Cosmoteer: 星舰设计师

Cosmoteer: 星舰设计师

Adjustable Ions and Prisms
54 条留言
Marmot 8 月 31 日 下午 6:51 
I've seen a couple of mods with the effects mentioned, not sure if they have been updated though, there's also one that lets you convert ion beams shot into a special prism into regular energy
RustyDios  [作者] 8 月 31 日 下午 6:41 
Sounds like a cool idea...
Ionic_rabbit 8 月 31 日 下午 6:34 
I think it would be very cool to see a prism that splits the beam in two, could be used for energy build up within a ion laser "circuit". would also be cool to see a Ion Capacitor that stores Ion energy to be fired when triggered. i don't know how possible that would be but i it would be really cool.
Marmot 8 月 22 日 下午 7:20 
just checked emitters, they're all firing into the prisms and even after taking the last prisms in the chain and setting a target while they are set to fire at will and/or fire at target there is no reaction from the beam emitters. on a side note I calculated the far damage using the emitters from your mod using the set up i have and the end result is almost 7 million damage a second
Marmot 8 月 22 日 下午 2:34 
I think so since I came here shortly after noticing this and saw the previous comment
RustyDios  [作者] 8 月 22 日 下午 2:22 
Is this with the most recent update?
I swear these prism-crystals are a nightmare to work with ...
Marmot 8 月 22 日 上午 11:47 
found something odd, I have a ship where all but 2 of the 279 prisms are the adaptable ones added by this mod, when i tell the ones at the end of the chain to fire continuously nothing happens, the emitters are also from this mod, I will try manually resetting the targeting of all 128
🐲Nyinxie🐲 8 月 22 日 上午 10:48 
oh really? wow that was fast
RustyDios  [作者] 8 月 22 日 上午 5:19 
Hopefully fixed!
🐲Nyinxie🐲 8 月 21 日 下午 11:31 
needs to be updated, ion laser no longer fires at will, only fires the laser when told to fire continuously
RustyDios  [作者] 8 月 7 日 下午 11:04 
@Azrael
Done! If only because you supplied the colours/parts/sprites already. Made the last screenshot just for you ;)
Azrael Arouvotz 8 月 7 日 下午 9:49 
Would you consider adding a pink shade somewhere between the purple and red? You could use my assets if you want to make it easier, I just think messing with mine at this point would be redundant when yours is so close to perfect.
e. 3 月 14 日 下午 4:54 
Oh, bahaha, I somehow didn't see that, whoopsies!
RustyDios  [作者] 3 月 14 日 上午 5:27 
Hmm, still working perfectly fine for me?
Did you make sure to also have the required mod enabled?
e. 3 月 13 日 下午 4:17 
Just causes a game crash if you try to select the prism, lmao
penguin 2024 年 5 月 20 日 下午 2:30 
hey, uhh, aimed prisms from this mod aren't working for me
I built a ship with internal ion beams and instead of aiming the prisms to get the lasers outside like I told it to it just tries to aim the very first set of prisms toward the enemy from the inside of the ship leading to the beams just shooting the ship it's a part of
RustyDios  [作者] 2024 年 5 月 5 日 下午 2:58 
I doubt it will have anything useful in it.
Sorry it crashed for you.
sup3r87 2024 年 5 月 5 日 下午 2:54 
Hi, I tried to place the beam on a built-in and instantly crashed for some reason :(. Do you want me to send the log file?
Silverwolfss 2024 年 2 月 13 日 上午 1:19 
GOOD NEWS it seems that your fix worked i made a emitter and prism and it didn't fire so good work
Silverwolfss 2024 年 2 月 9 日 上午 12:59 
good to hear i will try it out later today and see if everything is fixed
RustyDios  [作者] 2024 年 2 月 9 日 上午 12:52 
So.. I think I fixed 99% of the previous issues and added 99 more.. lol
Please see updated description :)
Silverwolfss 2024 年 2 月 8 日 下午 7:40 
yeah the emitter is fine because it just fires the beam but the prisms are what the problem is and while your idea to reduce editor spam works with all the mods now like the star wars mod or extended tech tree the editor is already super clogged
RustyDios  [作者] 2024 年 2 月 8 日 下午 7:29 
Yeah :(
Although one of my main idea's for this mod was to -reduce- editor spam.
The Adjustable Prisms mod I based this on does already does the job of adding several coloured prisms well enough. ... I guess at least this one has the Multi-Emitter too
Silverwolfss 2024 年 2 月 8 日 下午 7:21 
while putting the emitters on hold fire till battle works it gets tiring having to constantly change it back and forth if need be just make the separate prisms with all the mods everyone are using (looking at you star wars divided) the editor is already clogged
RustyDios  [作者] 2024 年 2 月 8 日 下午 6:44 
in my current bugfixing I managed to completely reverse the situation... lol ... not firing on anything but continuous .. which is obviously better but still effed up
RustyDios  [作者] 2024 年 2 月 8 日 下午 6:41 
yeah, that works but I don't know why
another option is to put the emitters on HOLDFIRE, then to anything else (Targetted, Auto, Continuous) for actual combat ... I'm trying to fix this tonight and I have a feeling it's to do with the chain-link not being able to handle multiple toggled parts ... in short the mod may end up needing to include all 8 prisms as separate parts (clogging up the editor window which is something I wanted to avoid)

As least the emitter itself seems to be working
Silverwolfss 2024 年 2 月 8 日 下午 6:27 
so update i had a idea and it worked to anyone using this mod and having the same problem as i am ( emitter constantly firing with prism) a work around is put down what ever color emitter you want lets say BLUE then use the vanilla red prism from base game then after that prism put the BLUE prism after the red and it wont constantly fire.

