边缘世界 RimWorld

边缘世界 RimWorld

Amazons
73 条留言
WebSlug  [作者] 12 月 13 日 下午 4:43 
@Ltdino21 Using Alpha Genes in conjunction with the mod prevents this. All Amazon enemies will be female.
Ltdino21 12 月 7 日 下午 9:15 
The amazons are appearing as both male and female pawns. Is that normal?
Kurugane 10 月 29 日 上午 2:38 
Why is their tech lvl industrial if based on crusader kings?
Kurugane 10 月 25 日 上午 6:06 
is anyone else not seeing the xenotype?
WebSlug  [作者] 9 月 6 日 下午 3:33 
@Victoria on Fire - Oh no.... all of my mods this one seems to cause the most conflicts. Thanks for reporting it, I'll see if I can fix any incompatibilities.
Victoria on Fire 9 月 6 日 下午 1:11 
This mod seems to have a soft incompatibility with Project Anomaly: Syndicate. It looks like because they both try and introduce royalty systems?
WholeOtterLove 8 月 16 日 下午 4:22 
You don't have to add that the way to get around it is just increase the amount of males in your colony in the setting.
Aranador 8 月 15 日 下午 8:24 
I note that, a typical 500 point raid has about 9 people in it for 'tribal' level raiders - less for strong xenotypes like neanderthal. An Amazon 500 point raid has about 25 people, with their special extra effective weapons.
WebSlug  [作者] 8 月 15 日 上午 2:28 
@WholeOtterLove Yes, it will decay regardless of whether mod is installed or not. I can add an exemption for this in a future update.
WholeOtterLove 8 月 13 日 下午 6:48 
Want to know is this mod have the amazon relation go down intentionally even with cheat mods like " remove gradual relations decay" Because I seen that it drop because early game where I started as a male in a naked brutality.
Victoria on Fire 8 月 8 日 下午 3:07 
@webslug Thank you, the most recent update looks to have fixed all the hierarchy strangeness! Thanks for making this mod, excited to ally with the Amazons in our bid for world domination again!
WebSlug  [作者] 8 月 6 日 下午 7:34 
@mocha A little yes. Especially if you're using Alpha Genes as Amazon pawns will utilize the genes within. Bionics are randomly assigned but they should not be overpowered. Put any male pawns you have into slavery to avoid the wrath of the Amazons.
mocha 8 月 6 日 下午 7:11 
Were the Amazons recently buffed? I don't remember their raids being this strong before, got absolutely destroyed. Didn't even know they were supposed to have bionics :rcry:
AcetheSuperVillain 8 月 6 日 下午 4:57 
shout out to bowttery
Latex Santa 8 月 6 日 上午 1:13 
@WebSlug
*evil grin*
I had nearly forgotten about this mod.
Thanks for updating it and thanks for reminding me that it exists.
Now these Amazons will serve the great Cyber-Morgoth, Lord of all Cyborgs, as his brood mares, breeding new generations of warriors.

Based and Tleilaxu-pilled.
WebSlug  [作者] 8 月 6 日 上午 12:39 
@Victoria on Fire I just updated the mod and hopefully have resolved the issue.. The mod should be 100% compatible with Vanilla Factions Expanded Empire. Let me know if you have any problems.
Victoria on Fire 8 月 4 日 下午 12:10 
Has anyone found a fix for the Empire hierarchy not generating when this mod is installed? Hoping to have Amazons in the game again!
Latex Santa 7 月 27 日 下午 3:07 
Female supremacists, eh? Just for that, I'll make my xenotype of hyper-adaptive evolutionist survivalist freaks obsessed with becoming the perfect lifeform an all-male xenotype. You can guess what will happen. HINT: it includes us going full Tleilaxu on them.
WebSlug  [作者] 7 月 26 日 下午 12:57 
@giggitybit Thanks for the input. I have to update the mod fairly soon and I'll be sure to implement your alterations.
giggitybit 7 月 21 日 下午 9:33 
I really like the idea of dynamic tribes that expand and warfare that changes the map - but I agree, it should probably have a weighted randomized timing - too much too quick should then experience longer peace - not more than say a dozen changes per year averaged on a world map. Really only works with multiple factions expanding
A homeless orphan 6 月 18 日 上午 6:16 
I'm using 1.5
WebSlug  [作者] 6 月 18 日 上午 6:08 
@A homeless orphan Are you using 1.5 or 1.6 out of interest?

I am intending to update all my mods soon but just waiting for the Vanilla packs to update first.
A homeless orphan 6 月 17 日 下午 9:58 
Unfortunately I keep getting the red error messages :(
Is anybody else having this still? I tried this DL through steam and your LL download but both give me those 4 red lines on startup. Can these just be ignored?
Tilson 5 月 30 日 上午 8:57 
30th of May 2025, reporting from the fields: totally love the idea, BUT even with disabled spread setting this stuff keep spreading like cancer (Wish I was building 40 members strong colonies THAT fast...) and I personally don't mind it, more stuff to raid, but they keep taking over my allies! To whom am I supposed to sell all these wounderfull organs and slaves?
Love the mod, but it breaks whole purpose of Rimworld. It's not a warcrime if it is not profitable.
Pyresryke 5 月 14 日 下午 8:02 
Perfect targets for your sick stick mod.
A homeless orphan 4 月 9 日 下午 6:48 
Thank you!
WebSlug  [作者] 4 月 9 日 上午 3:01 
@A homeless orphan I fixed the duplicate entry so in future that warning should not occur.
A homeless orphan 3 月 28 日 下午 3:23 
Thank you! I love this mod and it made me sad when I thought I couldn't use it anymore.
WebSlug  [作者] 3 月 24 日 上午 6:51 
@A homeless orphan Yes they can be ignored. I think I duplicated the trader in an XML file somewhere. It's only a warning. I will see if I can fix this and upload a revised variation soon.
A homeless orphan 3 月 4 日 下午 8:22 
This mod gives Rocketman these red error messages. Can these be ignored?:

