Kenshi
Companion Quest: A Drifter's Story... ('Definitive Edition')
99 条留言
Dr. Igor Dolvich  [作者] 9 月 14 日 下午 11:24 
In the Spoiler Discussion , it appears that there's a potential sequence break in one of the Endings.

I will probably need to go line by line across the entire mod to ensure everything is properly set up to make sure nothing is sequence breaking, amongst all the rewrites for the dialogue itself (grammar, etc.)...

Hopefully it at least works for most of you who played this, as I do feel bad that a lot of people had issues. I may end up reverting to a much older version on the Changelogs if all else fails.
Dr. Igor Dolvich  [作者] 9 月 9 日 上午 3:00 
Haha exactly, yeah you spawn pretty much in the middle of town and Morse should be sitting/standing in the bar before he begins doing whatever he normally does (I gave him like 6 different activities just to make it more varied, although mostly around the Bar to help people find him).

Let me know if you end up trying it out! It might be slightly buggy in certain parts, mainly because I pretty much pushed the limits of what I could do with the limited dialogue system. There's definitely *more* I could attempt, but I'll save that for the Sequel to this mod (a remake of the Shinobis Thieves system to make it more like the Elder Scrolls thieves guild, with multiple quests and a *final* heist type of thing, with another new Companion).
Blackcain 9 月 8 日 上午 5:31 
Hi thanks for the clarification. I finally found the NPC, apparently he does walk around and doesn't just glue his butt onto the bar stool lol

Though I guess using the start makes it easer to find the NPC sitting in the bar, since new players spawn in before the NPCs AI triggers. Excited to try this out
Dr. Igor Dolvich  [作者] 9 月 7 日 下午 10:50 
If you don't happen to see them the first time, you can come back later and they should be around* is what I meant to say before clicking Post lol
Dr. Igor Dolvich  [作者] 9 月 7 日 下午 10:49 
@Blackcain

No, you can do the quest whenever you'd like. The New Game Start is just to be more "thematic" (and starts you in Admag). You can do the quest on any save, assuming you Import for existing saves. If you don't happen to find them the first time in Admag (they're at the bar, strolling around town, or will otherwise approach you, the Player, should he see you). :crusader_helmet::cactusrum::beeped:
Blackcain 9 月 7 日 上午 6:43 
So to confirm you must start the game with the Game Start that comes with the mod? As I am starting a new game with a different Start but Morse is not in Admag
Dr. Igor Dolvich  [作者] 8 月 7 日 上午 12:39 
@Tingly

Lol yeah, he is *technically* a Drifter himself so he may have taken offense to that :steamlaughcry:

There's always next playthrough :cactusrum::beeped:
Tingly 7 月 29 日 上午 10:49 
Seems neat, but Morse turned hostile on me partway through after I kidnapped a drifter with a bounty, leaving me with little choice but to knock him out, steal his stuff and move on. ¯\_(ツ)_/¯
Dr. Igor Dolvich  [作者] 7 月 24 日 上午 11:31 
Although yeah I suppose you did technically *complete* the quest since you killed V, but that is kind of a lame ending since you didn't even get any of the dialogues to go with that event lol (there's normally a dialogue exchange even right when the fight starts) :steamsad:
Dr. Igor Dolvich  [作者] 7 月 24 日 上午 11:30 
@Rexigon

That's strange. I'll have to double check the triggers for their dialogues, although I think only 1 of his bodyguards technically has dialogue (you'll know the one lol). I can check when I return from traveling 🙏
Rexigon 7 月 23 日 上午 2:58 
Quest seems bugged, playing with it in the lore friendly mod list and Viktor and his bodyguards have no dialogue at all. only thing i could try is killing him and then giving Morse the note, which just resulted in him still following me but having no more dialogue.
JoeJamJalopy 7 月 10 日 下午 12:58 
Yeah I only get an option to ask him about it once, after that the dialogue options are gone for good, nor do I have any options when I get to the proper place, he doesn't react to anything, its probably my mod list or something, I might give it a retry in the future.
Dr. Igor Dolvich  [作者] 7 月 8 日 下午 2:45 
@JoeJamJalopy

You can ask about the map, the first time you re-ask you even get a +rep (very small bonus), but each time after that is just regular randomized text about the map and potential locations.

