边缘世界 RimWorld

边缘世界 RimWorld

Faction Evolution
49 条留言
NeO_Obsidian 10 月 8 日 上午 2:05 
I miss this mod...
shattered_logic 8 月 19 日 上午 5:41 
@Jacque Pott Do you have a problem with others continuing work on this mod? Working on a tweaked personal version of this and would eventually like to share with others.
Quri1q 8 月 10 日 上午 6:03 
Will we get a 1.6 port?
Surasu Undying 6 月 12 日 下午 4:08 
Would appreciate if in the description the following were shown:

Where to change it. Does it requires in game menu? If the case is that then show wich name the mod uses. Does it require manual editing of a file? If that is the case tell wich is the name of the file we need to use since i have been browsing in my LocalLow/Luedon/Rimworld/config folder for three hours and nothing appears searching "faction" "evolution" or anything similar.

I understand that making a mod is hard and i am very gratefull for this mod but in this case this mod isn't getting the recognition it deserves because it isn't common user friendly.

Also not my intention to offend or something similar, i tried expressing miself in the best way i can but my english knowlege is low and my social skills are lower so maybe i sounded rude!
Tolarian 3 月 31 日 下午 12:22 
Could you please make a version of this mod for us non-programmers?
Sevatar the Sinner 3 月 10 日 上午 11:43 
can someone tell me in boomer terms how to use this mod? i have no idea how to edit files and am unable to learn it
gazza_m_bolton 3 月 1 日 上午 7:13 
Is there anyone who can explain how to use this mod. Basically a dumb down instruction guide. I can't make sense of how I would modify and use it for my game.
Gadfli 2 月 25 日 上午 10:39 
@vanogot ... "a few" :stress:
Spikem59 2 月 24 日 上午 11:07 
@vanogot IT'S OVER NINE THOUSAAAAAND
vanogot 2 月 21 日 下午 12:00 
H O W M A N Y M O D S?
Gadfli 2 月 21 日 上午 1:35 
hey i have a pretty extensive modlist (1200+) and it works relatively well except when i try to add this mod, the game fails to launch.

any idea what mods could be incompatible? (e.g. ferny progression mods, world tech level, faction control etc.)
Unantastbär™ 1 月 31 日 上午 11:28 
would love if some one could make a mod from this that runs over all factions so they are evolving!
speel117 1 月 25 日 下午 2:18 
The rest didn't fit due to comment character restrictions
speel117 1 月 25 日 下午 2:17 
I'm having a bug in which this mod causes a "map cannot be generated error". I've removed everything else, other than the DLC and better log.
Error:
Exception from asynchronous event: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 7EB1098B]
at FactionEvolution.HarmonyPatches.WorldGenerator_GenerateWorld_SetDefsOf.Prefix (System.Collections.Generic.List`1[T] factions) [0x0000f] in <f54058e368924807a63c1d3f1395cf91>:0
at RimWorld.Planet.WorldGenerator.GenerateWorld (System.Single planetCoverage, System.String seedString, RimWorld.Planet.OverallRainfall overallRainfall, RimWorld.Planet.OverallTemperature overallTemperature, RimWorld.Planet.OverallPopulation population, System.Collections.Generic.List`1[T] factions, System.Single pollution) [0x00019] in <294a378491a24654af85951d97976383>:0
BobGrey 1 月 15 日 上午 7:14 
Has anyone made use of this to modify all of the vanilla and DLC factions to use this system? It seems like that could've been a great example to put in this mod directly for modders to use as a reference when making their own factions.
Pablo Devh 2024 年 7 月 31 日 下午 4:52 
how to use?
Ishchyaboi 2024 年 7 月 29 日 下午 1:12 
Does this come with an example faction or is it solely a framework? Not to sound like the ungrateful consumer who says "make more mod" but you might for more traction if you bundled in an example/target. "I want more of this" is usually a stronger motivator than "this is a nice idea".
That's assuming of course you care about seeing adoption which is a pretty big assumption on my part.
Unantastbär™ 2024 年 7 月 8 日 上午 9:41 
is there some explanation on how to use this mod in deatail?
ImTheLichBruh 2024 年 5 月 7 日 下午 11:45 
please update
lukey pookie 2024 年 4 月 29 日 下午 6:50 
Ive been looking for a mod like this!
Hamacelos 2024 年 4 月 16 日 上午 11:31 
hope this one comes back, a true banger.
Laurient 2023 年 12 月 28 日 下午 1:37 
i found a bug with your mod. When i try a "Dev Quicktest" with your mod active, i get an error generationg map and get back to the main screen.

