Crusader Kings III

Crusader Kings III

Divine Intervention AGOT Cheat Menu
462 条留言
Lithane  [作者] 10 月 25 日 下午 9:18 
Make sure your gui scale in the game settings is not in the red numbers, if it is then the buttons will be off screen. If you already have that and you still can't see them, maybe uninstall and reinstall the main Divine Intervention mod, since I had to release an update to fix that issue, and you may not have it.
rikki10792 10 月 24 日 下午 8:50 
hey i dont seem to be able to edit traditions anymore? theres no button anymore once i click culture editor.
Lithane  [作者] 10 月 23 日 下午 2:07 
Oh I see, some of the individual effects for actually adding the units didn't get updated properly. Should have a fix out shortly.
Severide 10 月 23 日 上午 11:16 
Unfortunately the Army Spawn seems not to work anymore.
Lithane  [作者] 10 月 23 日 上午 6:40 
So you're saying your game is crashing on right-click even if both mods are uninstalled? If that's the case, you would have some other issue then.
CookieCae 10 月 23 日 上午 5:23 
No I removed both DI and DI AGOT and it's still plagues by system.
Lithane  [作者] 10 月 22 日 下午 8:37 
Do you have this mod and the main divine intervention mod both running in your playset, with the right load order, AGOT, Divine Intervention, DI AGOT compatch last?
CookieCae 10 月 22 日 下午 3:56 
I'm having a issue with my game crashing to desktop as soon as I try to Right-click on my character! I'm ok the newest version of CK3 and AGOT!
Lithane  [作者] 10 月 22 日 下午 2:35 
Idk, would have to check. The new MAA were added using a python script to scrape the MAA types file, so something could have gotten messed up with that specific unit type. Or it could be an issue on their end with the unit.
hexoboo 10 月 22 日 上午 11:23 
Why the button to spawn scorpions men at arms doesnt work
Lithane  [作者] 10 月 21 日 下午 10:07 
That's because AGOT has heavily edited the faith aspect of the game, so the vanilla ones don't line up. I need to customize that section for the compatch. Hopefully get to it at some point.
martinaustin8472 10 月 21 日 下午 10:04 
when i select, add tenet in the faith editor i get a list of sync faiths that are unselectable and likewise when i click on the syncs in the regular i get a blank screen
Lithane  [作者] 10 月 21 日 下午 5:23 
It's a gui scaling issue. Just lower your gui scaling setting in ck3 settings and it should reappear. I'll release a fix for the issue so it works on any gui scaling asap.
Ghosty 10 月 21 日 下午 4:36 
same issue as below
Valyar 10 月 21 日 上午 9:54 
the update broke the culture editor UI
Miketantinople 10 月 21 日 上午 5:35 
Thx for the update man but did u alter the UI window for culture edits? I can't find the button to edit pinned characters' culture anymore.
Josh Twist 10 月 20 日 下午 11:04 
Thank you for your work!!
Lithane  [作者] 10 月 20 日 下午 9:29 
Well, latest update should have all the innovations and army spawner types up to date.

I'm not having issues with invisible artifacts, so my guess is that people have another mod that is causing the issue, perhaps when combined with DI but just the two Divine Intervention mods with AGOT shouldn't cause the issue, from my testing.
Pygmy 10 月 15 日 上午 10:51 
CK3 hard crashing pcs has been a longstanding issue that idk if paradox will ever address, seems the fix is switching from dx11 to vulkan in the launcher settings
Lithane  [作者] 10 月 14 日 下午 7:58 
Last time I tried to launch AGOT mod it just straight up crashed my PC, so IDK when I'll work on this...
yuni5 10 月 13 日 上午 2:22 
@Lithane all artifacts are invisible now
Lithane  [作者] 10 月 11 日 下午 2:20 
@Nero You need to also go to the DI_title_manager.gui file and add entries for each new building, which would open the sgui file.
hmetcalf2018 10 月 10 日 下午 10:26 
This compatch needs to be updated
xane_mil 10 月 10 日 上午 8:57 
@Scarlet Wizard SAME!
Scarlet Wizard 10 月 10 日 上午 1:51 
All artifacts are invisible when I use it after the latest update
Nero 9 月 29 日 上午 7:55 
I have to say that your mod is really useful, and I really appreciate the work you have put into it. However, I wanted to ask if you could give me some pointers on how to add modded buildings to the title manager. I have added the Dragonpit building to common/scripted_guis/DI_title_manager_sguis, but the button doesn't appear in the game to build it. Is there something else that needs to be edited?
Lithane  [作者] 9 月 15 日 下午 6:41 
Would need to manually add the modded buildings, probably get around to it some day.
sibokedu 9 月 15 日 下午 6:24 
Oh nice! This mod fixed a lot of my problems. But I found a couple bugs. The title manager doesn't seem to include a couple buildings. For instance, maxing out buildings doesn't work for godswoods, prairie farms, brewery, the bee-keeping one (forgot the name), and etc. Also, the castle holdings can go up to lvl 5 but the manager maxes it out at lvl 4. Also, can we get the blood-of-old-valyria modifier added? I need it for incest and stuff. Thanks for making the mods btw.
Depretor 9 月 13 日 上午 7:27 
False alarm, my dumbass had just screwed up the bloody load order. ALWAYS keep the main mod first and the compatch after, i hadn't done that.
Depretor 9 月 13 日 上午 4:30 
I don't believe they added new ones, but they appear to have changed the two traits with the multiple tracks. Please do update and fix it so that they work once more.
Lithane  [作者] 9 月 13 日 上午 12:05 
@Depretor I'm assuming you are talking about traits that have multiple tracks, if they added new ones then I have to manually update it to make the new trait tracks work.

