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All Cold War Collection weapons will be in a one big pack ?
The animation files are around 32MBs (and can't really be reduced they're already optimized), mainly due to every reload being duplicated for the random animations.
The sounds have been optimized as much as we could by Moxx, which should've reduced size massively, but seems to have had no effect.
To add more questions, when exporting the 2 prefabs (normal and bayonet version) as unity packages, they're 30MBs, which is less than the animation files by themselves, and double of what the rfcs (exported files for the game) are.
Honestly i dont't think there's a further way to reduce file size, even exporting with only 1 of the guns in the file just reduces it to 16MBs, so i think it's just the fact that it has so many animations on the gun.
Most future weapons at least for a while will be WW2, because there's several to do from those, and also i want to rest from cold war guns a bit. Keep in mind in a few months those are all i've done