(ps if someone already figured this out and just never said anything please don't call me a idiot for not thinking about it till now)
Silverwolfss 2024 年 2 月 8 日 下午 12:51 
thats fine i just wanted to give you the heads up i cna always use another prism color mod till you have time to fix it don't rush
RustyDios  [作者] 2024 年 2 月 8 日 上午 5:07 
Thanks for providing some information that will help me to trackdown the issue :)
Unfortunately real life is keeping me busy at the moment I haven't had much chance for any modding :(
Silverwolfss 2024 年 2 月 7 日 下午 9:03 
so getting back to you about that constant firing problem im having so i built a ship with every weapon i have in the game and i found out what the problem is if i build just the beam emitter it won't fire constantly BUT if i add the prism to it the emitter will start to fire constantly so it's something to do with the prism
Silverwolfss 2024 年 1 月 4 日 下午 11:51 
yes i can turn them off and they stop but if it is on fire on target and their is no target they still fire
RustyDios  [作者] 2024 年 1 月 4 日 下午 11:06 
Huh, weird. Can you manually turn them on/off ?
Silverwolfss 2024 年 1 月 4 日 下午 9:48 
no literially right after they finish being built and the crew brings power to the emitter it fires and only stops when it's out of power
RustyDios  [作者] 2024 年 1 月 4 日 下午 9:28 
Hmm, are they being set to continuous fire or something?
Thanks for the report I'll try to find some time to investigate
Silverwolfss 2024 年 1 月 4 日 上午 11:33 
so for some reason when ever i build the beam emitters it will start firing at nothing and only stop after it's out of power
RustyDios  [作者] 2023 年 9 月 14 日 上午 9:35 
@yoh_si
That sounds like you don't have the required mod enabled ...
yoh_sl 2023 年 9 月 14 日 上午 2:43 
Yeah, this mod doesn't work for me anymore. It used to and I really enjoyed it, but ever since the manual ship construction patch, this mod just crashes the game the instant you click on the part. This is also the same with the Adjustable Shields mod.
I get this error: System.Collections.Generic.KeyNotFoundException: The given key 'color_type' was not present in the dictionary. I was hoping a future patch would fix this error, but apparently not.
Pankeko 2023 年 9 月 12 日 下午 1:13 
Nevermind, they work the same, what i did had no effect, :isaac:
Pankeko 2023 年 9 月 12 日 下午 12:05 
Okay after some testing, i was able to get the ion beam without the prism to fire when targeting a ship. no idea if it was already like that, imma try with the prism itself now
RustyDios  [作者] 2023 年 9 月 12 日 上午 11:40 
Yeah this mod already does use the same targeting methods.
The Painted Prisms mod (the one that adds 7 individual parts) works the same because each part has it's own individual *IonBeamChainToggle* ... this mod however has several components of called (for example) *IonBeamChainToggleRed, IonBeamChainToggleBlue, etc, etc* ... it needs setting up like this to work all as one part with toggleable-colour-beams ...

But that makes the chaining and targeting go slightly awry ..
Pankeko 2023 年 9 月 12 日 上午 11:05 
I don't know a lot about coding to be fair, but I do wonder if telling the code to get the targeting from the base game would work better, again, i dunno what im talking about just guesses, I'll play a bit with it, the other mod that adds the 8 or 7 different prisms does work, so i wonder if there's something there that can help, if i end up finding anything I'll let you know!
RustyDios  [作者] 2023 年 9 月 12 日 上午 10:45 
Yeah.. you and me both baffled :)
Like it should behave like vanilla.. but it doesn't.. there isn't much different between these and vanilla other than "hotswapping" the coloured component parts.

Which leaves us with that chain-component being the only part that I can't figure out//make it non-hacky-link to all possible components.

I mean what we have "works" .. but it's far from ideal.. but imo still better than 16 entirely new parts

If I could figure out how to use the UIColourWheel toggle and set the vertex colour things.. this would be even better tbh.. but that thing is past me, everytime I try to make it work -crash ...
Pankeko 2023 年 9 月 12 日 上午 10:07 
yeah, it will fire at the specified parts, but you have to cancel aiming afterwards or it wont shut off. Im baffled, by the code it should act just like vanilla, but it doesn't
RustyDios  [作者] 2023 年 9 月 12 日 上午 9:53 
So I think I got it working.. there's some issues though... it's just because of how this weapon type is set up. Please read the mod description Known Issues section.
Pankeko 2023 年 9 月 12 日 上午 9:04 
Thank you so much for looking into it! <3
RustyDios  [作者] 2023 年 9 月 12 日 上午 9:00 
Yeah. That line is 100% the cause. :( I'll try to fix it.. might take a while and alot of trial and error

Until then, um simple on/off and direct fire mode is all these can do...
RustyDios  [作者] 2023 年 9 月 12 日 上午 6:26 
I think it's down to this line;
ChainFireToggleComponent = IonBeamChainToggle

As the new colour part components are not named that ...
Pankeko 2023 年 9 月 12 日 上午 6:25 
I wonder if its something with the Targeter ID or something like that
RustyDios  [作者] 2023 年 9 月 12 日 上午 6:19 
Okay.. yeah. Confirmed this one.. super wierd.. let me do some investigations...
Seems to be specific to the Prisms/chains
Pankeko 2023 年 9 月 12 日 上午 5:52 
I did, it works if you take control of the ship, if you use T to target something it doesn't shoot it