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Played a full run recently, didn't crashed either, so I'll need more details if anything malfunctioned.
Previously I did crash in some weird places, now it crashes on world generation. But I do use other mods. Which details should I provide so it can be improved?
Loved this mod when it worked for me.
The numbers near my character are too small for me to read, though: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3383382508
Cross OS compatibility is a tough one. I don't know what's needed for it to work to be honest and can't test it. I suspect it has to do with Harmony Patching since options do appear in the menu for you. Is there any error in the Player.log file?
It was caused by the XP tooltips feature, which checks for a Player at the end of an action. Turns out initializing this Player to nothing at the start of the game… crashes the game now.
I've found that trying a bunch of times can eventually result in an instance without a crash, then the game seems to work fine for a while, like a few hours at least.
- Rolls on penetration, against AV [x vs AV]
- Rolls on miss, against DV [x vs DV]
- Rolls on block, against AV [x vs AV]
- Now fully supports ranged damage penetrations (and rolls)
All toggleable and combineable, for player and others. Install the beta and enjoy it with the new UI!
Will probably display the info next to pens on hit, replacing it on misses and failed pens, something like that: "x3 - [21 vs 8]"
What I'm asking is, if it's possible to show the [roll vs diff] regardless of whether you miss, hit or pen. Maybe the lowest roll if attacks are batched. Otherwise it's kind of frustrating to get "you failed to pen" and it's like "okay, but was it a fluke, or will I eventually get through if I keep at it?"
I'm not sure what you mean by it "only shows the actual roll on misses" since misses don't display a tooltip