In fact, most things you find you can ask Morse about specifically.

@624932690

He should walk back to Admag after awhile, but he may get attacked and such along the way. The easiest way to reset the quest would be doing an Import at the main menu. This will respawn him back at the bar until you fully complete the quest.
624932690 7 月 7 日 下午 11:14 
Is it possible to redo the quest? Morse left after a while and that's the first time I realized he has the timer..
JoeJamJalopy 7 月 7 日 下午 9:24 
The fact you can't re ask him about the map is a huge glaring problem, I got to shark and i still have zero idea what to do or where to go besides victors shack and nothing happens, this really wasn't written well, I'll just kill morse and take his sword.
Dr. Igor Dolvich  [作者] 6 月 19 日 上午 8:21 
Thank you for the translation! I'm glad you're enjoying the mod 🙏
汐羽 6 月 19 日 上午 8:02 
I really love your mod and have translated it into Chinese! Thank you for creating such an amazing mod.
If you have any questions or concerns about the translation, please feel free to contact me.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3503478001
Dr. Igor Dolvich  [作者] 6 月 19 日 上午 4:43 
@Fragile

That probably isn't this mod. The only case I could think of is if Morse is with you (since he has an active bounty with them).

Unless you're anything besides a Greenlander, HN doesn't really pursue you except for random checks to see if you have the Holy Flame book with you, etc.
curly jimmy 6 月 19 日 上午 12:48 
Why is holy nation basically attacking me on site though. Getting called "dark one" a lot.
Dr. Igor Dolvich  [作者] 6 月 17 日 上午 5:52 
@Fragile

Lol nice, good job bro :cactusrum:

Yeah if it's good weather conditions, he's definitely a really good sword swinger. Lucky dust storm led to an epic duel between a Samurai and a Knight haha
curly jimmy 6 月 17 日 上午 3:08 
I left the ring ofc.
curly jimmy 6 月 17 日 上午 2:57 
Lol I stupidly tried to jump him with three level 20 combat characters and everyone got shamrocked...except for my samurai. A dust storm hit and this guy Morse was missing all his shots, and my main killed him with his meager katana skills. Hahaha. I feel like I earned that sword.
Dr. Igor Dolvich  [作者] 6 月 7 日 上午 10:17 
@Issa

I don't think it's this mod that's causing that. I believe that's a base game function that can't (as far as I'm aware) be modified with the current mod tools. You may need to do an Import to see if that corrects the issue you're having.
Issa 6 月 7 日 上午 8:13 
Not able to get strength from overencumbering is this intened?
Dr. Igor Dolvich  [作者] 5 月 28 日 上午 5:10 
Hopefully I didn't break his dialogue this last update I did which was meant to fix items, but it may have pushed some rewrites on accident. Then again I've had others tell me they completed the quest in various ways, so I assumed it was alright lol.

After an Import it effectively resets his quest/timer, so he'd be back in Admag. I should've made a note of that previously, my bad :cactusrum:
JKNOX23 5 月 28 日 上午 3:27 
So I tried to import the game and he disapppeared from Wash , I guess he got reseted, I reloaded a previous save because I lost Big Dave's bounty and I notice that Morse's green dot on map is no more and he's just patrolling town

https://imgur.com/a/2T9ta8c

I'll keep going on like this and if he decides to come back to me or something he will be welcome, but I like the mod so will be in my mod list for more playthroughs

As Orkboi I got a big mod collection to start playing so it may be some mod incompatibility maybe? I don't know, I haven't hired any mercenaries as I read it may cause problems by the way. But it's fine, don't get bothered too much about what happened.

