饥荒联机版

饥荒联机版

Don't Starve-like Ruins
19 条留言
KvltBear 9 月 19 日 上午 10:38 
Thank you for continuing to update this. This mod is a must have. Turned the caves from something I loathed to something much more enjoyable. I couldn't stand the old stringy design, the bigger biomes are much nicer.
Pancake 4 月 24 日 下午 2:13 
It seems whenever i generate a world using this mods there are significantly fewer rocky biomes in the caves compared to without. I'm just wondering why that seems to be the case
Pandoranoss 2024 年 5 月 13 日 上午 8:58 
Is it not compatible with uncompromising mode?
Anarch Cassius 2024 年 2 月 14 日 上午 9:52 
Would love to see this work with Uncompromising, seems like it would fit nicely with the other changes.
ShyNuke 2023 年 12 月 9 日 上午 10:12 
@Адская Пуля Based opinion; however, it's probably a thing from our side, we could look with the developer to try making it compatible. Really cool mod regardless!
Адская Пуля 2023 年 10 月 23 日 上午 6:40 
Well. So cool mod. But there is one problem... Uncompromising mode does not work with it quite correctly. Could you fix it?
QOMRADEQUEER 2023 年 9 月 19 日 下午 12:01 
Going off of @Darian Stephens question, do you think it'd be possible to like... connect the caves and ruins through a wormhole/tentacle hole and skin it to look like the thuleite sinkhole to mimic the idea of a deeper layer (like in DS)?

I know the Cherry Forest mod has an option in its config to allow the creation of an additional wormhole on world generation which leads to the new biome, and I am curious if something similar could be done here.
Nick 2023 年 8 月 19 日 上午 4:44 
the game has a hard coded limit to 2 shards without a dedi server
Kryz 2023 年 8 月 6 日 下午 6:44 
do it a new shard pls ;-;
Maxil20 2023 年 8 月 6 日 下午 4:11 
Very neat mod! I’ve always liked the DS ruins Gen more then the DST one, and I’m happy this mod does a good job of replicating that feel to the best it can.
冰冰羊 2023 年 8 月 6 日 上午 8:19 
What I want is to add a new shard like Don't Starve :steamsad:
Apollo 2023 年 8 月 6 日 上午 6:12 
Hmmm... The ruins spawns connected to the caves with no cave entrance, but the generation is otherwise similar to DS ruins.
ADM 2023 年 8 月 6 日 上午 1:45 
This is SO much better than the default ruin generation of DST, too small and repetitive :)
Fornax  [作者] 2023 年 8 月 4 日 下午 10:03 
@Darian Stephens The ruins are connected to the rest of the caves, and the entrance to them is located in the spilagmite biome.
Darian Stephens 2023 年 8 月 4 日 上午 4:10 
Does this include the little sinkhole thing to jump through, leading to a separated area, or is this connected to the rest of the caves like normal?
Fornax  [作者] 2023 年 8 月 1 日 下午 9:13 
@Pyro is Shy I definitely prefer this type of generation because they are more 'spicy' (I'm talking about the Sacred biome). I've always wondered why the ruins in DST are so different from those in Singleplayer - the answer is that their code is simply messed up.
Pyro Is Shy 2023 年 8 月 1 日 下午 8:23 
Very cool that you made this! Just curious, do you prefer this type of generation for some reason?
Fornax  [作者] 2023 年 8 月 1 日 下午 6:45 
@Whyro they're on the same shard
Whyro 2023 年 8 月 1 日 上午 9:48 
does this mod add a new shard or just seperate any connections between caves and ruins and keep them in the same shard