Space Engineers

Space Engineers

DeadTech- Heavy Armor Door Pack
46 条留言
Bolisaris 2019 年 7 月 29 日 下午 1:16 
I am clearing out my mods and getting rid of unsupported mods, this being one of them.
Mojo 2016 年 2 月 21 日 上午 4:59 
For current users of this pack working DX 11 version is here:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=629406319
Bricklemore  [作者] 2015 年 11 月 10 日 下午 4:19 
Thanks man! It wont be made Dx11 though, its on my list to rebuild from scratch :D
Varana 2015 年 11 月 10 日 下午 3:01 
we really need this DX11 updated! grat mod! gratz
Bricklemore  [作者] 2015 年 10 月 1 日 上午 12:39 
I do apologize, I willl update these eventually, I also want to redo the models and textures and make them look smexy, just busy at the moment.
M3VDK 2015 年 9 月 30 日 上午 2:30 
am i right in saying i can make a DX Version for personal use but not for public use? coz it would be a shame to remove this mod off my space station.
Master Yoda The Evil Hobo 2015 年 9 月 7 日 下午 3:21 
No dx11...off the server it goes!
Egg 2015 年 8 月 26 日 上午 10:30 
Is it normal computer components use now only iron and silicon ?
Bricklemore  [作者] 2015 年 8 月 25 日 下午 10:19 
There is not a Dx11 version of this mod. Nor have I given permission for any external parties to create the Dx11 version.
Egg 2015 年 8 月 25 日 上午 8:20 
is it now aviable as dx11 if yes where ? regards
Jero Astra 2015 年 7 月 2 日 下午 12:13 
DX11?
rottielover 2015 年 2 月 21 日 下午 6:37 
Are these still supported / under dev / meshes being fixed (however you say it) ? I love the look of these, but I'm afraid to add them to my dedicated server until they are working correctly.
Bricklemore  [作者] 2014 年 12 月 15 日 上午 12:54 
None yet, been having trouble building the collisions in to the mwms for ages now
xterrylorakhx 2014 年 12 月 14 日 下午 6:43 
Any luck fixing the collision? Because I love the look of these.
Bricklemore  [作者] 2014 年 10 月 20 日 下午 8:12 
They are a bit stronger than the blast doors and they look a bit cooler. I need to fix he collisions though, there is a problem that I cant seem to fix.
daaurpoj 2014 年 10 月 20 日 下午 6:56 
So do these have the same stats and collision as the blast doors, and if not what is different?
war2k 2014 年 9 月 29 日 上午 4:15 
say would you consider making a blastdoor version using this mods same texture style?
witht he parts that are not yellow/black paintable?
The Destiny 無限潛力 2014 年 9 月 28 日 上午 3:59 
update
Officer SkidMark 2014 年 9 月 21 日 下午 1:08 
hey dead can you fix the build states they kind cause havoc when being built in cramped area and are anoying and can you make a T to match the rest of the blocks by any chance
Realworldjedi 2014 年 8 月 28 日 上午 5:00 
Could you make a small ship version of these? The existing small blast doors do not line up right with the other blocks. So a small version of these would be great
Max_Medic 2014 年 8 月 28 日 上午 4:32 
but how do pistons work? ive never used them, can you join my world and show me?
Bricklemore  [作者] 2014 年 8 月 28 日 上午 4:26 
Oh, yeah, place pistons and build the doors on top of them :)
Max_Medic 2014 年 8 月 28 日 上午 4:19 
nvm, im just stupid. i dont know how pistons work though

Max_Medic 2014 年 8 月 28 日 上午 3:55 
@dead - like, i built a frame but i dont know how to do the rest
Max_Medic 2014 年 8 月 28 日 上午 3:38 
i got that part working but i cant figure out how to make the door itself work
Max_Medic 2014 年 8 月 28 日 上午 3:37 
no not that
Bricklemore  [作者] 2014 年 8 月 28 日 上午 3:31 
@Max - Click subscribe, go to your world settings, click mods and activate the mod in world, then place.
Max_Medic 2014 年 8 月 28 日 上午 3:22 
how do i make it work?
Imperator Nox 2014 年 8 月 22 日 上午 1:35 
@dead, that's great news! I can't wait
Bricklemore  [作者] 2014 年 8 月 20 日 下午 6:05 
Thanks everyone, As soon as I have the internet at my new house, I will look in to the T and 90­° blocks.
Imperator Nox 2014 年 8 月 20 日 下午 1:25 
A 90° block would be really nice, but good job
Euphonichroma 2014 年 8 月 20 日 上午 5:38 
B-dart, sirens don't work in space. No air.
C3ntron 2014 年 8 月 18 日 上午 1:33 
Finally we can create our vertical zig-zag doors as wel :-) Nice work DeadWeight4U!

And I 2nd FungIAmongI and DDSSTT ;-)
><///> (DabFish) 2014 年 8 月 15 日 下午 7:56 
All it needs is a T- block!
Heroic_Brine 2014 年 8 月 15 日 上午 10:27 
▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬
DAMN THIS COMMENT IS FANCY
☻/ This is Bob. Don't Copy and paste him
/▌ He is older than dick and needs to stay dead.
/ \
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B.Dart 2014 年 8 月 14 日 下午 4:58 
I don't know if you take requests, but could you please make a flashing light bar, my friends and I have several ideas that a lightbar would be perfect for, mainly warning lights and siren lights, and I don't want to ask for too much but if at all possible can you make a siren and alarm system, you are the best modder I know and I wouldn't trust anyone else besides the devs to create these ideas.
JCapt 2014 年 8 月 14 日 上午 7:37 
DeadWeight4U, nice disign!
SEModder4  [开发者] 2014 年 8 月 13 日 下午 2:11 
Nice job DeadWeight4U :)

Can't wait for your crates and tables! :)
Fox 2014 年 8 月 12 日 下午 6:45 
The end/edge blocks cant be fitted like the normal blastdoors and take too much more space, It couldnt even fit between in a normal 1 block space when i tested it recently.
Bricklemore  [作者] 2014 年 8 月 12 日 下午 4:30 
@Guardians - :D Thanks

@Taros - I will have a tinker with it.

@DDSSTT - if I get a lot of requests for it :D
-DDSSTT- 2014 年 8 月 12 日 下午 1:23 
wow, I expected to see people asking for a 90° corner block...
Taros 2014 年 8 月 12 日 下午 1:22 
I really like this but i think the corner and edge slope bits need their collision improved, i got lots of damage using the peices.
Lvcian 2014 年 8 月 12 日 上午 11:00 
I really like your work, it has great detail without being overpowering compared to the blocks already introduced to the game. I say very nice job indeed on all works, I also can't wait to see that dining table you made fold up into the floor lol
Bricklemore  [作者] 2014 年 8 月 12 日 上午 2:27 
they are stronger. probably should state that.
LowTechRider 2014 年 8 月 12 日 上午 2:09 
do they have more durability, so more than the normal ones? since you said they are only aesthetic.