Barotrauma 潜渊症

Barotrauma 潜渊症

EK Gunnery 重制版
280 条留言
Azim 57 分钟以前 
can u add more turret?....like 23 mm
Lucifinel  [作者] 12 月 3 日 下午 7:40 
@Vulfa Marx Basically, they just explode every time they travel a certain distance. The blast radius is pretty big, but it’s not really practical to get all the explosions to hit a single target.
Personally, I think the proximity version is way more useful.
Vulfa Marx 12 月 1 日 上午 10:02 
Guys, can someone tell me how the hell flak shells with timed detonator(red timer icon in the corner) works?
Газул Штепсель 11 月 30 日 上午 8:01 
Hi, i made the addon for TRT that translates missed items and changes values (f.e. for hardsuit maximal depth), so instead of having full AI translation (foolish me), you can have the original hand-made russian, fixed with a bit of my work. I hope this will come in handy. Thanks again @Lucifinel for the wonderful mod series remaster. And sorry, comrades, for being a jerk, ruining the actual translators work :steamsad:
DIZZ 11 月 28 日 下午 1:29 
why micro ssl doesn't shoot on Project Dragoon // ALCS-178 "St. Ecclesia" submarine?
󠀡󠀡 11 月 28 日 上午 10:10 
where is the mining laser im supposed to find
Lucifinel  [作者] 11 月 26 日 上午 3:40 
Due to feedback that the Russian translation contains a significant amount of machine and AI-generated translation, which makes it difficult to read, the Russian translation will be removed.
If you need AI-based translations, you can subscribe to a separate Russian translation mod.
Alternatively, you can use Total Russian Translation (TRT), although the EK MOD translations in that mod do not appear to be designed specifically for the remastered version.
妾娌 11 月 22 日 上午 4:00 
解决问题了,就是MAC的臭毛病,更新了后读取不了旧的文件,要全部删掉重装。
妾娌 11 月 21 日 下午 6:48 
EK Dockyard 重制版依旧正常运作,但EK Gunnery 重制版在菜单下的“模组”中显示为红色,主要报错信息为Failed to load file。我试着重新安装还是无用,下载了平衡版补丁也还是红色「状态」,应该不是安装顺序的问题,毕竟之前下载银剑这艘潜艇以及两个EK重制版是正常的。希望别是我MAC电脑的臭毛病……按理来说更新个俄文翻译不应该出问题。
Lucifinel  [作者] 11 月 21 日 上午 10:13 
@妾娌 並沒有辦法測出這個問題,嘗試重新下載模組,或發報錯的信息給我看看
Dark Lord 11 月 21 日 上午 9:29 
I don't see any new ship weapons in the upgrade list
Lucifinel  [作者] 11 月 21 日 上午 3:59 
@Leone Integrated the Russian translation provided by Takida
Leone 11 月 21 日 上午 3:55 
What changes does the new update ?
Peter griffin 10 月 30 日 上午 4:55 
Any way we could get a collection of community curated subs, i love what you've done here btw (:
天启洪流apocalyptic 10 月 25 日 下午 9:14 
BUG:战斗部核无法在游戏时查看装药情况,仅编辑器里可查看,无法按描述所说手动为其重装核深弹
The_RED_Baron 10 月 16 日 下午 6:42 
Hey, a question
when the DLC comes out, will you update this mod to be compatible with the DLC?
Lucifinel  [作者] 10 月 14 日 上午 11:33 
@JossyFoxxy I’ve found the cause — the bug occurs when the Performance Fix mod is enabled.
Because it involves some internal mechanics, this issue isn’t easy to fix.

The item can be easily picked up and quickly dismantled; this was an intentional design choice to handle possible bugs like this. Of course, dismantling it won’t yield any materials — it’s purely a way to clean it up.
user049 10 月 11 日 下午 11:09 
@Lucifinel 也许可以试试直接用两个原版的贫化弹药箱来合成扩展贫化弹药?这样也许可以规避改天赋树
Lucifinel  [作者] 10 月 11 日 上午 9:28 
@user049 故意的,因為本來這東西要配方,但我又不想改原版天賦樹(怕會增加MOD衝突),所以只能用撿的
user049 10 月 11 日 上午 4:49 
请问扩展贫化燃料弹药箱无法制作是bug还是说本来就无法制作
West_Side Vla-d_d 10 月 9 日 上午 11:55 
why can't i build heavy railgun shells?
JossyFoxxy 10 月 9 日 上午 8:24 
Bug report: When firing the second railgun half-shell, the railgun loader spits out an unusable half-shell, it cannot be used or put in any containers.
Draconis🐊 10 月 8 日 下午 3:35 
rounding bug and issue with an old hack where the boxes are coded to degraded but also put condition back into the box while trigger is held not lose condition on projectile fired.
Kalen 9 月 9 日 上午 1:30 
Hey. I'm having somewhat of an issue regarding the Flare ammo box. It shows it has 0% ammo left when 10 shots are fired but there is always one 11th round left. This was a bug on the vanilla guns that has since been fixed but apperantly not in EK. Is it possible for you to fix this? I want to make an ammo counter for a flare launcher on my ship and the fact that the box is empty but still holds another flare poses a lot of technical difficulties in wiring that together correctly. Would be glad if you'd fix that.
Lucifinel  [作者] 8 月 29 日 上午 8:14 
@mike1a1 草,原來是真實聲納直接給它震死了XDD
生物阿,因為是生物才能自由追蹤敵人,是碰到敵人時他會自殺然後爆炸:lilith_heh:
mike1a1 8 月 29 日 上午 7:17 
@Lucifinel Ok, 还一点就是跟踪导弹发射后射会直接引爆,后来我发现是Real Sonar导致的,关掉Real Sonar生物伤害就好了(发现导弹是生物时的我:stimulation:),除此之外核能跟踪导弹是真好玩
Lucifinel  [作者] 8 月 29 日 上午 5:36 
@mike1a1怪了,我之前有改過這東西了,應該比較不容易發生這種情況才是

