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[21:49:33][1942.10.27.01][triggerimplementation.cpp:2950]: events/better_plane_production_events.txt:697: has_tech: Invalid tech
[21:49:33][1942.10.27.01][triggerimplementation.cpp:2950]: events/better_plane_production_events.txt:2366: has_tech: Invalid tech
[21:49:33][1942.10.27.01][triggerimplementation.cpp:2950]: events/better_plane_production_events.txt:697: has_tech: Invalid tech
[21:49:33][1942.10.27.01][triggerimplementation.cpp:2950]: events/better_plane_production_events.txt:2366: has_tech: Invalid tech
Those are the AI plane names
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3431785092
So, "Ai Compilation" dosen't work (can't be subscribed in Steam)
Also, people like that you can pick and choose which mod you like and which you don't
Great Mood....but,
The #But" is that all the submoods (all of 30?) of "Better Mechanics" are quite a burden for the Mood management in the Paradox Launcher;
So I am taking ALL down, even if I saw that playing was quite interesting;
My suggestion is that you PUT THEM ALL in a single Mood;
For sure this will increase the number of players to LOAD your Mood;
I will be one them;
Good catch, will work on this
Any suggestions ?
No problem pal
But sorry, i just get some burnout from multiple things
Why should I ? Genuine question
And do you have good template suggestions ?
[18:32:58][1937.03.09.05][gameidler.cpp:1609]: AI tried to post an invalid command: set_army_template_command
[18:32:58][1937.03.09.05][triggerimplementation.cpp:2839]: common/ai_equipment/generic_tank.txt:2121: has_tech: Invalid tech