have a problem where every time I want to invite a colonist, a message appears saying that I cannot invite them (it is silent). What is the problem? I have this problem every time with every colonist I want to invite.
MIS42NE  [作者] 8 月 30 日 上午 8:08 
Translation files are in the mod folder, you can do it as an example in Translations discussion or pull request this file in github repository of the mod
Stalmander 8 月 30 日 上午 5:23 
Hi, i want add Polish support.
How i can do this?
Sometimes Someone 8 月 3 日 下午 5:33 
Enjoy this mod but recently noticed a pair of brothers one who I started with and the other I recently recruited with this mod are now no longer brothers. Not sure why(or how) they're no longer bros but wanted to check if anyone else has had this issue?
Shaen 7 月 21 日 下午 11:48 
@Ecksonight I just found this mod for the same reason and of course his spouse is mute...
Ecksonight 7 月 21 日 下午 6:28 
oh man, i jst got the mod cause one of my starting pawn's husband walked on during a caravan and i went to ask him to join.. but she's mute. so she just has to stand there staring at her husband as he walks away
Jack Trades 7 月 17 日 上午 10:29 
If you do a "Host this pawn for a couple of weeks because they like observing other cultures." quest and befriend that pawn, using "Ask to Unite" on them will fail the quest AND the pawn will walk off the map and disappear, which doesn't seem like the intended result.
Pentasis 7 月 17 日 上午 5:46 
Had a pawn with a relationship crashland. She was unable to talk (injured) so her brother couldn't talk to her. But after she got better, the option never updated (it remained "unable to talk").
Jamerific 7 月 14 日 上午 7:15 
Don't get the "Ask to Unite" option at all no matter if I am trying to use the pawn they have a relationship with or not. Just get the "Arrest" option which is now 100% with the correct pawn.
比奇堡突破手海綿寶寶 7 月 12 日 上午 9:53 
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River 7 月 2 日 下午 7:44 
Oh, thanks! I don't know why I didn't think to look in the mod settings before.
MIS42NE  [作者] 6 月 30 日 下午 6:50 
Update for 1.6 will be soon.
In the mod settings you can control chances as well as others settings(Unwavering loyalty etc.).
River 6 月 30 日 下午 12:03 
I love this mod! :) No idea if you are looking for ways to add to it, but I do have a suggestion you're free to ignore.

Maybe I'm a hopeless romantic, maybe I'm a masochist. But I kind of wish that when a pawn's lover/spouse is unwaveringly loyal, there was an option for my pawn to defect to their lover's faction. Or maybe, for unwaveringly loyal pawns, we could still try to recruit them, but there was a chance of them taking the colony pawn with them on failure.
Sephira jo 6 月 25 日 下午 8:34 
hope you update to 1.6 :)
ScarlettDarling 2 月 19 日 下午 4:21 
Same issue as Darth Brawn and Floppa. Works with most pawns I've found however.
DarthBrawn 2 月 16 日 下午 4:09 
Having the same problem as @floppa , can't recruit because target is "incapable of talking" even though both pawns have 100% talking ability. The target is in an imperial trading caravan, so maybe it's a mod conflict with VFE Empire?
crashfly 2024 年 12 月 13 日 下午 6:49 
@fyodord - this mod does not "target" any characters. it just allows recruiting family members easier.
fyodord 2024 年 12 月 13 日 下午 6:43 
> target is not hostile
I'm confused does this mod targets prisoners? Or just random wanderers?
crashfly 2024 年 12 月 5 日 下午 4:06 
@flee - it has worked for me on pawns {family members} that are unwaveringly loyal, however i still play on 1.4. it might just be that the pawn you are asking with might not have social skills?
blitz 2024 年 12 月 3 日 上午 5:30 
hey dude hope all is well. I just had a small feature request. Just had an imperial trader show up to my colony where one of the traders was a lover of one of my colonists, however he was "unwaveringly loyal" so i couldn't ask him to join. Can we fix this for two pawns who are lovers/in love? I feel like love is the strongest emotion of all and makes people do questionable things sometimes
CeasarCheeser 2024 年 11 月 17 日 下午 4:49 
Funny enough I can ask a random homeless man (a wild man) to join my colony despite not having enough skill in handing to tame him. :steamthumbsup:
KatieDante 2024 年 11 月 4 日 下午 7:16 
Hi! I just had the "Shelter for an Ally" quest, but one of my pawns fell in love with them. I asked them to reunite and they accepted, but then they left the map immediately :( It also came up in the messages as "Prisoner Recruited", even though she wasn't a prisoner. Despite her being apparently recruited, she's gone back 'home' alas.

