边缘世界 RimWorld

边缘世界 RimWorld

GrimWorld 40,000 - Hammer of the Imperium
747 条留言
Kalsha 10 月 14 日 上午 10:54 
Thank you
Clashgore  [作者] 10 月 14 日 上午 10:54 
Ce patches are made by Ce team
Kalsha 10 月 14 日 上午 10:12 
This means the CE Patches are done by someone else, or you are not interested in adapting the mod to CE?
Clashgore  [作者] 10 月 14 日 上午 3:09 
We dont touch patches for CE anymore
Kalsha 10 月 13 日 上午 7:50 
Any news or plans for CE compatibility update?
Dam_nor 10 月 11 日 上午 12:17 
Why are the laser weapons in this update bad compared to the previous update?

I mean, they were good before, but now they're bad enough that I prefer the vanilla ones
king potato 10 月 10 日 下午 10:15 
is the mod CE compatible
Kalsha 10 月 10 日 上午 1:24 
laserpack are not the right ones
Kalsha 10 月 10 日 上午 1:23 
Hmm, chimera multi laser uses what ammo?
Wrath 10 月 9 日 上午 11:42 
Faction The Astra Militarum of def GW_HOI_AstraMilitarum has no usable PawnGroupMakers for parms groupKind=Trader, tile=1298,0, inhabitants=False, points=-200, faction=The Astra Militarum, ideo=, traderKind=, generateFightersOnly=False, dontUseSingleUseRocketLaunchers=False, raidStrategy=, forceOneDowned=False, seed=, raidAgeRestriction=
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
RimWorld.PawnGroupMakerUtility/<GeneratePawns>d__2:MoveNext ()
System.Collections.Generic.List`1<Verse.Pawn>:AddEnumerable (System.Collections.Generic.IEnumerable`1<Verse.Pawn>)
System.Collections.Generic.List`1<Verse.Pawn>:.ctor (System.Collections.Generic.IEnumerable`1<Verse.Pawn>)
System.Linq.Enumerable:ToList<Verse.Pawn> (System.Collections.Generic.IEnumerable`1<Verse.Pawn>)
Raphaeljbbr 10 月 8 日 上午 10:12 
GOSTEI
Sojoez 10 月 8 日 上午 8:40 
The art is amazing, but the balance is all over the place. A kasrkin helmet has less sharp and heat protection than a priest hat.
Kiwi 10 月 4 日 上午 9:14 
Yeah power packs, plasma cartridges, and melta cartridges are all there but only work on turrets, vehicles, and custodes equipment. Same thing regarding the other mods, bolter rounds only work on turrets.
Mouse 10 月 4 日 上午 12:16 
what patch are you speaking of? i looked for one and cant find one
君士坦丁XI 9 月 27 日 上午 8:56 
It seems that the cepatch for the turret is effective, but the CE patch for the personal weapons is not effective.
[BDCT] RedEdgeDragon15 9 月 25 日 上午 9:49 
theres a problem as always when a mod got updated even it still okay to use on 1.5 some weapons are invisible in a way also i can still use them but have a box texture error
satonaro 9 月 24 日 上午 6:53 
I also have the problem with the leman russ, after i choose the upgrade and put all the material there is no option to "build" it (finish the work). Anyone know a fix? Normal vehicle upgrade from the "VE mod" work no problem
Asteriel's Hunting Dog 9 月 23 日 上午 3:33 
CE patch doesn't seem to work... Tons of errors
MT Foxtrot 9 月 22 日 上午 10:18 
Doesn't seem to work with CE.
RedCloud53 9 月 21 日 上午 9:15 
@Corporal Corn You should be able to get STCs from passing orbital traders which appear regardless of faction relations.
Corporal Corn 9 月 20 日 下午 3:25 
I cant seem to get my Taurox to leave my base in a caravan... Do I need to build roads everywhere before it can leave the base?

