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报告翻译问题
] doorCombineCreate([container_gate] name, [2] model, [entity():pos()] position, [0] rotation)
Unknown command: doorCombineCreate
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Addons have changes - remounting
Unmounting (addon unsubscribed) 'cache/workshop/407030840.gma'
Addons have changes - remounting
But it was too complicated for me.
To create:
@persist Door1:entity
Door1=doorCombineCreate("test1",5,entity():pos(),entity():angles()
To open:
Door1:fire("open")
To close
Door1:fire("close")
Learn it. how? The Internet. (I self taught myself)
Actually, we don't know coding.........
If you want it simple, you're better of just getting a Door STool. This was just created because doors can't be saved / duped. This mod allows you to create an E2 chip that automatically spawns doors. But I'm no longer updating this, since it does everything I personally needed.