Portal 2
Access Granted
42 条留言
LPChip  [作者] 2022 年 2 月 7 日 下午 1:14 
Thanks Hub. :)
hub 2022 年 1 月 30 日 上午 8:38 
:vote_yes:
LPChip  [作者] 2021 年 7 月 24 日 上午 5:34 
Thanks :) Glad you like it.
jandlml 2021 年 7 月 22 日 下午 6:45 
nice map! great use of the lasers and bridges
LPChip  [作者] 2020 年 2 月 9 日 上午 9:29 
Thanks Veckman. Solved as intended. :)
Veckman 2020 年 1 月 31 日 上午 4:36 
LPChip  [作者] 2014 年 10 月 24 日 下午 2:28 
@Talisac: So I succeeded then. :) Too bad the overgrown "effect" caused the cube not to land properly. Never happened to me, and its probably a one in a million thing.
Talisac 2014 年 10 月 24 日 下午 1:18 
Same than below, huge map makes it feel harder than it actually is! Walking on these bridges was pretty cool. That flip panel was a bit disruping, seemed like an objective to me... and surprisingly... well you know.

Overgrown them decided to "brrrmhh" at the right moment: funnel turned off a quarter of second and cube didn't land on the ceiling button xD
LPChip  [作者] 2014 年 10 月 9 日 上午 9:43 
Thanks Big red foot. Yeah, that was my goal. :) Glad I achieved it.
big red foot 2014 年 10 月 9 日 上午 7:54 
Great map it was really fun. It can stump alittle at first till you stop and thick. :)
LPChip  [作者] 2014 年 9 月 3 日 上午 6:36 
That was my idea. I wanted to create a big map but turn it into small problems that you must overcome. In the process you learn the map and use that to solve the big puzzle (well not so much actually) at the end.
piotr_mil 2014 年 9 月 3 日 上午 6:14 
Pretty simple, despite how massively huge that map was.
LPChip  [作者] 2014 年 8 月 23 日 上午 4:21 
@Prototype Nice run. I can see you wanted to skip things which in the end got you a setback because I carefully crafted each option to disallow it being possible to do it differently. That last flippanel is a counter measure like many in the level. It will allow you to get somewhere in case you failed so you do not have to do everything over again. For example, if the cube would hit that laser, the lightbridge would go off and you'd fall down. Instead of having to do everything all over again, you can portal there and continue. You already walked the bridge, so no need to make you do it again. I even take that route back because its faster than walking the bridge back like you did. But its just a variation in the solution that I made sure was possible. And yes, excluding all the detours, it was all solved intentionally.
Prototype 2014 年 8 月 23 日 上午 2:43 
My blindrun , that was huge. The puzzle wasn't that hard but the size gave it a higher percieved difficulty. I think I solved mostly as intended, although I'm not sure what the flip panel on the wall was for.
LPChip  [作者] 2014 年 8 月 21 日 下午 1:38 
You're welcome Donderbus. Glad you liked it. :)
Donderbus 2014 年 8 月 21 日 下午 1:08 
Very nice! I had to think for a sec at the 3d island (far corner from the start) then I relized what to do. Thanks for mapping!
blondgato 2014 年 8 月 17 日 下午 1:32 
i did
LPChip  [作者] 2014 年 8 月 17 日 下午 1:30 
Congrats blondgato. :) Hope you liked the level.
blondgato 2014 年 8 月 17 日 下午 1:10 
nevermind i figured it out
LPChip  [作者] 2014 年 8 月 17 日 上午 11:39 
Hard? I tried to make it as easy as possible. Most actions allow you to take your time to do the next step. Where are you struggling?
blondgato 2014 年 8 月 17 日 上午 10:55 
can you make it a little easier?

