Space Engineers

Space Engineers

[DISCONTINUED] Armor Without Edges Replacement
68 条留言
Grollwerk 2019 年 12 月 2 日 上午 12:53 
This mod made it even worse. Now I do have edges on all blocks
Leif Erik Ronnback 2018 年 2 月 26 日 下午 8:49 
@infal Hear Hear! SE is in a class by itself people don't realize we are making history here.
SGT_MAJOR_FISH 2017 年 12 月 28 日 下午 2:17 
improved rendering? i wonder if this will help when building my small grid Yamato? :steamhappy:
Toras 2016 年 10 月 24 日 上午 6:40 
@infal with the addition of metal grids in heavy armor blocks could you , eventhought you dont have much interested in SE at the moment, please add the metal grids to them?
At the moment when i use your mod it sadly makes the block cheaper.
Shroom 2016 年 8 月 21 日 上午 8:37 
@Infal SE is much more than a "tech demo riddled with bugs". Shame you can't see that.
Cypress 2016 年 8 月 2 日 下午 1:49 
Righto Thanks!
infal  [作者] 2016 年 8 月 2 日 上午 2:48 
The last update made to this mod was before 1x2 slopes were implemented so it's no surprise they have edges if you're using this mod. Can you use a more up to date mod which removes the edges?

eg
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=686233162


Not long after the last update to this mod, I was unable to access a computer for many months. Before I went away, I posted on the official keen forum to see if someone could take over the mod, but I don't think that's actually possible with steam workshop? So the mod had to be abandoned.

Now that I'm back, I have very little interest in SE because it's still not much more than a tech demo riddled with bugs
Cypress 2016 年 8 月 1 日 下午 3:49 
Update - Seems the edges are appearing between the 1 x 2 slope blocks and the rest of the blocks. Or between 1 x 2 slope blocks and other sets of 1 x 2 slope blocks - i.e. a 2 x 4 ramp will have an edge halfway down.
Cypress 2016 年 8 月 1 日 下午 3:46 
Hm, seems to have added edges where there were none before. I'm seeing edges in weird places now. Any suggestions?
OhLordDante 2016 年 3 月 6 日 下午 6:56 
Works great!
bigbadvoodoodady_1 2016 年 2 月 19 日 下午 5:46 
Does this take off the edges on existing structures that used the stock blocks? (Hoping it does)
Visentinel 2015 年 7 月 14 日 上午 8:49 
Here you go guys made a new one to include all those new blocks

http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=481458219
Nuß 2015 年 7 月 5 日 下午 3:15 
can you cut the edges off the new armour blocks, the half 2x1 blocks etc.
Weighted Sensory Kitty 2015 年 6 月 22 日 下午 2:15 
@ishKiia Do you have DirectX 11 enabled? if so, disable it and see if it gives you the error
ishKiia 2015 年 6 月 17 日 下午 11:59 
love this mod! but I get this wall of text like this with errors.. please fix, it's awesome!
MOD_ERROR: Armor Without Edges Replacement
2015-06-18 01:08:28.814 - Thread: 1 -> in file: C:/games/spaceengineers/retail/DedicatedServer64/349145/Mods/300685868.sbm/Data/CubeBlocks.sbc
2015-06-18 01:08:28.814 - Thread: 1 -> Resource not found, setting to null or error model: Textures\GUI\Icons\Cubes\light_armor_cube.dds
Okalar_Ulosh (valarkan) 2015 年 5 月 28 日 下午 4:01 
Hello,

Is this mod DirectX 11 compatible? The developers just added DX11 today.
dRuPpI 2015 年 5 月 19 日 上午 7:02 
will there be a update for the new blocks??? added in version 01.071 pls do it :)
void catgirl rglx 2015 年 4 月 23 日 下午 8:39 
I put together a fix for the 2x1x1 sloped armors here:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=430945157
I didn't add fixes for the other version of this mod, but if people start asking I might.
jb_aero 2015 年 4 月 20 日 下午 6:21 
@dontstoplivin make sure this one is higher on your mod list than anything else that might modify armor blocks.
JogiWanKenobi 2015 年 4 月 14 日 下午 10:42 
Could you please update this mod? :/ it doesn't seem to have any effects to the (more or less) new sloped blocks.
Sausage 2015 年 4 月 8 日 上午 11:10 
Love this mod. Thanks for it.

