武装突袭3

武装突袭3

The Dog (LRX)
62 条留言
[+| CL rautamiekka 10 月 26 日 上午 8:53 
FYI, the link to the "MFR_Dog" mod is malformed, and thus completely unusable, at least within Steam.
-Lapin- 10 月 26 日 上午 2:40 
super nouvelle, j'ai hate de tester çà ^^, bon dimanche à toi psiko !
pSiKO  [作者] 10 月 26 日 上午 2:10 
@Zeatlebrox an update is on the way to add more robustsettings and some new feature!
Zeatlebrox 10 月 25 日 上午 8:27 
I was able to use the Dog with Antistasi Utimate. I can confirm they are a Good Boy.
I did have the problem that the scroll menu eventually breaks. Is it possible to add a menu or key bindings to reset or give commands to the Dog? Or is there a script to run in Zeus to restart the Dog?
-Lapin- 9 月 22 日 上午 8:48 
cool ! tu ferais un heureux ^^' même plusieurs, ma team serait aux anges.
pSiKO  [作者] 9 月 21 日 上午 5:43 
@lapin: tres bonnes idées, je vais voir ce que je peux faire :)
-Lapin- 9 月 19 日 上午 7:54 
merci pour ce super mod, domage qu'il ne soit plus mis à jour, j'aurais bien aimé pouvoir me parachuter avec le chien accroché au harnais , ainsi qu'il puisse avoir une caméra sur lui. Merci encore.
pSiKO  [作者] 7 月 24 日 下午 11:53 
Yes MP compat
S. Jorgensen 7 月 24 日 上午 7:20 
Is this MP compat? sorry if it says somewere
[+| CL rautamiekka 7 月 17 日 上午 10:43 
@pSiKO

That's still useful info we need; a new upload needs to be described no matter what.
pSiKO  [作者] 7 月 17 日 上午 3:17 
@LEEOC: mostly technical stuff, some bugfix, no new feature
LEE O C 7 月 16 日 上午 8:52 
whats new in update? i might use this mod again today
pSiKO  [作者] 6 月 2 日 上午 8:47 
@AvengedSevenfold: not a gag at all ! :)

it use arma dog asset (or dogs from MFR_Dog) and add menu action to control the dog,
just try it !
AvengedSevenfold52 6 月 1 日 下午 2:24 
is this an actual mod or some kind of Gag because i have not seen any other mods incorporate a dog
pSiKO  [作者] 5 月 25 日 上午 3:24 
@Kol9: I don't make any asset, only the AI for dogs,

to complain go to see the MFR_Dog owner :)
Kol9yN 5 月 24 日 上午 3:40 
and when u get this harness? :) its looks sooo much on what i did for BreakingPoint?! :\
[+| CL rautamiekka 4 月 4 日 上午 8:58 
@Play3r

if nothing else, the `Zeus Additions` mod has a module with a working attack dog (nothing as advanced as this mod), but I haven't done very much testing to know how well it works in the long-term: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2387297579
Play3r 4 月 4 日 上午 7:47 
Can AI have a dog also, would like to have my team hunted by a dog.
pSiKO  [作者] 3 月 27 日 上午 1:34 
@PaleHorse237: configuration should be done in the mission init.
or via the arma3 console

I'll check if Simplex Support work in solo mode
PaleHorse237 3 月 26 日 下午 7:11 
Where do you put the "LRX_Dog_Allow = [(getPlayerUID player1), (getPlayerUID player2)];
publicVariable "LRX_Dog_Allow"; in the editor? and wouldn't it be easier to use a system like Simplex Support Systems mod of whitelisting a slot's ability to use the dog rather than only assigning it to a specific Steam ID?
WolfBite 3 月 22 日 下午 9:30 
Awesome thanks for letting me know! :)
pSiKO  [作者] 3 月 22 日 上午 2:39 
@WolfBite, don't worry he follow you anywhere!! even in parachute drop :)

I just don't want to use a 'real' seat for him (to keep space for soldiers)
WolfBite 3 月 21 日 下午 8:22 
How do i get good boy into a vehicle, i feel bad he has to run along side the car :(
pSiKO  [作者] 2 月 21 日 上午 1:12 
Use a string format for steamID
"12346677"
Elitehunter34 2 月 16 日 下午 4:08 
I'm having some trouble getting the whitelist to work. If I try entering the commands in the debug menu they don't seem to work, they just remove the option from everyone even if I just I enter my specific steamID by using the below script:

