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报告翻译问题






as far as I see Alpha Genes Integrated doesn't change body type genes, so it should be compatible
I mean, if a mod add other genes (not body type genes), will it still work? For example, *Alpha Genes Integrated*
- I hope the question is not too dum <3
patch added, thanks!
I would like to suggest adding the following patch to support it:
<Operation Class="PatchOperationAdd">
<xpath>Defs/XenotypeDef[defName="Starjack"]/genes</xpath>
<value>
<li>Body_Standard</li>
</value>
</Operation>
Please consider including this in a future update.
i suggest changing body type for your mechs manually via character editor
1) delete patches that remove hulk and thin from xtypes that have it bdf
2) add hulk and thin xenogenes to vampires and baseliners
theres a wiki on RW xml xpatching + look for "XML patch helper mod"
hpoe this helps!
both, i can send the file
The first should be named "About", u need to put there preview.png and about XML
The second should be named "Patches", u need to put there the rest of the files
Yes
there is an error, try this
https://dropmefiles.com/isubu
no, i dont want to have 1 user mods on my workshop page even privately
to install a mod manually u dont need to code
I have very limited coding skills
done accpet fried i ll sewd the file ot link mb idk
- Baseliners STANDARD
- Impids STANDARD
- Yttakins STANDARD
- Wasters STANDARD
- Dirtmoles THIN
- Genies THIN
- Highmates THIN
- Pigskins FAT
- Sanguophages HULK
- Hussars HULK
- Neanderthals HULK
i can make one i guess if u spec exacly what body u want every xt to have
but this is how vanilla works
u can also use character ediitor to change body type of your colonists
please
updated
thanks, i ll add the patch soon :)
Here, this should do you:
https://pastebin.com/dKr6GhR0
Just save this as something like RabbiePatches.xml and include it with your mod's patches folder.
Alternatively (Or additionally), you can direct people to install my mod, "HAR Biotech Fixes" that addresses this issue and a few other silly biotech things. I just uploaded it.
i would be glad to integrate the patch into the mod if you provide one (i mean exact code) cause i am really bad with xpatching :(
I looked into it and this is actually something you can solve with HAR itself. All you have to do is create a patch to add BodyType genes to the Rabbie's gene blacklist.
The xpath would look like this, I think:
Defs/AlienRace.ThingDef_AlienRace[defName="Rabbie"]/alienRace/raceRestriction/blackEndoCategories
And then you just add <li MayRequire="Ludeon.RimWorld.Biotech">BodyType</li> to that.
Refer to the Ratkin mod since they already have this problem solved.
Really this is something that should be set up by the Rabbie dev themselves, but Rabbie is an old mod with little biotech support...
@Gorlath
@Anko072
@Utyug
i ve checked rabbie race settings and their body type is alredy defined as thin, looks like biotech xenotyps system overrides HAR bodytype restrictions considering rabbie as female humans
at this point i don't know how to change this without C# or complex patches
Looks like it needs a compat patch for the rabbie race, i ll look into it if i have time