Thank you for the mod!
JKNOX23 5 月 28 日 上午 2:51 
Ok, I'll try to fix it somehow, thank you!
Orkboi 5 月 27 日 下午 10:41 
I found Victors house right after meeting Admag. This mod got on one of the most popular mod packs for Kenshi. Probably due to having 600+ mods, I couldn't get the proper dialogues to fire when i got to his house though. Ended up murdering them both and currently carrying their bounties to Holy Nation :D
Really cool concept though.
Dr. Igor Dolvich  [作者] 5 月 27 日 下午 7:35 
@JKnox23

Not sure what could've happened with him not speaking to you. You may have to Import , or roll back to an earlier save.
JKNOX23 5 月 27 日 下午 6:39 
Hey, what's up guys!

I find myself at Wash with Morse and he went on a shopping and drinking spree while I was dealing with Big Dave, I've come back but he doesn't allow me to speak to him, what do I have to do to preogress the quest?

Thank you!
Dr. Igor Dolvich  [作者] 2 月 9 日 下午 9:07 
@All

Reverted to a previous version from last year (that's how often I update my mods lol...) to hopefully fix some broken dialogues I may have accidentally pushed.

There will be an odd amount of med kits, as that's what I intended to fix recently, but hopefully my dialogue edits are reverted now and fix the Ending sequence. 🙏
Dr. Igor Dolvich  [作者] 2 月 7 日 下午 6:28 
Ah from this mod lol, was trying to ask where in the RPG Collection.

Morse is a unique recruit, his stats aren't necessarily super OP (it's mostly to fit with his backstory, if you talk to him long enough), but his Sword which is a unique one of a kind weapon that can be pretty devastating with decently high stats. If you talk to Morse long enough, he'll explain who the Sword was originally intended for.

I could probably rebalance his stats in particular, but it was mostly an attempt to help guide Players into the quest line and prevent him from immediately being KOed/killed during the quest, as the Swamps is pretty dangerous. And for him to be able to properly use the Sword as talked about above lol :cactusrum:
Saronite 2 月 7 日 下午 5:55 
These characters have really powerful stats at the start and can be hired cheap, any way to fix that?
Dr. Igor Dolvich  [作者] 2024 年 10 月 31 日 上午 6:07 
Thank you for the comment, it did make me laugh as it seems you're the first comment to mention trying it backwards. :cactusrum::beeped:

I tried to account for various ways to complete the quest, but just due to the nature of dialogue packages and unlockers/lockers for them, it became some what complex lol (can always look at the .mod file if you're ever interested, it serves as a modders resource/tutorial as well.
Dr. Igor Dolvich  [作者] 2024 年 10 月 31 日 上午 6:04 
@ToothDooD

Lol no problem, glad you found the mod and wanted to try it out!

Yes, actually. If you loot that one Letter in Victor's house, you can just give it to Morse and he'll auto recruit. You'll know the Letter in question, as it's probably locked somewhere in his house . I never did get around to finishing that portion of the dialogue, as I spent waaay too long on the other direction for the quest (the Path through Morse).

It's currently mostly jokey placeholder texts, unfortunately. Maybe in the future I can finish that portion (have to figure out how to make it make sense in a story way, I suppose lol, since you're technically going backwards). I got a sort of writer's block once I started trying to reserve the quest if you encountered it like this instead.

Technically if you do Import, it more than likely will reset the entire quest back to normal (assuming you didn't kill Victor ).
ToothDooD 2024 年 10 月 31 日 上午 2:06 
Hey so I downloaded this as part of a mod collection I found, which I didn't realize this mod was a part of, (but I'm eager to try i!) and just so happened to have found a character named Victor and saw he had a huge bounty on him. So naturally as poor as I am I beat the crap out of him and all his friends. Afterward I was intrigued on learning more about the character and found he was linked to this mod (plus finding a few interesting items) I wanted to know if I was still able to complete mores's quest without import. I haven't even started it yet.
Dr. Igor Dolvich  [作者] 2024 年 10 月 23 日 上午 3:37 
@Diegorayado2003

Guess you got a nice sword for your troubles :steamlaughcry:

You can still finish the Quest without him, but it might be a bad ending . :cactusrum:
diegorayado2003 2024 年 10 月 23 日 上午 1:08 
What happens if he got eaten alive by some spiders while traveling to the destination?
Dr. Igor Dolvich  [作者] 2024 年 10 月 22 日 下午 7:28 
There are outcomes if you fail entirely, such as Stealing his Claymore, killing him, stealing the map, killing certain people, etc. .

