传染病

传染病

Contingency
27 条留言
Cyandos 2024 年 9 月 11 日 下午 3:48 
Oh, thanks @bunny :(
bunny 2023 年 6 月 5 日 上午 4:59 
This dont work with new panic mode ):
Cyandos 2023 年 3 月 19 日 下午 3:40 
Wonder if this works with the new Panic gamemode
Skuff 2019 年 2 月 13 日 下午 2:00 
It would be great if it have Escape gamemode
Reaper Of Saukkola 2015 年 12 月 7 日 上午 6:41 
...
charple 2014 年 8 月 22 日 下午 6:22 
xdddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddddd
Tatsur0  [开发者] 2014 年 8 月 22 日 上午 3:59 
Unless I decide to redesign another map. Like I said one of my old favorites! But this map shoulda come out during the ZP:S days. Woulda won our Contingency | Club Zombo comp from the looks of it.
Bobster  [作者] 2014 年 8 月 22 日 上午 2:12 
@Massac12E

It's not planned.
tinyBONES 2014 年 8 月 21 日 下午 6:17 
looks awesome. any plans for escape mode?
Bobster  [作者] 2014 年 8 月 20 日 上午 2:08 
-Update
-ch_contingency (Hunted mode)
Tatsur0  [开发者] 2014 年 8 月 20 日 上午 12:20 
Very nice work Bobster. Nostalgia for one of my favorite maps. Though, hunted?!
vacuumdecay 2014 年 8 月 18 日 下午 8:46 
this reminds me a little bit of Black Mesa that first chapter of HL1
Bobster  [作者] 2014 年 8 月 18 日 上午 7:24 
-Update
-Replaced elevator buttons with a new 2 way button model with better indication of what can be used and what direction it will go in
-Fixed not being able to call the elevator back down if you were at the bottom oif the shaft after the elevator left (ties in with note 1 )
-Fixed fans not spinning when turning generators on
Bobster  [作者] 2014 年 8 月 18 日 上午 12:39 
-Update
-Fixed the clearance from elevator and the skybox in the surface elevator in CPO which caused you to get stuck in the skybox brush as a zombie
-changed some timing between elevator door closing times and the elevator going up (made shorter)
-attempted to fix nav mesh issues in the elevator shaft (would eventually print a debug to the server console every round start) not sure if its fixed.
Rasharnson 2014 年 8 月 17 日 上午 5:59 
Oh, I'm sorry. I guess I didn't understand that. Thanks in any case, pretty awesome map.
Bobster  [作者] 2014 年 8 月 17 日 上午 4:45 
@Katsushiro

The reason is in the Description

"(tags set as Hunted and escape due to no Classic tags) "
Rasharnson 2014 年 8 月 17 日 上午 4:28 
It says "Escape" in the Map Game-Modes up there, but I can't play thisin Escape Mode in-game....
Bobster  [作者] 2014 年 8 月 17 日 上午 3:44 
-Update
Added Panic Objective - cpo_contingency
Added missing sound scripts - The map should have its sounds now
rat stroker 2014 年 8 月 16 日 上午 3:19 
This Zombie panic map was sweet, good to see it remade for this
MCGSCEFFAAWHETJH55555 2014 年 8 月 15 日 下午 7:46 
OMG ZP1 STUFF
Bobster  [作者] 2014 年 8 月 15 日 上午 10:36 
@Tabajara

Thank you, Though i cant take all the credit since its a remake of a ZP map :spelunky:
Tabajara 2014 年 8 月 15 日 上午 10:25 
Ahhh!! I loved this design you did. So smooth and pretty done!
Dex 2014 年 8 月 15 日 上午 2:20 
will test and let u know but looks good m8 ;):warhorse:
Bobster  [作者] 2014 年 8 月 14 日 下午 9:01 
@Reborn

ZP or even ZPS i never really thought about it. :TheKeys:
Reborn 2014 年 8 月 14 日 下午 8:52 
Very great idea. Do you plan to remake some other classic zp maps? It would be nice.
Cyandos 2014 年 8 月 14 日 下午 6:57 
I actually played this map on ZP1. I would love seeing an objective version! Well done.
Douch3bagJohn 2014 年 8 月 14 日 上午 10:16 
Very good