Dwarf Fortress

Dwarf Fortress

Elf Metal
8 条留言
Optimism 3 月 19 日 下午 1:14 
Do you know if it would be possible to expand the mod to allow elf adventurers to start with metal armor and weapons as well?
skim a little off the milk  [作者] 3 月 7 日 上午 9:20 
Updated file. Thanks for pointing these out!
wan1694 3 月 6 日 下午 10:26 
In info file, you use NUMERIC_VERISON token (spell in a wrong way maybe cause crash)
You should fix it into NUMERIC_VERSION
Virok the Red 2 月 27 日 下午 10:34 
Hi.
You can add this, so that they can make bronze as well:
[PERMITTED_REACTION:BRONZE_MAKING]
[PERMITTED_REACTION:BRONZE_MAKING2]


Also I'm not sure if this is an actual tag for entities or not:
[PERMITTED_JOB:FORGE_WEAPON]
[PERMITTED_JOB:FORGE_ARMOR]

This would make more sense, not that it really matters unless you are playing as the elven civ in fortress mode.
[PERMITTED_JOB:WEAPONSMITH]
[PERMITTED_JOB:ARMORER]
skim a little off the milk  [作者] 2023 年 12 月 2 日 下午 11:04 
Don't be fooled by their wooden gear! Their strength lies in numbers... lots of numbers... and a few exotic beasts, too.
wsanford403 2023 年 12 月 2 日 下午 4:56 
Definitely giving this a try! Haven't dealt with elven attacks quite yet but the thought of steamrolling them because of wooden weapons/armor doesn't sound very exciting ^^"
skim a little off the milk  [作者] 2023 年 9 月 27 日 上午 4:58 
Oh that's really really cool! You learn something new every day.

I think Elf society will still need to be able to have MINE and FURNACE_OPERATOR jobs, and I'm not sure how to restrict which metals a civilization has access to, but that would be something extra neat to add to an update to the mod.
Donaldthemagpie 2023 年 9 月 26 日 下午 11:37 
if you want to make this more "immersive" some plants can actually accumulate metals in their sap/ leaves to deter insects which can then be harvested. Nickel is the most common metal but plants have also be found that do it with magnesium + a few others. They are called hyper accumulators https://en.wikipedia.org/wiki/Hyperaccumulator