Leaving a log in case it's helpful: https://gist.github.com/HugsLibRecordKeeper/9e5507c068fb23fe075a82a332fe7257
CrackerJack.beta 2024 年 10 月 28 日 下午 12:02 
@🅾🅼🅸🅲🆁🅾🅽 see condition #4, "Target is recruitable."
🅾🅼🅸🅲🆁🅾🅽 2024 年 10 月 21 日 上午 1:54 
How does this mod interact with 'unwaveringly loyal' pawns?
Floppa 2024 年 8 月 30 日 上午 9:26 
Does not work: claims colonist is incapable of talking despite not being incapable of social and having talking stat at 100% in health tab.
anny 2024 年 8 月 17 日 下午 5:41 
Please let me invite beggars into my colony
:sleepyjill:

I bet they would appreciate a place to stay, despite techincally having a faction, their backstory says that they are extremely depressed about their home being destroyed and now they seek food and beer to drink their sorrows away, would this be the perfect setup to offer them a home?

Anyway for some reason I cannot invite any beggar to stay :seriousboss:
Angel 2024 年 8 月 7 日 下午 5:06 
so this looks at the social skill not the negotiation ability or social impact stat? it feels like it should be the latter
Lesgo 2024 年 7 月 22 日 下午 2:29 
Awesome Mod, I love it.

Just Reporting bug:

if you try to recruit someone from a Bestowing ceremony party (i.e.; one of the guards) the following happens:

1. If recruitment is success: the ceremony is cancelled and the party boards the shuttle.
2. The Shuttle WILL NOT depart until the recruited pawn boards.
3. If two or more pawns in the party are recruitable (related to your pawns) and one attempt is success, the second attempt will fail.

I looks like it works fine but the ceremony party glitches out and never leaves if the recruited pawn doesn't board the shuttle; you may board the shuttle manually with the new pawn and he will just be gone :(
Omega13 2024 年 6 月 24 日 上午 2:24 
Tried this mod briefly. Used reunion on a hospitality guest. Though he was a colonist and I could draft him and assign him work, etc, all he did was wander around the base like a guest. The game would not even let him open colony doors. Forever. Utterly cursed.
redventrue 2024 年 6 月 2 日 下午 8:42 
This is a brilliant idea.
InVinoVeritas 2024 年 5 月 9 日 上午 11:08 
Been amazing having this mod along Hospitality's one big family mod, makes recruitment of new pawns so easy.
purplebunnygirl 2024 年 5 月 3 日 下午 3:03 
Can this be added mid game?
Demondizzi 2024 年 4 月 30 日 上午 3:43 
Thnx. o7
cjoysarkar 2024 年 4 月 28 日 上午 9:03 
Thank you. i was very happy it suddenly started working in my current game yesterday. o7
The Realest Nooblet 2024 年 4 月 28 日 上午 7:26 
@morcalvin look at the top right. It says 1.3, 1.4, and 1.5
Morcalvin 2024 年 4 月 28 日 上午 7:06 
have you updated this for 1.5? it still says it's for 1.4
Paterfamilias 2024 年 4 月 27 日 上午 11:01 
Thank you, MIS42NE! This is the one I was missing the most.
JustMarkHere 2024 年 4 月 27 日 上午 3:58 
Woo! Thanks for your hard work in getting this mod up to date! :steamhappy:
だき 2024 年 4 月 26 日 下午 10:25 
praise
Herenya 2024 年 4 月 26 日 下午 4:35 
Thank you <3 <3 Legend
MIS42NE  [作者] 2024 年 4 月 26 日 下午 3:58 
We Are Updated :stimulation:
GuildedKestrel 2024 年 4 月 25 日 下午 9:13 
please i need this mod updated this mod has been on every game play i have played sense i found it i try to use it all the time forgetting its not updated
deadmanreaper13 2024 年 4 月 25 日 上午 2:07 
I shall bare the torch this day - When you have the time, please update your truly awesome mod.
lydocia 2024 年 4 月 24 日 上午 5:47 
Asking is fine, but demanding mods be updated is quite rude. Have some respect.
AcetheSuperVillain 2024 年 4 月 22 日 下午 9:48 
Today's my day then. This was the best mod of them all. Hope to see 1.5. Godspeed.
Herenya 2024 年 4 月 21 日 下午 9:29 
Have been watching someone write a comment to please update this everyday....There wasn't one today so figured it was my turn....Please update <3 Thanks for all you do.
otw_Da 2024 年 4 月 20 日 上午 4:14 
This mod was so nice
dysaster 2024 年 4 月 19 日 上午 7:32 
1.5 pretty please
The Realest Nooblet 2024 年 4 月 18 日 上午 1:12 
Update it NAO