缺氧
Improved World Traits [UPDATED]
13 条留言
LyrTheWinged 1 月 17 日 下午 7:51 
I am having the same issue as Meister, It seems the frosty Planet Pack is uncompatible with this mod, would you be able to fix this? it is fine if not, however it would remain nice to have.
Meister 2024 年 12 月 22 日 上午 9:37 
can you help me it says seed cant be germinated
JoXW  [作者] 2024 年 7 月 24 日 上午 4:31 
The mod uses vanila geyser spawns, you could replace the spawns in this mod by changing the geysers in each worldgen trait file to some uncoved geyser type, similar to my comment below. You might need another mod that adds such geysers however.
Sycend 2024 年 7 月 24 日 上午 1:48 
what do i have to change in the files, so the vulcanos and gysers spawn without been coverd?
Clamor_S 2024 年 5 月 2 日 上午 9:53 
@JoXW Thanks! Your assist is really appreciated!
JoXW  [作者] 2024 年 5 月 2 日 上午 9:30 
@Clamor_S, The code is not published anywhere, although there is not much code to begin with. Most of the additions in this mod are added through text files. I currently do not have any plans for adding such configuration options, but if you want to alter the effect of the traits yourself, you can do so by editing the trait files added by this mod. In the mod folder, you should be able to find the worldgen/traits/*.yaml files to edit. If you want to change the poluted water vent to a cool slush geyser, edit "worldgen/traits/WaterProducers.yaml" and remove the "- geysers/hot_po2" line.
Clamor_S 2024 年 5 月 2 日 上午 1:36 
@JoXW Thank you for this mod it is extremely useful! If you are still maintaining it may you add abiliti to configure in mod settings which geysers wiil spawn with power/resource/water producers traits. For example to choose cool stush geyser instead of poluted water vent or cobalt volcano instead of gold etc. That would be a nice touch. Thanks!
山風 2024 年 1 月 12 日 上午 12:06 
localisation PLS
JoXW  [作者] 2023 年 10 月 15 日 上午 4:06 
@Shepherd, i have noticed that after the Song of the Moo update, the world generation would fail more often, especially on Terra. The problem is that these traits adds additional structures that the game tries to place on the map, if it fails to place the structures (they overlap or have no valid spawn location) the world generation fails. Try to generate the world with different seeds or other traits and see if it works. I have not played the latest game version so i am unsure if it might have caused some issues.

If that does not work, please write a more detailed comment in the "Issues" discussion.
Shepherd 2023 年 10 月 14 日 下午 8:47 
@joxw when trying to generate a world with the custom traits the world will not generate
JoXW  [作者] 2023 年 8 月 14 日 上午 8:31 
@Sammy, I am unable to reproduce any crash by running it together with cluster generation manager. Pelease provide more details and post it in the Issues discussion.
Sammy 2023 年 8 月 14 日 上午 6:14 
hi, this mod crashes with cluster generation manager mod. can you fix it?
xjdrew 2023 年 6 月 30 日 上午 1:42 
good, go ahead