边缘世界 RimWorld

边缘世界 RimWorld

CV90 - A Combat Vehicle Mod
132 条留言
Winchi <Ꙃ> 10 月 13 日 上午 12:02 
SmashPhill updated vehicale framework and fixed issue with turrets in CE. CV90 operational again. All cannons working
Vril 10 月 5 日 下午 3:02 
This is pretty OP vehicle, it eats enemy uranium slug turrets like its nothing.
eazy-e 9 月 26 日 上午 4:30 
Could you increase the scale of the vehicle a bit? Then its actual size would be larger.:SBchicken:
Kohmst 9 月 7 日 上午 11:10 
Please continue making vehicle mods because they are very well made compared to some others
Samael Gray  [作者] 9 月 1 日 上午 9:38 
Well that sucks... the CE team should take a look at and fix the VF compatibility then.
Winchi <Ꙃ> 9 月 1 日 上午 7:58 
Anyway thanks for update, i'll do vanilla run instead.
Winchi <Ꙃ> 9 月 1 日 上午 7:57 
Sadly, but no. none of those weapons are not able to shoot. They consume ammo but not shoot in CE
log: pastebin.com/McnHJDd6
Samael Gray  [作者] 9 月 1 日 上午 7:19 
It should.
Winchi <Ꙃ> 9 月 1 日 上午 5:09 
Does it work with current combat extended dev snapshot?
Sumatris 9 月 1 日 上午 12:11 
YEEEEEEEEEEEESS!
ReopoldoMix 8 月 31 日 下午 11:53 
ohhhhhhhhhhhhhh
10/10
Samael Gray  [作者] 8 月 31 日 下午 11:46 
The 1.6 update is finally here, have fun.
Apache49 8 月 12 日 下午 3:51 
When you update this, any chance of adding a couple more options for the main gun? I'd love to have options to, for example, mount a rotary autocannon for dealing with insect swarms, a secondary belt-fed grenade launcher for heavy infantry fire support, or some kind of rail cannon for putting holes in the really, really excessively tough enemies some mods add.
Samael Gray  [作者] 8 月 1 日 下午 4:27 
That issue is one of the current bugs with VF that is not allowing me to update the mod to 1.6 unfortunately.
LotLP 8 月 1 日 下午 2:33 
Only issue for me is the upgrades with visuals do not show the upgrade button. Is there a way via dev console to spawn an upgraded version of the CV90? Or apply them via dev?
jadabandon 7 月 21 日 上午 6:45 
No hurries on the update! I am currently having more fun than it should be worth just upgrading this tank! Thank you so much for this!
Sumatris 7 月 16 日 上午 4:49 
@Samael: Thanks for the update! Take all the time you need :-).
Samael Gray  [作者] 7 月 16 日 上午 2:09 
There seem to be rendering issues that have to be ironed out, update needs more time.
pipboy834 7 月 14 日 上午 4:14 
frameworks updated and stable
Samael Gray  [作者] 7 月 11 日 上午 11:00 
This mod should work as is in 1.6, I'll double check and update properly once Vehicle Framework is updated for 1.6 too.
UnicornAndWorkersRightsDefender 7 月 7 日 上午 3:24 
can you add a way to make the variants of the CV-90, such as the Mjolnir Self-Propelled Mortar?
Mask of Humble 4 月 23 日 上午 5:12 
This along with the Bradly from Rimthunder are my favorite combat vehicles ^.^
Samael Gray  [作者] 3 月 21 日 下午 11:11 
The HCA is reloaded with 20x105mm, the hyperlink remained 12x72mm by mistake from an older version prior to the update. Sorry for the confusion, it's fixed now.
smileyblacksun 3 月 21 日 上午 10:46 
So upgraded the SD-ROW mount to the heavy charge blaster, but I couldn't get any of the ammo listed in the vehicle information to load into it. Did I miss which one it was? I started with the charged ammo, but while the 40mm loads the 40, the 12x72mm listed doesn't load into the HCA
Samael Gray  [作者] 3 月 16 日 下午 1:37 
The base turret fires 20x42mm and the upgraded turret being the autocannon very much fires 20x82mm Mauser.
Quantum1000 3 月 16 日 上午 6:23 
I like it but I am confused why the "autocannon" on top is chambered in 20x42 instead of 20x82
Sumatris 2 月 7 日 上午 11:43 
Awesome new stuff with the autonomous upgrades. Unfortunately they make it impractical, if now downright impossible for me to use the vehicle outside of my own map. Installing autonomous driving prevents me from leaving other maps because I can't properly reform the caravan. Installing only autonomous shooting somehow results in the driver seat remaining vacant until the vehicle is completely occupied, which prevents me from even forming a caravan in the first place. Is anyone else having this issue?
Samael Gray  [作者] 1 月 28 日 上午 11:16 
You need to build a new vehicle to see the upgrades added in the update if you had a CV90 before the update.
千雫长雨 1 月 27 日 下午 11:04 
改装界面哪里可以升级自动驾驶和自动瞄准?我并没有看到他,我是不是需要订阅mod?
Where is there an upgrade to autonomous driving and automatic aiming? I had didn't see it. Do I need to subscribe to some mod?
Killerkitty641 1 月 17 日 上午 5:36 
I... have not, actually. Thanks for letting me know, I will try that now and see if it fixes it.
Samael Gray  [作者] 1 月 16 日 下午 9:51 
Have you set each turret to be loaded with a certain amount of ammo via the tiny gear icon in the turret gizmo?
Killerkitty641 1 月 16 日 下午 3:25 
Heya, I'm having a weird bug where my pawns constantly load the CV90 up with as much plasteel as it can physically carry in storage. I assume this is for ammo reasons, but its becoming a real problem as all my plasteel ends up loaded in the vehicle and can't be used until I physically empty the cargo hold (and then have to tell them to use it, not just load it back on).

