Stellaris

Stellaris

Council Positions+
70 条留言
ShonSupreme 8 月 25 日 下午 5:50 
no worky
judojesus37 8 月 25 日 上午 10:05 
4.0 pls
MasterBot 2024 年 6 月 10 日 下午 11:01 
Error at file: localisation\councils_plus_l_english.yml.
Please report this error to the author of the mod: Council Positions+.

Error message says:

Line contains invalid characters in key: councilor_head_ambassador_modifiers".
knodel 2024 年 5 月 8 日 上午 11:01 
Error in English Localization:
Expected colon(:) at line 25 and column 37 in localisation/councils_plus_l_english.yml
You have a double quote where it shouldn't be.
Spector641 2024 年 4 月 21 日 上午 7:46 
more council seats plz :GhostLoveEyes:
Link_fd 2024 年 3 月 18 日 上午 7:54 
hey i think there's a bug where not all of the councilor positions are in the mod
Link_fd 2024 年 3 月 18 日 上午 6:50 
I've been checking the mod files and i only have the test councilor document and i can't seem to get the others to download
Beast Clarke 2024 年 3 月 15 日 上午 7:09 
same here
Baka Racker 2024 年 3 月 12 日 下午 6:00 
@zozzy77 Haha I just found this mod while searching for the same thing. Yes, YES we do need more council slots!
Imperator of Rome 2024 年 3 月 7 日 下午 1:42 
@zozzy77 THIS
moss 2024 年 3 月 7 日 上午 10:22 
we really need a mod for more council slots.
Reyzel  [作者] 2024 年 1 月 8 日 上午 7:09 
this mod only adds new council positions, not slots
Reyzel  [作者] 2024 年 1 月 8 日 上午 7:09 
no, use a mod like stellaris evolved or bug branch (cant remember if bug branch adds more slots or not)
Vhodnoylogin 2024 年 1 月 4 日 上午 3:30 
Does this mod add new slots for council?
Imperator of Rome 2023 年 12 月 21 日 下午 3:15 
F
MaulMachine 2023 年 12 月 21 日 下午 2:31 
No, I'm not saying that. I don't know whether they do or not, I just know organics are capped at six.
Imperator of Rome 2023 年 12 月 20 日 下午 7:12 
@MaulMachine You're saying cyborgs and hiveminds get to expand the council more than twice, but not organics? That's crap!
MaulMachine 2023 年 12 月 20 日 下午 2:40 
I'm not sure the game permits councils of more than six for non-Machine and non-Gestalt empires at all.
Imperator of Rome 2023 年 12 月 20 日 下午 1:44 
Sadly, it doesn't appear to work with that mod at this time, as I'm not getting extra councilor slots for each civic. What I'd REALLY like is to be able to enact the 'Expand the Council' Agenda more than twice.
Imperator of Rome 2023 年 12 月 19 日 下午 5:27 
lit
Reyzel  [作者] 2023 年 12 月 19 日 上午 9:00 
@Imperator of Rome depends on what names they used in the code for the ethics.
you can try it out and find out if it works pretty fast.
In case it does not I will eventually add compatibility but I am rather busy at the moment
Imperator of Rome 2023 年 12 月 18 日 下午 4:09 
Does this work with 'Ethics and Civics Classic 3.10'?
MaulMachine 2023 年 11 月 26 日 上午 7:52 
I found it, eventually. It was because one of the mods I was playing came with an extra copy of game_start.txt in it, and that causes the default one to freak out.
Reyzel  [作者] 2023 年 11 月 26 日 上午 7:16 
@MaulMachine highly unlikely to be this mod however you can dispel all doubt by running only this mod.
probably do the old enable one by one to find which mod or mod combination leads to that
MaulMachine 2023 年 11 月 25 日 上午 10:53 
Random question, but can you think of anything that could cause my council to have all but one position locked at the start of the game?
Reyzel  [作者] 2023 年 11 月 19 日 下午 12:16 
@Dukkokun thanks for letting me know, that effect is no longer present anyways due to the changes in 3.10 so ill give it a look
Dukkokun 2023 年 11 月 19 日 下午 12:02 
typo in the loc file:

councilor_head_ambassador_modifiers": "Diplomatic Weight for each assigned envoy: §G+0.06%§!"