blondgato 2014 年 8 月 17 日 上午 10:54 
hard....
Free Beer 2014 年 8 月 17 日 上午 10:36 
great map!
LPChip  [作者] 2014 年 8 月 17 日 上午 8:22 
Thanks sHiRo#07 :)
sHiRo 2014 年 8 月 17 日 上午 7:28 
Pure genius, espiecially the portal escelator part, very impressing indeed.
LPChip  [作者] 2014 年 8 月 17 日 上午 3:50 
@gooseflight: thanks. I tried that jump a few times myself and it seemed too hard. Given that it does skip some of the puzzle, I've updated the map to prevent this.
gooseflight 2014 年 8 月 16 日 下午 4:01 
Good chamber. I also didn't use all the light bridges. Here's how I did it:
http://youtu.be/ZOdk3_xCrq4
(Edit: if video is black, right click it and open in new tab or use chrome, ie, etc)
LPChip  [作者] 2014 年 8 月 16 日 上午 6:56 
Hey cyhborg. Thanks for that dem. When you mentioned, the first thought was, oh crap, of course... And then your demo confirmed my hunch. This does break the map, so I had to fix it. Given we're not yet in voting stage, its allowed to update the map, so I did. Also replaced the cube dropper mechanics and the rotating floor is now a faithplate that is turned off at first.
cyhborg 2014 年 8 月 16 日 上午 12:36 
I just realised that all those light bridges aren't necessary: https://www.dropbox.com/s/6mtotq3x0ttevl5/ag2.dem
LPChip  [作者] 2014 年 8 月 15 日 上午 2:52 
I didn't updated the map, as I'm at work right now, but TeamSpen told me the lightbridge might be blocking it. I'll update the map tonight to change this. Sorry it didn't work. its the first time after prolonged testing where it actually doesn't work.
josepezdj 2014 年 8 月 15 日 上午 2:45 
Hey LPChip! Awesome map! I tried recording a solution video once I solved it but the dropper didn't drop anything this time >.< Maybe you updated just a moment ago and screwed that up? :P
Innocentive 2014 年 8 月 14 日 下午 11:12 
Gave it another shot and this time it worked ... at least for the first time I played the map after verifying file integrity. After that there were no cubes and no ERRORs left ;)

Anyhow, I recorded a clean run , not sure if that last step is intended. All in all the blind run took about 10 to 15 minutes to solve. I liked the bridge shifting part!
LPChip  [作者] 2014 年 8 月 14 日 上午 11:21 
Piranha.A confirmed it was something on his end, and is playing the map now.

@Stagger Lee: gotcha. Added a lightstrip there.
@toncica: thanks for the blindrun. I made changes so the links between items are much better now.
toncica 2014 年 8 月 14 日 上午 7:20 
lol, no such problems for me. The ERROR dropper worked nicely yesterday. The puzzle was pretty good. As I already told you only the vision wasn't optimal when I played. my blind run: http://youtu.be/SwgB8oPyz28
Innocentive 2014 年 8 月 14 日 上午 5:33 
Looks very nice! I started to record my blind run but was cut short by an ERROR dropper that didn't drop his ERRORs properly ;). See for yourself: video .
Stagger Lee 2014 年 8 月 14 日 上午 5:14 
The one up in the grating
LPChip  [作者] 2014 年 8 月 13 日 下午 11:49 
Thanks. :) I am planning to make more like these.

@Stagger Lee, which pedestal button did you miss? There are 3 and all 3 have antlines. Should be hard to miss, where one is even optional.
Stagger Lee 2014 年 8 月 13 日 下午 9:51 
This was quite good. Reminds me of some of your older maps where exploration seemed to be a recurring theme. I did almost miss one of the obscure pedestal buttons though. It took some careful scrutinizing.
cyhborg 2014 年 8 月 13 日 下午 9:15 
You should make more maps like this.
LPChip  [作者] 2014 年 8 月 13 日 下午 12:24 
Thanks PackSciences and jgaultney. :)
jgaultney 2014 年 8 月 13 日 上午 10:17 
A teriffic and inventive map !! Thumbs up and favorited.
PackSciences 2014 年 8 月 13 日 上午 9:34 
Very good map.