武装突袭3

武装突袭3

@ENGINEERVEHICLES
37 条留言
sgt.bean 2024 年 7 月 28 日 下午 1:44 
If you are still making Engineer Vehicles the M1074 Joint Assault Bridge would be a great addition to arma 3
KnightRider 2024 年 4 月 18 日 上午 9:30 
Good day my friend, would you please tell us how to hide a "BORT. TENT" of the Maz 537?
what init command?
EngeError404 2024 年 4 月 11 日 下午 1:45 
Also maybe make it able to safely detonate antipersonel and antitank mines?
EngeError404 2024 年 4 月 11 日 下午 1:44 
Can you make IMR dozer blade be able to create tank trench then CRAD tranches is installed? Like Bobcat can do with his dozer blade, than it is lowere.
Snowkinger 2023 年 12 月 9 日 上午 10:49 
How to raise/lower IMR dozer blade?
musaa01  [作者] 2023 年 9 月 27 日 下午 11:29 
This addon can be used without any of the DLC, though you will need the DLCs for the Ural 5. ton tractor or Zil 157 tractor. You can still have the tractor trailer function with any tractor type of vehicle (HEMTT, Kraz 255. ect) by using the hitch point and the attachto function..
Garuda XIII 2023 年 9 月 27 日 上午 11:29 
A version without the dlc would be great.
nerexis | nmilsim.wordpress.com 2023 年 9 月 26 日 下午 1:46 
Is there version without dlc?
KnightRider 2023 年 8 月 28 日 上午 11:10 
@musaa01 it`s okay my friend, not a pronlem at all!, keep it up with your gr8 modding
RobertoRobsonN 2023 年 8 月 27 日 上午 10:13 
@RobertoRobsonN the t-55 on the flatbed with the zil-157 is the T-54b from the Prairie Fire DLC. Unfortunately, it is a pay addon, but extremely worth the value as the tank model has a highly detailed 3d interior (as does their M-41, M-48, PT-76, and Type-64 tanks) and is constantly updated with high detail maps and such.