extra " after modifiers
Reyzel  [作者] 2023 年 11 月 18 日 下午 3:58 
updated to 3.10, let me know if anything does not work.
johnster_93 2023 年 11 月 6 日 下午 8:13 
@selmephren thank you for that, and thank you for the scrollable council position mod :steamthumbsup:
Selmephren 2023 年 11 月 6 日 下午 5:41 
If you don't want to edit files just grab UIOD Scrollable Council Positions and load it after UI Overhaul
Selmephren 2023 年 11 月 6 日 下午 4:36 
@johnster_93 In the council_view.gui file find the gridboxType that is named "unlock_council_list_box", the next line (701 if your text editor can count the lines) has size = { width = 490 height = -5 }
Change the height to something like 5000, it will then force an area that large for the council position choices and anything that doesn't fit you will be able to scroll for. If somehow you still have more that are past what you can scroll to just up that height number. I have no idea what the max is for the variable.
johnster_93 2023 年 11 月 5 日 下午 5:03 
@selmephren could you please tell me which variable it was so i can do the same?
Selmephren 2023 年 10 月 26 日 下午 10:21 
Found the line of code in UI Overhaul for the list of council positions in the council_view.gui file. Changed one height variable and now the scrollable box could hold a good 40 or so council positions to choose from!
Selmephren 2023 年 10 月 26 日 下午 2:42 
Seems I've got too many council positions now.
Selmephren 2023 年 10 月 26 日 下午 2:41 
Well, this is great and all but do you know anything that has the list of council positions to be scrollable? Running UI Overhaul and not scrollable from that.
Reyzel  [作者] 2023 年 9 月 22 日 上午 1:10 
btw this mod should work completely fine with 3.9 even with different version number
//MX` 2023 年 8 月 23 日 下午 6:38 
Hi, is there a mod that adds more council seats?
TY 2023 年 8 月 1 日 上午 12:23 
Cool cool, my mod adds new authorities so it'll be nice to collaborate and ensure compatibility
Reyzel  [作者] 2023 年 7 月 28 日 上午 7:44 
@RMD🦆ck spelling mistake should be fixed in the actual mod, just not in the screenshots.
Council positions based on authority is a good idea actually I might get around to adding them.
TY 2023 年 7 月 27 日 下午 11:21 
Minor issue, but it's personnel. Are you looking to make more based on authority?
Reyzel  [作者] 2023 年 7 月 17 日 下午 2:27 
@//MX` as said in the mod description, try UI Overhaul.
//MX` 2023 年 7 月 16 日 下午 4:19 
Hi, I'm playing with a mod that allows 10 civics, is there anything available to expand the council view or perhaps a menu that makes it more compatible to see all Councillors? It's going to be more than 5 Councillors I mean.
Reyzel  [作者] 2023 年 7 月 11 日 上午 8:54 
:aurip:
Reyzel  [作者] 2023 年 7 月 11 日 上午 8:52 
fixed the spelling mistake
cba to update the screenshots on the mod page yet tho
Normal69 2023 年 7 月 11 日 上午 8:21 
Yes of course not, the mod is great, who cares!
.
.
.
But it's still there... :D
Reyzel  [作者] 2023 年 7 月 8 日 上午 5:39 
but it's just a spelling mistake so not the end of the world
Reyzel  [作者] 2023 年 7 月 8 日 上午 5:35 
oh lol forgor to fix it still
Normal69 2023 年 7 月 8 日 上午 3:16 
L? ;)
emerald10005 2023 年 7 月 1 日 下午 3:58 
:D
Reyzel  [作者] 2023 年 7 月 1 日 下午 3:48 
@emerald_dragon AAAAAAAAH someone already commented that, I'll fix it eventually.