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Also the amount of special infected spawns is insane. No reason to let them spawn so many plus having a witch, or tank on top of them in the first hallways of a level.
Caverns level is the worst by far, they immediately spawn hordes Everytime you jump down, alongside a smoker in the vents, and however many special they decide that round. The elevator segments are also rough as hell cause the spawners are literally right on top of them.
These are such cool reimagined maps that feel damn near official, but the spawns and lack of items really kill the good parts of this mod
https://youtu.be/-dUmGPHDhHs
Прохождение на «Реализм — Эксперт»
Left 4 Goldeneye is easy, glitchy, and lacking in quality overall. Some areas are a little maze-like but not too confusing, Common Infected can oddly infinitely respawn in multiple large swathes of the campaign, and the Finale takes place on a bizarre liminal bridge-like area with winding catwalks all around. This Finale also notably almost completely breaks the Special/Boss Infected pathing, making it laughably easy, despite it being a theoretically challenging Defend-Tank-Defend-Double Tank...
check the attached video, pause it at the start, go full screen, and HD
legible enough to me to make out what it says
" you know the game, you know the number "
"game" instead of "name"
Please don't waste your time and effort with pointless unnecessary nonsense.
Further spam will continue being deleted and repeat offenders blocked.
Not even reports will stop anything unless the owner returns.
Trying to find sources only in the workshop but without actual research.
Calleberg is the only person, as the author creator developer with authority here.
Yet he chose to leave the community for whatever reason.
However, we gave the correct proper credit and it's in the hand of real fixers.
So, if anything can be improved upon, at least this version can be trusted.
We are not simple reuploads.
my bad tho
Helicopter arrival is random.
little suggest, add some notification where heli is arrive
Very wellmade camp.