Crusader Kings III

Crusader Kings III

Court Position Automation
111 comentarii
否定之否定 25 aug. la 11:41 
The Hermit Garden cannot be appointed by event from this mod.
炭治郎君 10 iun. la 10:49 
How to turn it on or off in the game
Schenk  [autor] 31 mai la 1:03 
I believe there's a built-in vanilla feature to auto-assign people
Manlet 29 mai la 23:17 
great mod , is there anyway to just auto assign someone? because whenever I get a plague and 12313 people die i get event spammed
Schenk  [autor] 13 mai la 11:42 
It should work, but I haven't tested it.
NEST-7 12 mai la 9:21 
Incredible work! Does it support multiplayer? I really want to share it with my friends!
Schenk  [autor] 3 mai la 12:25 
Updated, get back to me if something ain't working.
I don't play ck3 without agot anymore, so testing is on you.
TeemoOO 2 mai la 6:29 
up
Schenk  [autor] 17 mart. la 15:12 
Had cleaned up the code so those errors should stop showing up in your log.
Ventulus 17 mart. la 3:19 
many error logs.
[18:14:02][E][jomini_effect.cpp:139]: PostValidate of effect 'custom_tooltip' returned false at file: events/court_position_management_events.txt line: 199 (court_position_management_event.0001:option)
[18:14:02][E][jomini_script_system.cpp:284]: Script system error!
Error: assign_to_position_effect effect [ Scripted effect should have no arguments ]
Script location: file: events/cpa_akolouthos_events.txt line: 230 (cpa_akolouthos.1:option)

[18:14:02][E][jomini_effect.cpp:139]: PostValidate of effect 'assign_to_position_effect' returned false at file: events/cpa_akolouthos_events.txt line: 230 (cpa_akolouthos.1:option)
[18:14:02][E][jomini_script_system.cpp:284]: Script system error!
Error: assign_to_position_effect effect [ Scripted effect should have no arguments ]
Script location: file: events/cpa_akolouthos_events.txt line: 246 (cpa_akolouthos.1:option)
Schenk  [autor] 13 mart. la 13:17 
Reworked into providing more candidates in Vanilla court automation events.
Schenk  [autor] 12 mart. la 12:48 
On hold while I'm exploring how CPA got implemented in Vanilla
假奶亮 6 mart. la 22:07 
it can move so many people to your court,seems not real,unfear
不死鸟 14 febr. la 12:02 
good work,i like this
Leopard1114 8 febr. la 2:58 
thanks:steamthumbsup:
DirkCrutchfield 7 ian. la 19:01 
Oh cool, thanks! Re-enabling
Schenk  [autor] 2 ian. la 2:02 
Not a game rule, but once you refuse hiring a knight once it stops until you re-activate it via decision.
DirkCrutchfield 31 dec. 2024 la 18:29 
This is a cool mod but I have to disable because it's asking me wayyyy too often to hire knights and unfortunately there don't seem to be any game rules for that. I would re-enable in a heartbeat if there was a game rule to disable the mod just for knights.
Schenk  [autor] 7 nov. 2024 la 0:34 
Jester aptitude should be fixed now.

Brewmaster position wasn't tested, let me know if anything there broken.
Element 6 nov. 2024 la 13:23 
Thanks for the mod! Everything works on the newest update for the most part. I noticed that the jester position seems to be missing in your 01_cpa_court_positions.txt causing the ui to show "ERROR" when checking for aptitude.
spooky cumblast 24 oct. 2024 la 11:20 
Nice! Thanks for the quick patch, great work
Jiur 24 oct. 2024 la 11:07 
Would it be possible to add an option to make it fully automatic - so it just picks the highest aptitude available every time in the background, to cut down on popups
Schenk  [autor] 23 oct. 2024 la 23:34 
Patched to fix Artificers & Architects + some minor tweaks
spooky cumblast 23 oct. 2024 la 14:12 
I'm having the same problem as that guy. Every couple months I'll get the popup for court artificer, and it keeps happening no matter which option I pick. It'll just fire the old person and hire the new person, over and over again.
Schenk  [autor] 10 oct. 2024 la 1:42 
@溯昔言 will roll out changes to artificers and architects with the next update. Funny they made only vassals available for architect job while keeping the 'busy ruling' debuff to aptitude if you choose a vassal.