Also, if I'm doing the krieg playthrough (Where I cant make friends) how do I get STCs?
Wally Winker ;) 9 月 12 日 上午 10:28 
Oh never mind it's misnamed "karskin" and put into AM officers tech rather than Kasrkin for some reason.
Wally Winker ;) 9 月 12 日 上午 9:02 
Basic Kasrkin backpack no longer exists?
SkyHawk 9 月 11 日 下午 7:28 
I am having an issue with the backpacks. They keep saying missing texture in relation to the body I am using. "Not compatible apparel, missing texture=Things/Backpacks/Large_Backpack_Hulk" Is an example of it. I am not sure why it is doing this.
manlorn 9 月 7 日 上午 9:23 
@Clashgore Do you have plans to restore textures for 1.5 version?
GLITCH_MAN 9 月 7 日 上午 5:57 
where do i see the required components ? all i see is different weapons choice
Camalie 9 月 7 日 上午 3:27 
As in you choose which upgrade you want and nothing happens despite having built the required components?
GLITCH_MAN 9 月 7 日 上午 2:08 
yeah i saw that but it dosen't do anything ?
Camalie 9 月 7 日 上午 12:41 
If I remember correctly, the vehicles from this mod series are built without their weapons. Then you can add those weapons through the use of the vehicle upgrade system that's part of the Vehicle Framework
GLITCH_MAN 9 月 6 日 上午 6:47 
im sorry but i dont what it is
Clashgore  [作者] 9 月 5 日 上午 9:47 
you need to upgrade it using VF update system
GLITCH_MAN 9 月 5 日 上午 6:43 
my leman russ is still bugged its missing main gun
Laurentxoplex 9 月 2 日 上午 10:50 
I believe you have an error, you listed flamer twice under the front facing gun upgrades instead of a lascannon?
cyprien1 8 月 31 日 下午 2:32 
You might want to add the GrimWorld Framework to the required mods listing.
Clashgore  [作者] 8 月 31 日 下午 1:01 
Please remember to report any bugs at our discord
The Don 8 月 31 日 下午 12:10 
This is amazing...
GLITCH_MAN 8 月 30 日 下午 3:02 
How do i upgrade the leman russ ? i'm selecting a turret but nothing happens
Tony Montana 8 月 30 日 下午 12:49 
guns stopped working
:steamfacepalm:
Asgahn 8 月 30 日 下午 12:07 
The Fact that a Mark IV Chainsword does less damage than a Steel Club is kinda odd...
sheckelstine 8 月 29 日 下午 6:05 
las guns arent working?
SpaceDorf 8 月 29 日 上午 5:16 
I love the Earthshaker.
As former Arti myself this is the first one that did not disappoint
Pootis 8 月 29 日 上午 1:55 
NuHammer Cadian aesthetics.

Automatic 0/10.

Please send that shit back to Reddit.
Camalie 8 月 28 日 下午 5:23 
@Grand_pozitev I'm fairly certain that's actually a bug from vehicles framework
Rex 8 月 28 日 上午 9:06 
"If the Guard needs help, they send the Marines. If the Marines need help, they send the Krieg." - a wise man probably
Grand_pozitev 8 月 27 日 上午 5:05 
ok i have one more problem, transport can't find the exit from the location when i send a caravan
RadRoyalist 8 月 27 日 上午 4:01 
Love and support! Hoping you manage to sort this situation out.These WH40K mods are absolutely top notch, and great to play with. Hoping to see Grimworld expanded and thriving (along with some fixes to textures and lasguns ;))

Keep soldiering on!
Chivers S'Jet 8 月 27 日 上午 2:12 
Still have missing textures on 1.5
Blazer 8 月 26 日 下午 11:31 
Yup, CVN and Grimworld have gone through a rather ugly breakup - The framework in use is now the original one: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3119805903

Clashgore wont be able to "Fix" the framework in that it'll return to exactly what it was, but grimworld itself will continue onward
Jono 8 月 26 日 下午 8:11 
Finally found an answer to where framework went thx mate @Eagle
Eagle 8 月 26 日 下午 7:07 
From my understanding Jerry either partially or entirely deleted the Framework off steam which clashgore should either be able to fix or there are backups of as a worst case scenario. Ultimately though it's just waiting until clash is available for direction