Distance
Hardcore Black
20 条留言
Spaghettacus 2016 年 9 月 13 日 上午 11:46 
The last stretch needs tweaking.
TS_Mind_Swept 2016 年 6 月 2 日 下午 3:50 
This track is a bit messy and makes playing it kind of annoying, needs a bit of refinement imo.
niv  [作者] 2015 年 6 月 15 日 下午 4:37 
I thought custom audio was client sided and didn't come paired with workshop maps. If it does, then I'll update when I'm free.
Zyphin 2015 年 6 月 15 日 上午 11:05 
With custom audio now in the game, do you think you'll go back and add "End to a Violent Heart" to the level?
CaptainLeviathan 2015 年 1 月 17 日 下午 12:43 
just as i remeberd it ;D
exterminator2100 2014 年 12 月 9 日 下午 10:32 
COngratulations on remaking one of my favorite Hardcore levels from NR. I felt the nostalgia or speaking in terms of NR, I got the training back.
Dizzy the Void 2014 年 8 月 29 日 下午 8:32 
You, sir, have managed to capture the frenetic awesomeness of the original. My reaction to playing this was basically one continuous "WHOOOOOO!" Visuals could use some tweaking, I guess, but they sure didn't get in the way.
Concrete 2014 年 8 月 25 日 下午 3:09 
I already made a collection with the remakes in it already including this one.
Joefoe3579 2014 年 8 月 25 日 下午 3:03 
Yeah I played Abandoned Utopia earlier today, hopefully whole set of levels will be redone soon, and I'll end up playing them over and over like I used to on Nitronic Rush lol.
niv  [作者] 2014 年 8 月 25 日 下午 2:58 
Possibly. Pretty sure someone else is remaking Hardcore Death Machine, and Abadoned Utopia is already remade by fzeroman. I'm probably going to do Hardcore Gold next if I have time.
Joefoe3579 2014 年 8 月 25 日 下午 2:54 
Oh, I kept jumping and twisting to try and land because I couldn't see the floor. Haha, thanks! You making any more remakes in future by the way?
niv  [作者] 2014 年 8 月 25 日 下午 2:52 
That was sort of the point. In NR's Hardcore Black, you had to just hope you're gonna reach the end. Here it's the same, just a bit further back. A tip: once you reach the final jump to the very end, all you got to do is just boost and accelerate. You'll get onto the platform and can safely drive up to the end.
Joefoe3579 2014 年 8 月 25 日 下午 2:49 
One of many to come huh? Nice work on this level! :D

It took me a while to complete this one, the end platform is too dark in contrast to the back, I can't see it ><
Concrete 2014 年 8 月 23 日 下午 10:48 
Too much blue bloom on 2 of the turns and the end is very dark so you dont see the landing until you hit. 5 Stars!
niv  [作者] 2014 年 8 月 23 日 下午 1:14 
Thanks :D
Sprinkles 2014 年 8 月 23 日 上午 11:58 
my favorite workshop track so far. love this recreation
Californ1a 2014 年 8 月 13 日 下午 1:00 
@Judge Dredd, me or Cyclops? I just meant that the red barrier at the end of the track is slightly too big on the last flip onto wallride. I keep ramming into that one but no problems with any of the others.
niv  [作者] 2014 年 8 月 13 日 下午 12:18 
What do you mean?
Californ1a 2014 年 8 月 13 日 上午 7:48 
I feel like the "end of track" bar for the very last 90 degree wallride flip is just a bit too tall; it seems to be slightly larger than the rest of them.
CyclopsDragon 2014 年 8 月 12 日 下午 10:52 
I played this level for hours upon hours in Nitronic Rush, and this recreation is pretty accurate. Of course, there are scaling differences, but that's to be expected because of how differently the two games control. One thing to note is that in the original, on the wallride before the first checkpoint, there's a 90 degree inward turn (i.e. the track curves towards the car) just before jumping off, but that doesn't seem to be here. Otherwise, very accurate in terms of track placement, good job.