Is there any fix you can suggest? I wasn't getting this issue with the chemfuel or steel required for the smoke or secondary weapons.
Smoke Fumus 1 月 11 日 下午 2:11 
Absolutely love this mod. Fully upgraded - this vehicle completely negates a need for marshall - it's better in every regard but slightly weaker explosive option (recoilless) than mbt. Better cargo, better gunning, better road characteristics, (with plasteel) exquisitely better armor.
potemkinvillager 1 月 9 日 下午 2:53 
Love the update!!
Hamster 2024 年 10 月 2 日 下午 6:44 
@Samael Gray , you sir are hero, not only did the CV90 mods are back online , alot of other mods that are broken (like turret mods that said it work with CE but doesn't for some reason) aswell, my thanks
Samael Gray  [作者] 2024 年 10 月 2 日 上午 2:23 
Make sure you don't have two CE mods in your RW folder, meaning no local and steam version at the same time otherwise the game goes haywire and messes things up.
Hamster 2024 年 10 月 2 日 上午 1:26 
same Issue with Black Adder guy, it wont load Both main gun and Mg ammo, instead it load steel for guns and Chemfuel for smoke nades, and it wont fire just reduce the number of "ammo (in this case steel), hope it get fixed soon,this is one of my fav vehicle mods
Samael Gray  [作者] 2024 年 9 月 4 日 下午 10:44 
I'm gonna need you to be more specific than that.
Black Adder 2024 年 9 月 4 日 下午 8:30 
Im having issues with the CV90 and Combat Extended. It seems as if it doesnt get a certain ammo set to it and as such wont fire its ammunition. Any idea why?
Sumatris 2024 年 8 月 29 日 下午 11:36 
Could you please share the damage stats of the charge weapon upgrades? I tried them out but didn't notice any actual increase in DPS over the steel-fed versions; at least nothing even remotely good enough to justify the insane plasteel consumption it entails.

Also, you might want to clarify in the vehicle capabilities section above that the 3-tube grenade launchers are smoke grenade launchers, not actual weapons.
Sumatris 2024 年 8 月 20 日 上午 3:59 
@Samael: Thanks for your reply. I checked out Rimthunder a while ago but didn't find it to my liking. I do like your take on vehicles though, hence my question ^^.
Samael Gray  [作者] 2024 年 8 月 20 日 上午 12:40 
Vehicle armor values are kept low on purpose until the AI gets its own vehicles to fight the player with, it's at least the case in CE but for vanilla it's not going to really matter how much armor a vehicle has due to the nonexistence of a proper armor system.

As for the MBT, check out Rimthunder mods, they have some modern vehicle mods that add good MBTs.
Sumatris 2024 年 8 月 19 日 下午 11:52 
Just noticed the new upgrades. Great stuff! Finally there's a combat vehicle that isn't armored in tinfoil and can actually deal some damage. I'll never understand why other mod creators insist on giving their tanks and APCs anything less than 200% sharp armor. If a guy in a suit of power armor can easily reach this level of protection, an MBT damn well should have at least that, if not more.

Now would you consider making an actual MBT as a mod? Something with a main gun that can wipe out a platoon of tribals in a single shot? Still missing something like that. VVE's Marshal is nice but ultimately underwhelming in almost every way when compared to my on-foot militia :-(.
LoneMausE50 2024 年 8 月 18 日 下午 8:51 
would you consider adding the ability to upgrade to different turrets like the CV90120 and CV9030?
pkrsha 2024 年 8 月 17 日 下午 7:09 
Hi! Love the mod <3
Samael Gray  [作者] 2024 年 8 月 17 日 上午 11:09 
40x46mm
Mainiack11 2024 年 8 月 17 日 上午 9:07 
What caliber are the side grenade launchers? I see 2 different ones listed in the vehicle's info card.
Samael Gray  [作者] 2024 年 8 月 8 日 下午 2:41 
Read my latest comments, same issue with having multiple CE installations.
Ax 2024 年 8 月 8 日 下午 2:00 
it's using steel for ammo. Only using Framework CE and VEF
Meiseside 2024 年 7 月 26 日 上午 1:36 
ok, you are right. it is working my bad. Thank you.