Duplicate XML Node name baseTraderKinds in this XML block: <FactionDef name="AmazonFactionBase"

Duplicate XML Node name techLevel in this XML block: <FactionDef name="AmazonFactionBase"

Duplicate XML Node name amazonFighter in this XML block:
Duplicate XML Node name amazonFighter in this XML block:
Duplicate XML Node name amazonFighter in this XML block:

Duplicate XML Node name Sanguaphage in this XML block: <xenotypeChances><Neandrethal
WebSlug  [作者] 2024 年 12 月 18 日 上午 7:43 
@John LOL - Fixed I made a batch of them on a whim.
John 2024 年 12 月 18 日 上午 1:02 
bro what is that last AI picture? Her hand is not even attached to her arm, the arrow is the size of a spear and it melds together with the "bow"
WebSlug  [作者] 2024 年 12 月 15 日 上午 8:27 
@Xanthiras - I tried to replicate this a moment ago but the switch correctly worked for me... Puzzling.
@Campin Carl - I just uploaded a fix for that & Amazons should visit player colonies now
@Artaon Probably not - I'd recommend - Rimsential Total Control Continued
@win-trojan I imagine it will work in conjunction with RimWar but the Amazons won't hold back.
Xanthiras 2024 年 12 月 14 日 下午 3:29 
Tried this mod but Amazons kept taking over bases on the map even with that option (as well as their creating new bases) disabled in mod settings. They also did it quite fast too, half of the bases on world map were amazons a couple weeks after game start.
Campin Carl 2024 年 12 月 10 日 下午 6:10 
Is anyone getting them to spawn as guests?
Artaon 2024 年 12 月 9 日 下午 11:32 
Is this mod compatible with custom xenotypes? I've tried xenotype spawn editor and total control to get some variety for the amazons but they only spawn as baseliners. Is that intended?
win-trojan 2024 年 12 月 7 日 上午 8:09 
Looks good, but I wonder about compatibility with RimWar because some mechanics looks similar(like spawning settlemts) and that potentially may lead to conflicts. Are someone tried to use these mods together?
PolyPoky 2024 年 11 月 15 日 下午 8:27 
So, how these amazons female produce ? Sleep with their male slaves ? sounds not bad
WebSlug  [作者] 2024 年 11 月 13 日 下午 10:03 
@NovaCayne - I just uploaded an update with bionics removed.
DontAskY 2024 年 11 月 13 日 下午 9:07 
why these women have bionic mods?
WebSlug  [作者] 2024 年 11 月 12 日 上午 6:39 
@ZX Zero At present they mostly utilise bows, battons, axes and maces in combat. They have some bionics but mostly bionics ears and spines. I would describe them as tribal but they possess the capability to use poisons/neurotoxins. The mod is still undergoing some changes.

I'm in the process of adding new melee weapons and removing the bionics implants all together.
ZX Zero 2024 年 11 月 12 日 上午 6:22 
So this faction is tribal, industrial or ultratec? if i use a tech limiter they will normally spaw without the bionics?
gakemon 2024 年 8 月 4 日 下午 1:12 
As for titles maybe not as extensive as the empire, could be something like kinswoman -> warrior -> huntress -> Amazon or something like that if you want to make the titles more of an acceptance to the amazon culture instead of royalty
gakemon 2024 年 8 月 4 日 下午 1:08 
Sorry for the late answer but some permits that could be added would first be the basic ones: military help (as far as I know there are not a lot of "ranks" of fighters in this mod but you could maybe choose the quality of the material of weapons and armor, like the lowest rank help uses wooden bows and plain leather armor while the highest could use the amazon great bow and thrumbo leather armor), the workers would be men slaves that you can work to dead (unlike the workers from the empire and to balance it as to not make them free permanent workers they actually expect you to work them to death and will reduce goodwill if they stay alive for too long) and if you add more items maybe make them only obtainable through permits?
WebSlug  [作者] 2024 年 7 月 20 日 上午 8:01 
@gakemon That's a great idea. One that I had not considered. Yes I would like to, I have only used a few titles and permits, do you have any suggestions in mind?
gakemon 2024 年 7 月 18 日 下午 1:27 
It doesnt say so in the future part but is there any plan to give them titles and permits like tte empire?
WebSlug  [作者] 2024 年 7 月 14 日 上午 4:15 
@Ölü Veya Gitmiş Working on it.
Kuzu 2024 年 4 月 14 日 下午 6:48 
1.5??
Sera 2024 年 1 月 12 日 上午 11:36 
All right. I will run the tests then if you do.
WebSlug  [作者] 2024 年 1 月 12 日 上午 5:57 
@Sera Thanks for letting me know, I'll subscribe to the mod and investigate it and let you know when I've resolved the pending issue.