LRX_Dog_Allow = [76561198045480986];
publicVariable "LRX_Dog_Allow";
Kol9yN 2024 年 8 月 25 日 上午 8:40 
Please, can you add more screenshots and video review of it?
Specially interested how body vest works
Sparky 2024 年 7 月 1 日 上午 9:13 
When you ask the dog to patrol it just wanders off. is there a way to make it go a certain direction?
[+| CL rautamiekka 2024 年 6 月 11 日 上午 9:25 
@Malik

The §initServer.sqf§. Although, I'm pretty sure it could be in init.sqf without using an §if§ to selectively run it.
Malik 2024 年 6 月 8 日 下午 2:28 
Where do I paste

LRX_Dog_Allow = [(STEAM UID)];
publicVariable "LRX_Dog_Allow";
pSiKO  [作者] 2024 年 4 月 16 日 上午 8:46 
hi Ceci, that would be a great idea,
I know coding, but little on dog on duty!
Ceci 2024 年 4 月 16 日 上午 8:42 
Hi, I´m a former service dog trainer for military, police and rescue dogs. I love your mod. If you like we can colaborate.

I don´t need credits, only wants a reallistic dog for Arma3.
pSiKO  [作者] 2023 年 11 月 29 日 上午 8:40 
@sean.eric.callaghan, very nice scenario, I'll take a look on how I can 'port' some featue
thanks for the link ;)
sean.eric.callaghan 2023 年 11 月 28 日 下午 3:07 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1356163694

EXCELLENT piece of work!! Very comforting when fighting the undead, and the fact that the little beast can't be harmed is all the better. The above scenario ALSO has an excellent dog with a good deal of functionality; could something be "ported", with attribution, from that scenario?
pSiKO  [作者] 2023 年 11 月 27 日 上午 8:20 
will be added to my 'famous' todo list :)
TypicalSergeant 2023 年 11 月 26 日 上午 7:37 
thank you my friend!

is it possible that you can make for the dog an option to attack enemies?
pSiKO  [作者] 2023 年 11 月 26 日 上午 7:30 
@TypicalSergeant and @Rabbit look latest version
Rabbit 2023 年 11 月 25 日 上午 6:41 
love the mod a whitelist would be very nice and if possible ACE integration :)
pSiKO  [作者] 2023 年 11 月 16 日 上午 12:32 
TypicalSergeant 2023 年 11 月 15 日 上午 12:11 
Would like to get a link to the discord server
pSiKO  [作者] 2023 年 11 月 13 日 上午 8:37 
feel free to come on our discord to discuss that point
pSiKO  [作者] 2023 年 11 月 13 日 上午 8:36 
hi TypicalSergeant,
ok, I can add a such feature
I let you know when it's done
TypicalSergeant 2023 年 11 月 12 日 上午 5:22 
Yes something like that, i want to make in my mission file a specific role of k-9 operators
pSiKO  [作者] 2023 年 11 月 12 日 上午 4:58 
hi TypicalSergeant,

actually no, but what is your idea ?
a kind of whitelist ?
TypicalSergeant 2023 年 11 月 11 日 下午 2:54 
hey, i wanted to ask if there is an option that only specific players can use the menu?
pSiKO  [作者] 2023 年 9 月 27 日 上午 10:23 
@Gman: you're right I only test in local MP or dedicated server, but no in pure solo.

I'll check how to deal with pure solo then I'll fix the mod :)

thanks for reporting ;)
Gman 2023 年 9 月 27 日 上午 7:51 
After digging around in this and checking some old versions, it would appear that line 9 in lrx_dog_init.sqf is causing the issue for me. waitUntil {sleep 1; getClientStateNumber > 8 }; is a check for full mission load on a server, right? I'm a weekend warrior for scripting and functions, so bear with me, but I'm guessing that the rest of the script containing the functions never gets run if you're playing SP.
Gman 2023 年 9 月 27 日 上午 6:38 
Hey, just wanted to mention that something in this mod has broken and has been since the last update. The scroll wheel option does not appear on the player anymore. Also tested with nothing but MFR_Dog, this addon, and CBA loaded and it didn't make a difference.
Fishy 2023 年 9 月 24 日 下午 3:22 
Is it meant to, speak english?
Sling Blade 2023 年 9 月 23 日 上午 7:23 
Ok, so where is the dog? I'm not seeing it in the units list.
Monarch 2023 年 9 月 18 日 下午 7:29 
Hey mate, would be incredibly useful if you could get the dog on a leash of some sort that would move it within a certain 180 radius to the front. This could help prevent it from wandering off. Also potentually ace interaciton?

Thanks for your work on this.