To people getting invisible things in AGOT mod, this mod does not in any way modify the AGOT files, so this mod can't cause that kind of conflict. It has to be some other mod you have that is causing the issue.
vernandonic 9 月 12 日 下午 11:22 
@ares
you are the goat for real dude,i love you as much as i can, thank you so much vro
Silent 9 月 12 日 下午 2:53 
Makes dragon eggs invisible for me
Ares 9 月 12 日 下午 2:10 
@vernandonic
I had the same problem and disabled AGOT: House Founders in the modlist and new artifacts are generating properly
vernandonic 9 月 12 日 上午 8:31 
i love this mod but im facing a problem when im playing agot with divine intervention my artefacts in the game are invisible, i have downloaded all the compatches and have the right load order but it still bugs my artefacts icons and i dont know what can cause it or how to repair it
Depretor 9 月 12 日 上午 5:01 
Certain traits can not be modified (Dragon Rider + Social Figure) in the cheat menu. I tried first with submods and noticed it, then turned them all off yet the issue still occurs. Please do try to fix it as I believe this mod is still being used, is it not?
Lithane  [作者] 9 月 6 日 上午 11:18 
@CookieCae I'm perfectly aware, that's normal. It doesn't mean anything, other than it was made for an older version of the game than the current one. Has zero impact on it actually working.
limith 9 月 4 日 上午 5:36 
Mod seems to crash now when used together with Weight of Crown AGOT compatch. Used to work a few days ago.
CookieCae 9 月 3 日 下午 8:44 
@Lithane - yeah I know but your mod keeps saying it's the wrong version
Lithane  [作者] 9 月 3 日 下午 5:06 
Everything from the DICM update should appear while using this, that's why you have to have both mods running.
CookieCae 9 月 3 日 下午 2:23 
@Lithane - can you update to the newest version of DICM please???
Lithane  [作者] 8 月 27 日 下午 5:52 
@ElLegolo Not currently.

@Ulfric Dundercloak You can pin the characters via the right-click menu, then check the pinned checkbox in the trait editor, and any trait you add / remove will effect all of the pinned characters.
Ulfric Dundercloak 8 月 21 日 下午 3:58 
how do you edit the traits of characters you cant swap into? ( maestors, dragons)
ElLegolo 8 月 19 日 上午 6:13 
Is there a way to make dragons lay eggs with this mod? Been fiddling around for a few hours or so but haven´t found anything...
Lithane  [作者] 8 月 3 日 上午 3:10 
But also you would need 3 mods, this mod, agot mod, and the main divine intervention mod.
Lithane  [作者] 8 月 3 日 上午 3:09 
What about if you don't have this mod? No crashing?
Steepoady 8 月 3 日 上午 3:03 
This causes a crash that requires an system reboot for me, only two mods in the load order, this is second.
Lithane  [作者] 7 月 20 日 下午 2:25 
Only way the models would be bugged from using this mod is if you used the pinned character menu to alter them and it broke them, which I don't think I could really fix with an update easily.
Fly-Guy9 7 月 19 日 下午 7:52 
Might need an update. The dragon Models are screwed unfortunately due to the mod. Great mod don't get me wrong but it needs to be updated to get rid of the model bugging
Mycelia 7 月 17 日 下午 8:33 
Mod works for me, no issues as far as I know. I don't have many submods either, but this is the only one in my playset that has the yellow triangle next to it. One outdated mod may be fine, but many will probably wreak havoc on your game.