X4: Foundations

X4: Foundations

Yaki Hoshi Carrier - 6.0 Fix
16 条留言
Faptor 10 月 5 日 下午 7:39 
It seems to work well enough in 8.0, if anyones wondering. My Boron cant walk around or access the controls but it looks purdy roaming around my HQ :D
Crimsonknight 10 月 1 日 下午 4:55 
for some reason the AI struggles hard trying to dock on the ship in the rear
johncjmatias 4 月 17 日 下午 1:59 
Dang i love this Ship looks amazing it there any way to pilot it pleaseeeeeee
The Lλmbda Core  [作者] 1 月 1 日 下午 8:51 
replies to all: I am getting my hands on modeling and ship building. But my job in real life is getting more busy, thus I have fewer time spend on mod making, the progress is slow but I won’t give up trying.

The mod right now functions only like a battleship. It won’t let fighter land properly- try not to use it in IS.

I will publish the update once I have done it, but before that I have to go through the entire ship making tutorial, please consider disable this mod to avoid bug popping.:p2cube:
knightphantom420 2024 年 9 月 6 日 下午 1:46 
any chance of getting a vro version?
Ishimuro 2024 年 8 月 4 日 下午 2:36 
[] 1172383.09 Could not create collision shapes for extensions\hoshi\assets\interiors\bridges\bridge_yak_xl_01_data\left_fx_paneldisplays-collision
[General] 1172383.09
[FileIO ] 1172383.09 File I/O: Failed to verify the file signature for file '.\extensions\hoshi\assets\interiors\bridges\bridge_yak_xl_01_data\left_fx_paneldisplays-collision.xmf' (error: 14)
[General] 1172383.09
[] 1172383.09 Could not process collision mesh extensions\hoshi\assets\interiors\bridges\bridge_yak_xl_01_data\left_fx_paneldisplays-collision.xmf for octree generation (index buffer is corrupt)
[General] 1172383.09
[General] 1172383.09
[] 1172383.09 Error creating collision mesh shape for extensions\hoshi\assets\interiors\bridges\bridge_yak_xl_01_data\left_fx_paneldisplays-collision:
Need triangles to create a mesh shape!

that spams the error log and at the end crashes the game :)
AkagiVoid 2024 年 7 月 13 日 上午 8:14 
Update for 7.0? ?w?
johncjmatias 2024 年 7 月 8 日 上午 9:42 
i love this ship can you make so we are able to command thsi ship please i love this ship pleaseeee:steamhappy:
EightBeats 2024 年 1 月 2 日 下午 1:38 
Hey, just so you know - the Xenon Awakening mod has a fully functionning model of the CPU ship.Land pad placements are different and so are stats, but maybe you could try to port it to this mod? I'm not skilled enough to do it myself, but I thought I'd let you know.
Mr. Thrusty 2023 年 11 月 1 日 上午 7:05 
Oh sorry, I somehow overlooked that part. Ty
The Lλmbda Core  [作者] 2023 年 10 月 31 日 上午 11:06 
Mr. Thrusty I have not fixed the collision meshes - that means you should avoid walking on the ship deck otherwise you will get stuck. In-sight ai docking is not recommended btw. Should be working fine OOS.
Mr. Thrusty 2023 年 10 月 22 日 上午 12:08 
everytime my character makes physical contact with the ship, i lose all ability to move, am i missing a DLC or something? Currently only have CoH
Alx_pacificator 2023 年 9 月 7 日 上午 3:36 
Any chance that you make a NexusMods version ? Hope so ;)
This mod it's a realy good, maybe one of the best.
Thanks for having reapaired this mod.
Excel.exe 2023 年 9 月 6 日 下午 11:14 
Any chance you could make a VRO version?
The Lλmbda Core  [作者] 2023 年 9 月 1 日 上午 8:16 
@contactnovuspc I just corrected the turrets and shields. Seems like it is a bigger problem for those carriers. Just contact me if have some idea solving the meshes.
contactnovuspc 2023 年 9 月 1 日 上午 4:20 
Hi did you fix all the collision meshes for the ship? or just fixed the turrets/shields xml? I was working on the update but couldnt get the meshes to work right. All S/M ships have issues docking/undocking/launching due to collision mesh issue.