Thanks for answer.
musaa01  [作者] 2023 年 8 月 27 日 上午 8:53 
Here's my DISCORD btw. https://discord.gg/RRT4nSCd
musaa01  [作者] 2023 年 8 月 27 日 上午 8:52 
@RobertoRobsonN the t-55 on the flatbed with the zil-157 is the T-54b from the Prairie Fire DLC. Unfortunately, it is a pay addon, but extremely worth the value as the tank model has a highly detailed 3d interior (as does their M-41, M-48, PT-76, and Type-64 tanks) and is constantly updated with high detail maps and such. @KnightRider I just noticed on the d3s youtube showcase, the MAZ 537 Doesn't show up anymore. Did It Somehow Cancel Over Reasons DMCA?
RobertoRobsonN 2023 年 8 月 27 日 上午 3:00 
Musaa01 can You tell me what mod is t-55 from last picture?
KnightRider 2023 年 8 月 23 日 下午 3:20 
Great job my friend! But could you please tell us how to find the Maz-537 truck i couldnt find it even in D3S pack!
Thank you very much in advance
musaa01  [作者] 2023 年 8 月 14 日 上午 11:39 
I believe the DEV version replaces the main one. However, since it's DEV, it may not be stable. If you're looking just for the trailer components, RHS_main, rhsusf_m916, rhsusf_m916, rhsusf_c_m916, and rhsusf_main seem to be the pbos with that functionality
LSG123 2023 年 8 月 14 日 上午 10:47 
QUESTION- do the dev versions of the RHS mods completely replace the main ones or should i load both? will it mesh okay with scenarios already made using main RHS mods?
musaa01  [作者] 2023 年 8 月 13 日 上午 9:24 
they should show up under the east side such as "test imr" , "test excavator", "test concrete attachment" and so on.
williams.1998 2023 年 8 月 13 日 上午 8:50 
where are these vehicles located? i cannot seem to find them in the editor
Sni⁧⁧ex 2023 年 8 月 12 日 下午 12:52 
thx
musaa01  [作者] 2023 年 8 月 12 日 下午 12:39 
Hmm. Unfortunately, I cannot post as I do not own the model and I don't think the owner will allow for re-uploads, but you can also try SSD's "@coop" download on steam
Sni⁧⁧ex 2023 年 8 月 12 日 下午 12:37 
can you post the MAZ-537? it's not in D3s
musaa01  [作者] 2023 年 8 月 9 日 上午 10:42 
@drakesteele a temporary solution to the random unload locations is to load from one vehicle to another (similar to what I did in the Arma 3 Longshoreman Simulator video on youtube). If you place down the "test extended cargo pallet" object at your desired unloading point, you can move the IMR-1 or excavator to that point with the object loaded, look at the pallet (it's a little tricky finding the sweet spot, try to look for the middle point where it triggers the "get in testpallet as driver" point to select load cargo) and then look at the object that is loaded on the IMR to transfer to the exact point of the pallet. This weekend I will troubleshoot the unload point randomness to see if I can get an exact drop off point as it makes forklift and pallet loading much more immersive in tight places.
musaa01  [作者] 2023 年 8 月 9 日 上午 10:33 
No, the base of the trailer is from RHSUSAF Dev's M870 and the platform a part of Lex-OFP's and Sapper's MAZ ChMZAP-5247 trailer. there's also a composition using GM DLC's half bridge as a platform, however, due to the bridge segment's geometry/physics, it causes AI drivers to swerve when driving the tractor, so I used the ChMZAP-5247 with no geometry to solve that issue
ANZACSAS Steven 2023 年 8 月 9 日 上午 6:45 
Is that the tank and trailer from the turkish mod from ofp?
musaa01  [作者] 2023 年 8 月 9 日 上午 12:11 
@alikk The MAZ-537 is a seperate mod that I do not own. I believe it was part of the D3S mod that should still be on steam. I made several tractor trucks using their AZOV, MAZ, and Petrbuilt vehicles. @DrakeSteele the unload issue is a bug I'm trying to resolve. I initially tried a single memory point "VTV_exit_1" but it unloaded in a wide area. I'm going to try using a limited array of x,y,z points to see if I can get a more consistent drop off area.
DrakeSteele 2023 年 8 月 8 日 下午 6:55 
Why do objects 'unload' in completely random locations?
Manul-3- 2023 年 8 月 8 日 下午 6:05 
Does this mod come with the MAZ-537? or is that private
musaa01  [作者] 2023 年 8 月 8 日 下午 3:53 
Basil already made the killdozer. It's on steam
Disciple Five 2023 年 8 月 8 日 下午 2:51 
killdozer when
musaa01  [作者] 2023 年 8 月 8 日 上午 11:29 
The DEV version of the RHSUSAF has the M916 tractor and M870 and M871 trailers. You can still use the engineering mod without RHS, but you will not have the tractor-trailer features
KZ 2023 年 8 月 8 日 上午 11:01 
Why not regular RHS? Why the DEV?
Artycular 2023 年 8 月 8 日 上午 6:51 
класс :steamthumbsup:
musaa01  [作者] 2023 年 8 月 6 日 下午 4:59 
Many thanks.
Updated 6/8/2023

-added construction attachments for flatbeds
-removed geometry for VIV pallets to improve AI drivability
-added tank transporter platform with no geometry to allow AI to better drive without swerving (tested on most attached tanks and seems to work well, some tanks better than others and those with long barrels might cause some swerving)
-added a long container without geometry to use as cargo for trailers
-renamed some assets
Garuda XIII 2023 年 8 月 5 日 下午 9:41 
very pog
Yo Gabba Gabba! 2023 年 8 月 4 日 上午 9:18 
Very cool