工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

Rural infrastructure
40 条留言
ticho 9 月 12 日 上午 7:56 
nice mod, but its very hard to find the buildings ingame. is possible when update add some word into all names? like "rural" for example. thx
Zippy 5 月 31 日 上午 7:31 
firewood shed cannot be built unless waste management is enabled :(
BushiNeko 5 月 15 日 上午 9:52 
Was leery about the outhouse due to post below. It works fine tho. As long as it has a sidewalk connection to a road the waste truck sees it. It does let it get way stinky first tho, but it has a huge capacity... and of course it's a high polluter. It's a literal hole of waste. :P :CPWintersLaugh:
Wraithweave 2024 年 9 月 9 日 上午 3:06 
Given that houses are kept warm in Yakutsk in -70C temperatures with firewood, I'd say it not reality-breaking. :)
Oskutin  [作者] 2024 年 7 月 13 日 下午 8:09 
Boosted Firewood shed to cope with it's massive hardcoded tank size, seems that it is now able to keep houses warm despite -31C temperatures.
itsaboringname 2024 年 4 月 21 日 上午 1:24 
I think they can only be emptied if they have a road connection? so I guess give it that otherwise
itsaboringname 2024 年 4 月 21 日 上午 1:24 
by rights the outhouse ought to be a tiny tiny sewage processor
Navigator Alex 2024 年 4 月 3 日 上午 8:04 
In my opinion, I have no other mod specifically for a wooden toilet. So, if I’m not mistaken, this toilet has NEVER worked with this particular mod, namely, it fills up, but it’s impossible to remove it from it. So it is constantly full and the equipment that should empty it does not do this, other buildings for that equipment are marked in green, but this toilet is marked in red and they (the equipment and the toilet) do not understand each other.
TyulenX 2024 年 4 月 2 日 上午 6:02 
Firewood shed
Oskutin  [作者] 2024 年 3 月 6 日 下午 6:01 
Can you specify which ones, so i could try to fix them?
TyulenX 2024 年 3 月 6 日 上午 11:57 
Yep. The mod needs to be updated, some things don't work
gwahazar 2024 年 1 月 1 日 下午 2:18 
It is probably game update issue. I made some tests with building.ini, but even if heat production is increased twice, still almost no heating.
Now I noticed, that in 0.8.8 version, heat tank volume was 7 cubic meters, now 200 - much to large to heat itself.
Another small heat plant has 180 m^3, now also 200.
Seems that devs changed boiler volume calculation and just set 200m^3 as a lower cap.
Oskutin  [作者] 2023 年 12 月 29 日 上午 9:58 
Haven't updated this mod for ages. Could be that the game was updated?
gwahazar 2023 年 12 月 29 日 上午 9:54 
Soemthing wrong happen to the Firewood shed - they are no longer provide heat, despite of 100% efficiency and no issues displayed. Boiler temperature 0degC.
I started game in September, first few sheds builded in Autumn 2023 are still working properly, while new sheds builded now on the same map are not working.
There was some update meanwhile?
topgatormadt 2023 年 9 月 15 日 上午 5:48 
Which folder locations are these found in?
Oskutin  [作者] 2023 年 9 月 11 日 下午 2:38 
These common WR:SR lights?
gwahazar 2023 年 9 月 11 日 下午 1:35 
There is small glitch with cistern/tiny well - there are two light orbs floating nearby. Probably kind of position light but displaced.
gwahazar 2023 年 8 月 28 日 下午 4:52 
OK, I unsubscribed this mod, restarted wrsr, subscribed and now it is working, thank you.
Is it possible to restrict free counter to, let say, 16?
Oskutin  [作者] 2023 年 8 月 28 日 上午 11:09 
It doesn't require any material for me.
gwahazar 2023 年 8 月 28 日 上午 11:05 
Instantly maybe in normal mode, because there is no workdays, but materials are required, thus not possible in realistic mode, due to lack of access.
Oskutin  [作者] 2023 年 8 月 28 日 上午 8:46 
That's, odd as i can instantly plop them on normal games.
gwahazar 2023 年 8 月 28 日 上午 4:41 
Tested on fresh game
gwahazar 2023 年 8 月 28 日 上午 4:29 
Yes, tried to build new, and still "yellow" with construction stalled, 0.027t gravel and 0.039t cement needed.
Oskutin  [作者] 2023 年 8 月 27 日 下午 6:24 
You'll need to replace the building for the update to take an effect
gwahazar 2023 年 8 月 27 日 下午 5:31 
Yes, free drainage make sense - it is just lack of anything at the end of the pipe.
Anyway, 0 workdays in menu, but there are still resources needed and 1 workdays after planting, so still construction office is needed.
BTW, maybe these drains should require water at the end, like a regular outflow?
Oskutin  [作者] 2023 年 8 月 27 日 上午 11:41 
Made the outflow pipes free.
Oskutin  [作者] 2023 年 8 月 25 日 下午 6:10 
Actually, the simplest solution for realistic mode, would be to make the pipes free.
Oskutin  [作者] 2023 年 8 月 25 日 下午 12:04 
Adjusted the pollution
Laki 2023 年 8 月 25 日 上午 11:02 
The firewood shed is putting out 4t of pollution a year. That is almost half the amount of pollution put out by the vanilla small heating plant, but that makes 42GJ of heat.

You might want to consider removing $POLLUTION_MEDIUM tag or changing it to $POLLUTION_SMALL
Oskutin  [作者] 2023 年 8 月 25 日 上午 9:00 
I'll make a variant with path at one point
gwahazar 2023 年 8 月 25 日 上午 3:58 
In realistic mode I can't build drainage, there is no path/road, so construction office can't be assigned. Is it possible to fix it?
gwahazar 2023 年 8 月 11 日 下午 6:18 
Thanks for update, now it works, great mod for populated maps.
Oskutin  [作者] 2023 年 8 月 11 日 下午 1:05 
You'll need to rebuild it though
Oskutin  [作者] 2023 年 8 月 11 日 下午 1:05 
Fixed
Oskutin  [作者] 2023 年 8 月 11 日 下午 12:55 
I'll check whats wrong with it
gwahazar 2023 年 8 月 11 日 上午 11:26 
Drainage pipe doesn't work (placed near river, connected to sewage well, sewage well full, no flow)
Oskutin  [作者] 2023 年 8 月 3 日 下午 7:50 
In theory firewood shed should have 1 worker chopping wood, but as heating is so critical, and any pause with staffing could cause the entire village to die out.
W-n-F 2023 年 8 月 3 日 上午 10:58 
And firewood shed is good
W-n-F 2023 年 8 月 3 日 上午 10:51 
look interesting
outhouse - good idea!

but tent - so lonely...
need more workers, may be 3-5-7?