Space Engineers

Space Engineers

ShadowFlux Used Equipment - Heavy Armour Addon
17 条留言
Jack the cuddler 2015 年 5 月 7 日 下午 10:49 
got a problem with the armor blocks. made my ship out of them but something seems to have changed because now theyre gone an my ship is wrecked. have there been armor blocks in the refurbished equipment too?
Landorcan 2014 年 8 月 18 日 下午 12:57 
Shaostouls page has a guide to extend the g menu by about 3 x the size. With that i Have every mod out there and still space if I want.
><///> (DabFish) 2014 年 8 月 17 日 上午 9:09 
yup, meant to post that comment on shaostouls mod page lol sorry
Era 2014 年 8 月 16 日 下午 1:10 
Thanks for the quick response!
Ciesson ZA  [作者] 2014 年 8 月 16 日 下午 1:00 
@Era This adds new blocks, it doesn’t replace the original armour blocks.
@Fungl It adds a total of 4 blocks, how does it take up the whole g menu?
Era 2014 年 8 月 16 日 上午 11:05 
Does this replase the heavy armor blocks or add these in aswell?
><///> (DabFish) 2014 年 8 月 16 日 上午 10:51 
I just cant use your mod with other mods,
it takes up so much of the g menu!

Why isnt there a multi-page g menu mod?
ShadowFlux 2014 年 8 月 15 日 上午 9:09 
Keep in mind his blocks are all >mesh< ; not >cube< so not sure how you would implement the overlay. But we both hope you figure it out!
Ciesson ZA  [作者] 2014 年 8 月 15 日 上午 4:56 
If the mod author does not give specific block position instructions, the game "fills the gaps" as it loads mods.
Donny00 2014 年 8 月 15 日 上午 4:48 
Ah, that may well be the problem as I have an ass load of mods loaded in to my world. I just figured that the game placed the mod blocks in the menu in order of how they're loaded in to the world.
Ciesson ZA  [作者] 2014 年 8 月 15 日 上午 4:18 
Mine do start at 5x,12y :D Right after yours.

I have not contacted Shao yet, I am rather busy with work IRL, I barely have time to administer my dedicated server ;)
ShadowFlux 2014 年 8 月 15 日 上午 3:48 
My normal stuff is on line Y11, armor blocks are Y12, x1, x2, x3, x4

This should enable you to start yours at X5,Y12

And, did you contact Shao? He is still interested in the reskinned pack
Ciesson ZA  [作者] 2014 年 8 月 15 日 上午 3:21 
I have tested this on a fresh world, and everything works for me.
(see http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=300736298 and http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=300736359)

The only thing I can think of is that both ShadowFlux and myself use custom <BlockPosition />. If another mod has set their blocks to the same position, it may cause our either of our blocks to 'disappear'.

Can you test on an empty world and add just these two mods?
Donny00 2014 年 8 月 15 日 上午 2:33 
I've since tried removing this mod and the light armour blocks haven't reappeared. In fact, the sloped light armour has disappeared now too.
Ciesson ZA  [作者] 2014 年 8 月 14 日 下午 10:08 
This may be due to the new update, I will check and fix accordingly.
Donny00 2014 年 8 月 14 日 下午 1:52 
It seems that if you use this mod and the one containing the light armour, the light armour standard block is overwritten by the heavy armour block in the menu. So you can't place a solid light armour block anymore.
ShadowFlux 2014 年 8 月 13 日 上午 7:56 
Beautiful! Turned out good, now get a hold of Shao and see about adding in his blocks with my skin on them. We have already talked about doing it, however at the time my texture was not done and I got sidetracked with some new models.