@Dr. Nolegs combatant gender checks should be already in place everywhere it's relevant. Where did you encounter an issue?
Dr. Nolegs 9 oct. 2024 la 16:03 
You should probably add weights or even blocks to certain positions depending on the Coutiers Gender, since certain positions are fillable/not fillable on if it has access to shieldmaidens, or it's marital is equal/female only/male only!
溯昔言 8 oct. 2024 la 8:01 
maybe you should not let unlanded person become architect,and the person for court artificer should have the Inspiration first
Schenk  [autor] 8 oct. 2024 la 4:49 
Anything distinctive about employees it happens with? Or does it happen with any character you try for the position?
溯昔言 7 oct. 2024 la 16:59 
such as court artificer court position and royal architect court position
Schenk  [autor] 7 oct. 2024 la 16:05 
More details, please, so I can try to replicate and fix it.
溯昔言 7 oct. 2024 la 11:33 
some jobs are fired as soon as they are hired
985gco 30 sept. 2024 la 14:48 
is there a mod that makes all this automatically? Like just refill court positions whit no notification?
Schenk  [autor] 27 sept. 2024 la 11:46 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3338823971

One I made for AGOT; Will be available once Steam done with its check.
七进七出审判庭 27 sept. 2024 la 0:37 
thank you!good job!!!
Schenk  [autor] 26 sept. 2024 la 5:10 
Updated for 1.13

Will playtest it for some hours and then will try to make a version for AGOT.
溯昔言 26 sept. 2024 la 2:09 
please update
Mitchell 15 iun. 2024 la 14:53 
same bro,I'm counting on you
仙人卡尔 20 apr. 2024 la 2:36 
I'm counting on you bro,there are many mod here have replacements or similar choice ,yours not,one and only
Schenk  [autor] 16 apr. 2024 la 0:13 
Might see into that if I ever back to modding and ck3
仙人卡尔 15 apr. 2024 la 22:32 
thank you for your reply!you mod is very good,
however my court officer keeps leaving for many reasons,
I have to click the choose candidate popup again and again,
can you please add an decision to auto choose the first option,so I can enjoy the game with full court positions and less clicks?
Schenk  [autor] 14 apr. 2024 la 23:39 
Player only
仙人卡尔 14 apr. 2024 la 15:38 
will ai use the auto position function? my court member go to other lord's court for no reason?
Silentnight 29 mart. 2024 la 21:13 
think its possible to just have it auto give the position to the "invite the most capable candidate your realm has to offer" without having the pop up?
alegdansk 25 mart. 2024 la 5:04 
It would be nice to create a mod with a "council positions history button" to have a look at all our ex Chancellors or Stewards for example 🙂🤓
FireFlies 15 mart. 2024 la 21:21 
Possible to make a version for [KET] Advanced Court?
绝望( T_T ) 6 mart. 2024 la 3:01 
an excellent mod
NorscanWarlord 31 ian. 2024 la 5:33 
Can we please get an update for this? it doesn't work
Schenk  [autor] 29 ian. 2024 la 0:05 
Although, something could have broken due to new game patches.

I don't have game or coding tools installed at the moment, so I can't check it.
Schenk  [autor] 29 ian. 2024 la 0:04 
Have you assigned someone to position and then freed that position? In my games I used to just hire the most capable of my court manually and then when they die or leave - mod gives me a replacement.

Flag to start hiring the position is set when you assign someone. Knights are the lowest priority hire - they shouldn't show up if there are other positions empty and flagged for hire.

Attached those hire flags to the moment of first employment with mod for sake of keeping it low on menus and more gameplay driven, would be a real chore to first write that thing and then turn on/off every of like 30 positions
Yuri 28 ian. 2024 la 0:13 
same problem as @Victory Forever‘s, only knight option comes out, the other court positions never show their option. Also, Is it possible to make the whole thing triggered by Decision?