Space Engineers

Space Engineers

IMDC V-13 Dragonfly
5 条留言
WardenWolf  [作者] 9 月 15 日 下午 7:47 
Semi-major update (will update pics later): improved interior and support for a brand new modular cargo pod system. The cargo pods attach via merge blocks AND connectors, so you can access them via your conveyor system. And you still retain the ability to grab things with tail MagLocks when not using a cargo pod. This required a LOT of engineering to make work, but in the end it turned out way better than I could have hoped.
WardenWolf  [作者] 2023 年 8 月 2 日 下午 3:26 
WardenWolf  [作者] 2023 年 8 月 1 日 上午 1:46 
I'll take a look at those other ships. Never played around with them much. I try to stick with JD Horx's original intentions as much as possible and copy his aesthetics. So far the most extreme changes I've ever done were to the Rhino, simply because so much of it just didn't work very well in the modern context of the game, although given its small size it was nowhere near the complexity of most other things. Reinforced conveyors have now changed EVERYTHING. Having square blocks you can mount stuff to, use as ceilings, walls, or floors, hold air pressure, and more are such a game changer. I'm probably going to have to go back and make some changes to the Cerberus and Atlas. I already made a couple small changes to the Titan where they were sorely needed.
wet blanket 2023 年 7 月 31 日 下午 11:34 
Seems like the only grids that need sprucing are the Ocelot the Albatross and the Akula. Keep up the good work! I've been using the Prometheus as a light frigate but the edits are so minimal it seems trivial.
wet blanket 2023 年 7 月 31 日 下午 9:51 
This is lovely, I always build the Dragonfly as an early scout gunship because it's light enough that it easily runs with just the atmospheric engines which the shuttle doesn't have. The only thing I'd note is the ship doesn't have a battery, a large one fits perfectly right above the seats tho so easy fix.