安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I love PHD, it's my absolute favourite perk, but with no weapon that benefits from PHD besides the starting pistol (NO RAYGUN?) i struggle to see the point in adding it. Furthermore, electric cherry is synonymous with mob, being that the perk came out on this map and the benefits of cherry far exceed those of PHD given the close quarters nature of this survival map
Just an honest, straightforward map. No weird gimmicks or lengthy sidequests to unluck basic game mechanics. No hidden easter eggs that result in bugs or glitchy gameplay.
1 rooftop. 1 mystery box. 1 purchasable door for Pack-a-Punch. Perfection.
The fact that there isn't a billion points of doors to unlock to buy power makes this map 10/10
- an ending would be nice to bring the map to a close
- a difficulty mode because personally I reached round 50 without too much difficulty.
- making the brutus appear would be incredible and would add to the difficulty.
Those are my points for improvement, the DSR50 is very strong (extremely fast aiming and very heavy damage).
https://youtu.be/a6jaOEnJynY?feature=shared
https://youtu.be/2OR3mLPZq6A
This comment was brought to you by an Afterlife Camo enthusiast.
2 problems. The round start and round end music are too quiet. suggest you turn up the volume of it. And the audio that plays when you spin the mystery box is delayed. recommend you adjust it