安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Even if i specifically set a stockpile for the 2 chunks I wanna load and no stockpile for any other chunk on the map (and not click the "show everything on map" button), I still get more chunks than it should be and it still wanna load those which are farest away. Only way is to manually drive to farest south chunk, that worked.
1. When the wheelbarrow is selected, I can click the Load Cargo button, but that allows me to load items from storage into the wheelbarrow, not items from the surroundings.
2. With a nearby pawn selected, I can right-click an item on the ground and choose Load onto Pack Animal, but that pawn chooses to pick the item up and walk it back to storage manually and doesn't load up the wheelbarrow.
Am I missing something or doing something wrong? How should I get pawns to load the wheelbarrow while in the field?
Currently to do so i need to make a new stockpile zone over the loose vegetables, count them up, set the vehicle to load that amount, and then pray they add them from the field and not the ones already in the house. It seems you cant queue up "load vehicle" commands either like you can for caravans or drop pods, so there's a lot of micromanaging. If any one has any suggestions, please let me know. Thanks!
(i also used that + pick up and haul + dinosauria mod dinos who can be tamed and have large body size when they grow, + smart medicine + the carrying capacity fix mod and it all adds up) :)