武装突袭3

武装突袭3

The pSiKO Ai Revive - (PAR LRX)
80 条留言
pSiKO  [作者] 10 月 15 日 下午 11:30 
It's a feature!
your medic is ignored by the enemy during the rescue. Otherwise his task is impossible.
But he's not invulnerable, he can be shot
Arntor Sigurvegari 10 月 15 日 下午 1:28 
Hi ! Great mod, lots of fun, very simple. Just one question, units that revive you seem not to be fired upon. Is that part of the system ? Is that immunity a feature or a bug ?
Ghosted 9 月 21 日 下午 4:59 
sorry a noob here, but how do we modify the config parameters? like changing the bleedout time?
pSiKO  [作者] 8 月 7 日 上午 1:34 
@itsniko, yes wounded units cannot be killed, they wait for revive until the bleedout timer is over, then they died
PᄂΛYBӨY ЩIƬΉ Λ GЦП 8 月 6 日 上午 12:43 
this mod makes fallen units immortal
Shoulin 8 月 5 日 上午 11:15 
I have put the mod in the mission and everything works but players can't revive each other
pSiKO  [作者] 8 月 5 日 上午 1:18 
Each players must have the mod loaded
Shoulin 8 月 4 日 下午 2:20 
What could be the reason why players can't revive each other?
Shoulin 8 月 1 日 下午 6:36 
Ok, its PAR_AI_Revive.sqf, kinda not obvious in my opinion
Shoulin 8 月 1 日 下午 5:56 
Now I'm wondering where can I find the settings?
Shoulin 8 月 1 日 下午 5:39 
Ah, nevermind, I just needed to turn off the standard revive
Shoulin 8 月 1 日 下午 5:20 
Hello. I have a problem with not being able to aim and return to the first-person view after reviving. However, this is the only mod that works in my case
demonon 7 月 22 日 下午 10:19 
I can't find this addon in the addon settings?
pSiKO  [作者] 6 月 14 日 上午 5:30 
@rofz55, @Komodo, ok I can do that !

will be in next update (new param PAR_only_ai_revive: true/false)

even when disabled the player still can revive AI
rofz55 6 月 14 日 上午 3:33 
@Komodo @pSiKO a parameter to exclude the player would be great! Specially for playing Apex, since the mod seems to conflict with it ;-)
Komodo 4 月 3 日 上午 5:43 
ty
pSiKO  [作者] 4 月 3 日 上午 12:11 
@Komodo: I'll try to add more parameters in next version
Komodo 4 月 2 日 下午 5:14 
hi psiko,
can you add a parameter that adds the revive script to work on all groups on the player's side EXCEPT the player. Also another option that enables it on the enemy side+player's side EXCEPT the player if possible

ty
Komodo 3 月 15 日 上午 4:34 
quite the underrated gem
HienaiPita 3 月 9 日 上午 9:58 
The operation is light and easy, which is very helpful. My question is, are you considering a system for self-revival?
pSiKO  [作者] 3 月 7 日 上午 12:07 
@DiviAugusti, yes, but only when ACE medical is disabled
DiviAugusti 3 月 6 日 上午 11:28 
Ace Compatible?
pSiKO  [作者] 3 月 4 日 上午 7:58 
@The Executrix: thanks for feedback,
I'll fix the 3D view

have fun!
The Executrix 3 月 3 日 下午 8:22 
Howdy. Tried this out tonight. Really fun, but a couple of bugs I noticed:

1. Will randomly pop you into third person view when you are waiting to get healed, and you cannot return to first person upon revival.

2. After being revived in that same third person view, you cannot access the scroll menu.

3. After being revived in that same third person view, you cannot use the scope on your weapon. It will do the temporary zoom, and that's it.