Here is the hugslog: https://gist.github.com/HugsLibRecordKeeper/6fafa2441039c84a493f71e77e557273
Melted Orange 2023 年 10 月 27 日 下午 2:07 
@Spikem59 I really hope someone will make a patch for all the VFE, i have had a look at it myself and i have no clue what to do lol. a bit more coding learning for me
Spikem59 2023 年 10 月 4 日 下午 11:45 
Cool story, bro.
SolarFlare1234 2023 年 10 月 4 日 下午 11:40 
she :Citadel: on my :Gems: till i :Uranium:
Spikem59 2023 年 9 月 21 日 上午 1:53 
I really hope someone makes a mod implementing this with the vanilla, VFE, and MO factions. I've always wanted to do a playthrough where *everyone* starts as tribes (hell maybe even kick it off with nudist tribes for extra unga bunga factor) and going through all the tech levels.
Officer zzguy 2023 年 9 月 1 日 下午 9:35 
This needs more publicity. A medieval playthrough with factions that advance with you would be amazing. We could play Rimworld like Civilization.
Jacque Pott  [作者] 2023 年 8 月 20 日 下午 11:14 
This mod doesn't make the factions evolve by themselves, it is only a framework to allow other modders to define evolving factions.
dkr127054 2023 年 8 月 20 日 上午 1:01 
In the beginning, I study electricity,but the tribe does not evolve
Jacque Pott  [作者] 2023 年 8 月 20 日 上午 12:20 
@dkr127054 In what way?
dkr127054 2023 年 8 月 19 日 上午 7:37 
Don't work:(
Jacque Pott  [作者] 2023 年 8 月 16 日 下午 2:39 
@HentaiHamster No, they'll need to be patched.
HentaiHamster 2023 年 8 月 16 日 上午 10:46 
does this affect tribal vanilla factions out of the box?
Jacque Pott  [作者] 2023 年 8 月 15 日 上午 8:38 
@ Unantastbär™ I've only heard of people using it for private modpacks, I don't know if any modders have decided to build factions with it.
Unantastbär™ 2023 年 8 月 15 日 上午 4:47 
Are there already Modders using this - so i can use their factions? :D
- BusterZlista - 2023 年 8 月 5 日 下午 6:46 
woah
Jacque Pott  [作者] 2023 年 8 月 4 日 下午 10:30 
@13sur Not a replacement for Tech Advancing, but this is meant to be used alongside it. Tech Advancing lets the player's faction increase in tech level as research is done and this mod allows NPC factions to increase in tech level as the player does.
13sur 2023 年 8 月 4 日 下午 8:40 
Is it seems like an adv version of Tech Advancing ?
Kelly's Heroes DVD BluRay 2023 年 8 月 4 日 下午 12:32 
FUCK YES FINALLY
Omega 2023 年 8 月 4 日 下午 12:29 
Hope people use this for their factions (unless they're already high tech). The world is just incredibly static so mods like these can make it more dynamic.
Jacque Pott  [作者] 2023 年 8 月 2 日 上午 12:28 
@Zacky 0.0 It can affect modded or vanilla factions as long as it's set up to do so.
The Beast 2023 年 8 月 1 日 下午 9:13 
i like it. Its been 11 years and their brains didn't evolve yet ?
Zacky 0.0 2023 年 8 月 1 日 下午 5:06 
will this affect the modded factions? or just the vanilla ones?
Mortagon 2023 年 8 月 1 日 下午 1:19 
Love it great idea for medieval playthroughs with plans to advance slowly over time
Jacque Pott  [作者] 2023 年 8 月 1 日 下午 1:14 
Yeah, every faction stage can have a different icon.
dkr127054 2023 年 8 月 1 日 下午 1:09 
can you make custom icons for all research stages?
loklan 2023 年 7 月 31 日 下午 6:28 
What a great idea for a mod, very interested to see what factions get created with this.
spoogly 2023 年 7 月 30 日 下午 12:10 
this looks epic! cant wait for other mods to start using this!
Azarashi (Esp) 2023 年 7 月 30 日 上午 10:56 
good idea