I tried to cover what I thought would possibly happen with various World States and dialogue lockers/unlockers
Dr. Igor Dolvich  [作者] 2024 年 10 月 22 日 下午 7:22 
@SirReggie

If you wait a few days (for Morse to walk back to town lol), you can attempt the Quest again. Since Kenshi does Kenshi Things and you might not be able to trigger the "2nd chance" dialogue, you can just do an Import Game and he'll completely reset.

I'd recommend dropping Quest Items if you do plan on Importing to redo the quest, but ultimately up to you lol :cactusrum::beeped:

There is technically an outcome if you fail both times, but it may or may not trigger sometimes (Kenshi Things lol).
SirReggie 2024 年 10 月 22 日 下午 5:57 
So... What do I do if I don't finish the quest within 7-10 days, and Morse just leaves? Suck it up and hope I do better on my next playthrough?
Dr. Igor Dolvich  [作者] 2024 年 9 月 11 日 上午 12:18 
@Everyone

I realized that after I pushed the last update on the 21st of August, that it may have changed some dialogue texts (was rewriting most of the dialogue for clarity, etc.), so if you notice any oddities please let me know lol.

I took a quick look over of most of the dialogue, but nothing too extraordinary was changed with the rewrites, so it should *feel* the same even if you've played the Quest before :cactusrum::beeped:
Dr. Igor Dolvich  [作者] 2024 年 8 月 21 日 下午 1:56 
Updated some of the loot you may find on the Ninjas . This was brought up by @moonracer in the Bug Reporting discussion a few months ago. Finally got around to fixing it. Hopefully the newest version of FCS didn't totally break everything :steamsad:
Dr. Igor Dolvich  [作者] 2024 年 8 月 18 日 上午 8:08 
@Zendir Heartfire

Yes, there's a game start called "Pathless in the Dark..." which is like a quick start to the quest, it has some added conditions like -15 (randomized-ish) relations with the Holy Nation, some basic gear, randomized stats in various skills, and starts in Admag where you can find "Morse" if you decide to do that quest.

The quest should be doable at an early level (like the game start), or you can always come back later on if you want to explore the area first.
Zendir Heartfire 2024 年 8 月 17 日 下午 9:22 
This could be considered like a story mode start right?
Dr. Igor Dolvich  [作者] 2024 年 8 月 3 日 上午 11:41 
@Grig

You can do a "Import Game" on the main menu (best to do this after exiting fully from the game, or there can be problems lol). This will restart Morse's entire quest, due to the way the game works, assuming you haven't gotten to one of the various endings. :cactusrum:
Grig 2024 年 8 月 3 日 上午 11:30 
Hello,
After loading the game i can't talk to Morse, i have to wait for him to leave so i can again initiate dialog.
I have a trader following me around.
MizKai 2024 年 4 月 12 日 上午 4:10 
okay cool tnx
Dr. Igor Dolvich  [作者] 2024 年 4 月 12 日 上午 4:02 
@MizKai

Sure, it's @IgorDolvich on discord.

I do also recommend joining the Kenshi Community Discord [discord.com] as well, as there's a lot of people who know the FCS tools *way* better than I do lol
MizKai 2024 年 4 月 12 日 上午 2:53 
Hello, do u have discord? Or can i add u on steam, cuz i have things to asks about how to make ur own npcs and their dialogue. If that's okay, i've searched how to make dialogue. But like mostly basics... Specially the bodyguard ai, i want to clarify it...