The AIs are pretty intuitive to get to you in combat. They will fight until the area near you is safe and then revive. Makes it really fun to play! Just wish that third person view thing wasn't happening!
Twitch.tv Code ⭕⃤ 2 月 19 日 下午 6:15 
How i install?
pSiKO  [作者] 2 月 4 日 上午 8:23 
@Country Doggo: it's a good idea, I'll note it down :)
Country Doggo 2 月 3 日 下午 4:48 
perhaps can you make a debug command that can revive players through the debug menu? This is useful if ai can't pathfind to your location such as inside a building.
pSiKO  [作者] 1 月 29 日 上午 4:36 
update the core engine
pSiKO  [作者] 2024 年 10 月 14 日 上午 8:42 
@monaro2500: you're right this mod is intened to use with the arma respawn feature off.
you should disable it in your mission:
respawn = 0; (in Description.ext file)

I'll check the PAR respawn code !

thanks
monaro2500 2024 年 10 月 13 日 上午 3:48 
FYI. I've discovered that if you are taken down and injured, you can still respawn using the Vanilla "Respawn" button when hitting the ESC key. But, if you are not down and injured, and you respawn using the same method, you get stuck on the black screen.
monaro2500 2024 年 10 月 12 日 上午 3:38 
I've notice that you cannot respawn when using this mod. When you do, it shows the counter screen, then goes to black screen. You can hear the sounds in the background, eg you can hear yourself move and shoot, but you cant see anything.

I've also tried this running vanilla with only this mod installed, and the issue is there.
pSiKO  [作者] 2024 年 9 月 17 日 上午 5:29 
rofz55: just declare global variable in user init script

feel free to come on our discord, I'll help you to setup PAR

https://discord.gg/FeWuRSS5
rofz55 2024 年 9 月 17 日 上午 4:20 
It does not activate for me.
Should we use missionNamespace setVariable ["PAR_revive", 1]; after starting a mission or add something to each unit's init script?
Komodo 2024 年 8 月 10 日 上午 8:11 
ty, appreciate it
pSiKO  [作者] 2024 年 7 月 31 日 上午 12:14 
@Komodo, every ai group work independetly, you can have differents group with PAR enabled, but not mixing theses groups.

it's a technical issue, a group have only one leader, and I can't force a unit from an external group to ignore his leader orders.

btw, I'll note your idea, who's know :)
Komodo 2024 年 7 月 29 日 上午 3:43 
hi pSIKO, can you add an option where it works on AI in other groups of same side. Example if an AI in another group in the same side as the player goes down, their own medic will revive them etc

ty
Vex 2024 年 6 月 30 日 下午 8:01 
I get back screen after 1:45 of time passes by it buges out; how do i fix please?
pSiKO  [作者] 2024 年 5 月 31 日 上午 4:39 
I plan to add an admin menu
pSiKO  [作者] 2024 年 5 月 31 日 上午 4:37 
@poi: export variables when the mission start
ροi 2024 年 5 月 20 日 上午 6:13 
how to config Liberation RX PAR parameters:lunar2019piginablanket:
Sleepysteve 2024 年 5 月 2 日 下午 8:28 
Yeah you are officially the GOAT. Thank you!
pSiKO  [作者] 2024 年 4 月 27 日 上午 1:11 
hi, I need to update this mod to add the configuration.

I post here when it's done
Xeinar dies a lot - ITA 2024 年 4 月 26 日 下午 2:55 
Hi! Thanks for this great mod. I can't find where to configure the limit option for revives and eventually where to set the time to complete the revive. Where I can find the settings?
pSiKO  [作者] 2024 年 4 月 13 日 上午 5:45 
@Jäger: yes if you disable ACE medical, otherwise nope
Jäger 2024 年 4 月 13 日 上午 2:50 
does it work with ace?
Chief Zuma 2024 年 1 月 10 日 上午 11:44 
Thank you!
pSiKO  [作者] 2024 年 1 月 10 日 上午 8:54 
I agree, I'll add a revive limit option
Chief Zuma 2024 年 1 月 9 日 下午 8:10 
This is amazing but I have to agree that unlimited revives makes it a bit too easy. Your squad basically becomes totally unstoppable. Still it's a nice break from having half my squad get vaporized by perfect bot headshots
Sakakibara 2023 年 12 月 12 日 下午 4:36 
Can you please add a setting to change the frequency of instant death?
pSiKO  [作者] 2023 年 10 月 24 日 上午 8:51 
yes, this mod is incompatble with LRX mission.
LRX already include an advanced version of this mod, no need to load it