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This should now be possible. Try updating to the latest version and testing it out.
Just make sure the Smart Door is unfrozen after being placed and has at least one weld or constraint attached.
Also, what do you mean by vehicle friendly?
Currently, they open if the driver of the vehicle is allowed to.
In the meantime, you can use something like Advanced Duplicator 2 to save the doors.
The idea of making it persistent hadn't crossed my mind before. I tested it with persistence enabled, but this caused the smart door to lose track of its original owner after a reset.
Do you use a custom persistence addon?
Reproduction steps:
1. Set sbox_persist to a value such as "current" or "test".
2. Turn a prop into a fading door.
3. Restart the session.
Do let me know if the error persists.
1. CreateEntityFromTable - lua/weapons/gmod_tool/stools/smart_door.lua:185
2. unknown - lua/includes/modules/duplicator.lua:819
3. ProtectedCall - [C]:-1
4. Paste - lua/includes/modules/duplicator.lua:819
5. fn - gamemodes/sandbox/gamemode/persistence.lua:54
6. Run - lua/ulib/shared/hook.lua:109
7. fn - gamemodes/sandbox/gamemode/persistence.lua:11
8. unknown - lua/ulib/shared/hook.lua:109
Make sure to update the addon to the new version.
However, it's a little rough around the edges; the vehicle may come to a full stop upon touching the door (even though it opens).