Still getting edges on the new angled blocks, rounded ones seem okay (but I have never seen rounded armour blocks without your mod loaded).
urablahblah 2015 年 3 月 18 日 上午 9:10 
Any plans to add the new sloped blocks to this mod?
MikeCDAMMIT1990 2015 年 3 月 6 日 上午 8:48 
if you could make this mod compatible with this mod! No heavy camo. http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=385764835 . you'd be a legend amongst men!
dontstoplivin 2015 年 3 月 4 日 上午 10:12 
Not sure why, but I can't get your mod to work. I add it to the mod list of my world, but all the blocks still have edges when I load it up.
Shepard (KeGGeR) 2015 年 3 月 3 日 上午 11:22 
My armor ramp parts still have edges.
Mattacon 2015 年 2 月 27 日 下午 1:50 
The replacement does not affect the new rounded armor anymore (at least in my game instance).
Baleur 2015 年 2 月 21 日 上午 6:40 
Can you load "vanilla" savegames and workshop ships with this mod applied, or will all the vanilla armor blocks disappear?
infal  [作者] 2015 年 2 月 18 日 下午 8:37 
I've updated the mod to make the new rounded and angled armor blocks edgless. Let me know if there are any problems.
Zavokh 2015 年 2 月 13 日 上午 7:18 
Please update this mod with the rounded armor blocks!
joemorin73 2015 年 2 月 13 日 上午 7:06 
Will you update this to include the new rounded armor?
ChromaToast 2015 年 2 月 12 日 上午 7:14 
Very nice. This is my second favorite mod, right after armor ramps.
Vinier McNuggNugg 2015 年 2 月 7 日 下午 8:40 
the sun seems to cause alot of lag so if you could make it less bright?
Nugget King Curtis 2015 年 2 月 3 日 下午 4:17 
Hi i have a request for improveing server quality. It should be a fairly usefull task. I could model all the blocks myself but i would not be able to do the rest as hitboxes and stuff-
What i desire is larger blocks so the amount of blocks don't affect simspeed that much:
I would like to heave large surface Heavy/light armor blocks: Sizes square: 9x9 6x6 3x3
rectangle 2x3 2x6 2x9
Instead of a player placeing 81 induvidual blocks it can just place a 9x9 block- still able to build lagre ships/stattions without straining a server too much in the form of blocks.
waht can be tricky is to get the hitbox properly- i would be willing to donate for blocks like this
Sandboxer 2015 年 1 月 13 日 上午 10:04 
oh yeah I am making this cool ring ship using the armor ramps and the edges are so ugly. Thanks Man!
Tiger 2014 年 12 月 7 日 上午 8:20 
THANK YOU for this mod! As last, no more stupid edge lines crisscrossing my ships... and everything blends perfectly with the must-have Armor Ramps mod.

Can't imagine SE without this mod anymore. Thanks again, and have another good rating. :)
Dan2D3D  [开发者] 2014 年 11 月 20 日 下午 12:11 
Hi infAI the Ragnarok V1 is ready :dragonrider: ;)
Learza 2014 年 11 月 17 日 上午 8:36 
how about a window without edges version? if its possible
DeAnti 2014 年 11 月 13 日 下午 7:17 
I love this mod 10/10 man
Dan2D3D  [开发者] 2014 年 11 月 11 日 上午 6:16 
Hi infAI ! Your Mod is one of the staring mods I used for my new creation THANK YOU!
You are in the description here : :letsgo: ASA EXPLORER
Neonin 2014 年 11 月 6 日 上午 9:29 
My god... a small change but such a massive difference, all my ships look cleaner and smoother than ever before! Thank you for this, however easy it might have been to do it has made a great improvement to my SE experience! :D
Greyson XMG 2014 年 11 月 1 日 下午 8:50 
'wouldn't expect any significant performance gains.'. Bull... Made a world of difference for me.

Smashingly good idea... This mod is, for me, a keeper.
Nioreux 2014 年 10 月 20 日 下午 1:33 
thats nice
GCVos 2014 年 10 月 18 日 下午 3:42 
Thank you so much for this mod! We used it to its full potential for our District 9 ships (in the workshop). :D Glad it also works flawlessly with other mods.
Dan2D3D  [开发者] 2014 年 10 月 18 日 上午 12:15 
No I still have work to do on it and will publish 3 version V.1 no rotore-pistons...V.2 with moving arms...V.3 Full interior with........it's a secret. ;)
I have 2 videos one with WIP screenshots and another video with moving arms test in my profile if you want to watch.
Thank you will publish soon ;)
infal  [作者] 2014 年 10 月 18 日 上午 12:10 
@Dan2D3D; Looks awesome! I couldn't see it on workshop when I searched 'ragnarok'. Is it on workshop?
infal  [作者] 2014 年 10 月 18 日 上午 12:05 
@Leto, yeah no probs. This mod only really changes the showedges setting to false. There's nothing special and no custom artwork etc that I have created so me claiming any kind of ownership rights would feel a little childish.
If other modders can take what I hacked out in 5 minutes and put it towards something better, I support that 100%!
Dan2D3D  [开发者] 2014 年 10 月 15 日 下午 12:44 
Hi infAI thank you for this:5Star: I'm using your mod for the Ragnarok and works perfectly : Ragnarok with your mod
I will add you in the description :5Star::5Star::5Star::5Star::5Star:
Leto 2014 年 10 月 15 日 上午 9:28 
I am the creator of the CloakDevice Mod. All "hull mods" (like this one) doesn't work with my cloaking device currently.

May i take your CubeBlocks.sbc files - modify them and release them with the CloakDevice Mod - so your hull gets cloaked too?
(I just need the definitions)
LookAtMyHorse 2014 年 9 月 28 日 下午 3:31 
ramp(not armor slope) consist of 50 more polys that cube with edges(kinda okay)
what bugs me out is that ramp made of 4 Parallelepipeds of different length and only then relief parts that we see on it applied ontop of them
again ramp does not deform
infal  [作者] 2014 年 9 月 28 日 下午 3:24 
@LookAtMyHorse The ramp is a different topology to cubes, unless you mean the armor slope?
For armor blocks, each face is a seperate model file and only the faces that are visible are rendered via, I assume, some sort of iso surface extraction algorithm. With the Ramp and other complex models, I think all faces are always rendered (except for backface culling) regardless of what is beside it. So blocks like ramps, interior walls etc will always be more demanding on GPU than armor blocks, even if you were to simplify them.