追蹤彈本質是生物,我讓他會盡量遠離人類了,但AI這種東西很難控制,所以我建議是船外確認有怪物在射,通常會炸到自己都是因為船外沒有怪物讓他鎖定(如果飛回來,可以用子彈引爆它)
mike1a1 8 月 29 日 上午 4:30 
能改善一下跟踪导弹吗,有的时候莫名其妙飞到我潜艇那里,其余的都很好
Sony Ericson 7 月 14 日 下午 5:50 
@ToxicRebelPCG Hey there, thanks for your interest. I've been busy lately and I kinda forgor how I did the missile :D (I added the missile to the sub 4 years ago with the old legacy EK)

When I have time I will check how all of it work again and maybe will upload a video about it to Youtube, thanks
ToxicRebelPCG 7 月 13 日 上午 3:32 
@Sony Ericson do you have or know where i can find info on how to add missile to a sub such as in your video. please and thanks.
极星辉巧 7 月 3 日 上午 10:42 
大佬 我想请问一下那个SSL是什么意思的缩写啊 想翻译一下贴个标签到潜望镜那
Paul 6 月 8 日 下午 9:32 
There is a bypass for the bugged periscope window, If you know what ship you are using, enter the sub editor and click on every periscopes, scroll down to where you see the controller for the output, most ships will have "allow edit in game" if un-selected you will not be able to edit the periscope output in-game, but you will avoid the bug wile still using the mods.
#000000 6 月 2 日 上午 9:07 
爱死这个模组了,就喜欢搞个性化的花样。
Lorystar1 5 月 23 日 上午 1:42 
有没有考虑过出自动加农炮的拓展弹药箱呢 重型自动加农炮炮塔消耗弹药太快了:steamthumbsup:
Lucifinel  [作者] 5 月 22 日 上午 6:19 
@VØØDØØ Unfortunately, I wasn’t able to reproduce this bug during actual testing.
VØØDØØ 5 月 21 日 上午 9:10 
I seem to have an issue where most of the weapons' spotlights are not functioning. I have tried to alter power requirements and provide it power. I have gone through each permutation of this troubleshooting method, no luck yet.
Salty Beard 5 月 11 日 上午 5:39 
First, many many thx for remastering this nice mods. Second, are unlimited ammo boxes possible? That would be so amazing. ༼ つ ◕_◕ ༽つplx
IAMBULLETPROOF 5 月 10 日 上午 8:08 
That sad...
Lucifinel  [作者] 5 月 10 日 上午 7:58 
IAMBULLETPROOF 5 月 10 日 上午 7:51 
Why i cant buy heave railgun bruhhh
Aziz 5 月 4 日 上午 7:02 
I have got this problem:
Whenever a crew member tries to load ammo to the turret it says
"Failed to load ammunation to Micro SLL Turret"
JarheadFertilizer 5 月 3 日 下午 5:34 
When using any periscope i get a dialogue box that pops up, i cant move it, its near bottom right. says periscope on it and below there's a field that says output. Its set to 1 and when i hover over it says, "the signal sent when the controller is being activated or toggled on. If empty, no signal is sent." This started happening after installing this mod, so i could use community curated submarines mod, which is dependent. the box is in the way of aiming when i use any of the turrets. any ideas?
The smog T4T 4 月 25 日 上午 10:51 
Thanks for the answers! glad to know its better balanced than the original
Lucifinel  [作者] 4 月 25 日 上午 10:37 
@Axiolot Balance-wise? This mod is very well-balanced. Except for the heavy turrets — which are designed as main cannons for large submarines and are therefore a bit more powerful — the strength of all weapons is carefully kept within a reasonable range, without greatly exceeding that of vanilla. Compared to the original EK Gunnery, this mod is far better balanced.
Lucifinel  [作者] 4 月 25 日 上午 10:33 
@Axiolot No, this mod does not add extended ammo boxes. That item belongs to EK Armory Remastered. Since splitting the mod would cause difficulties during updates, I don't plan to separate it into individual parts.
The smog T4T 4 月 25 日 上午 8:15 
also how is this balance wise compared to the original?
The smog T4T 4 月 25 日 上午 8:14 
is there a version of this mod that only adds the extended ammo boxes?
Moran_FS 4 月 23 日 上午 1:22 
好吧,没事(
Lucifinel  [作者] 4 月 22 日 下午 11:14 
@Moran_FS 列出這東西還挺麻煩的,這MOD中的彈藥太多了,而且有些無法簡單的解釋:bodybag:(倒
Moran_FS 4 月 22 日 下午 10:33 
请问有弹药伤害的详细数值吗