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I'll see if I can reduce their upkeep bonuses a bit, thanks
Although the hobgoblin lords are very weak themselves they can still be easily used to have unlimited hobgoblin armies that cost just 150 upkeep (lords upkeep).
That is because a lvl 20 hobgoblin lord can have -85% upkeep reduction from his skill tree combined with the -15% reduction from the tech tree. Chaos Dwarfs have no supply lines. So basically it is possible to spam hundreds of hobgoblin armies on the map that cost nothing.
(As Chaos Dwarfs it is also very easy to recruit lvl20 lords thanks to the tower buildings.)
- Acolytes of Hashut carry new banners on their back
- Annihilators got new weapon models and "backpacks" and shoot little missiles instead of the dwarf torpedoes
Models by Moloch
I will of course give you all credit. Thanks
I'd love to see the Hobgoblin Great Khan and Hobgoblin Pelt Shaman get a no mount option for sieges or when I'd just rather have them on foot when the need/mood strikes.
I'd also love to see an Arachnorok Spider mount for the Hobgoblin Pelt Shaman, it would provide some much needed anti large to hobgobbo armies in the later stages of our campaigns and as a decent SEM to Hobgobbo stacks along side your siege giant.
I don't think these would be too imbalanced but ill leave that up to you, thanks again anyway looking forward to any more updates and changes in the future.
- Hobgoblin Bolt Thrower removed
https://drive.google.com/file/d/11Q-0o7g-6SYtBJcVoj9Rng0cLRlGVnwW/view?usp=sharing
Playing with SFO and the patch.
I only use Grimhammer, your mod and the patch.
After seeing your resonse to this issue:
So the conflict seems to be on your end paired with SFO...