边缘世界 RimWorld

边缘世界 RimWorld

Global Guns
75 条留言
MALDINGBRICK 10 月 14 日 上午 2:44 
Maybe branch out into more primitave artillary, like stuff from the 1800s and early ww1
Pvt.Hans  [作者] 10 月 13 日 下午 11:32 
Any of you guys comment could improve this mod. Request and suggestion ,even questions will be welcome.
Pvt.Hans  [作者] 10 月 13 日 下午 11:30 
Please tell me If you have error or some kind of bug.
Pvt.Hans  [作者] 10 月 13 日 下午 11:28 
Thank you for the info. I will fix them soon. I want to know what verision is
Cat_pod_travoi 10 月 13 日 上午 10:01 
I specifically installed only CE and your mod. And still, I get a lot of errors followed by a crash during map generation:


Config error in OGS_AT_Panzerfaust30Klein: has components but it's thingClass is not a ThingWithComps
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.DefDatabase`1<Verse.BuildableDef>:ErrorCheckAllDefs ()
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string)
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_1 (System.Type)
System.Threading.Tasks.Parallel/<>c__DisplayClass33_0`2<System.Type, object>:<ForEachWorker>b__0 (int)
Pvt.Hans  [作者] 10 月 13 日 上午 1:22 
No problems with 1.6 so far.
Pvt.Hans  [作者] 10 月 13 日 上午 1:21 
Fixed some white phosphorus granads bugs
cody 7 月 29 日 下午 7:58 
So uh, how well does this work with the combat extended dev snapshot?
cody 7 月 26 日 上午 8:53 
He’s likely waiting for combat extended, they haven’t released 1.6
G N1uSty 7 月 25 日 上午 8:29 
1.6plz
Baconflakes with da chez 7 月 20 日 下午 9:29 
you are the goat hans
Xoni_I 7 月 19 日 上午 3:08 
like, subscribe
Pvt.Hans  [作者] 7 月 19 日 上午 2:47 
Ash12 are already there
🦄AAA阿迪王批发+VKilla666 7 月 18 日 上午 6:03 
Can you make an AK-74M with the KM-AK conversion kit? I've noticed most modders haven't implemented this newly released AK modification yet
EliotXII 7 月 18 日 上午 12:17 
@Gar [沃尔玛]
ty
Baconflakes with da chez 7 月 14 日 下午 10:09 
Hey Hans, yk what im here to say.....
Gar [沃尔玛] 7 月 14 日 下午 9:30 
WORKS ON 1.6 SO FAR!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! (No console errors YET)
EliotXII 7 月 14 日 下午 12:45 
1.6, plz
doggo 7 月 12 日 上午 11:07 
hey brother take your time on 1.6, we would love to see it, i cant play without your mod
Lemuel Húxiān 6 月 7 日 上午 8:29 
can you make your guns smaller? they TOO WAY big. AKs and ARs sized like a pawn, and even bigger, it's looking strange
Xoni_I 6 月 3 日 下午 1:19 
Can you add PP-2000 (ПП-2000)?
Pvt.Hans  [作者] 5 月 29 日 上午 3:47 
im working on it no worries
Baconflakes with da chez 5 月 27 日 下午 4:12 
SPC Hans (its been forever bro surely you got promoted), the people yearn for 12.7x55 weaponry, will you answer our call?
Xoni_I 5 月 27 日 上午 8:21 
No bitch... no АШ-12?
unlimited power 5 月 21 日 上午 3:41 
it already is updated to 1.5
cia bob 5 月 20 日 下午 9:26 
1.5 pls
Xoni_I 4 月 17 日 上午 4:32 
ooooooooooooooooooooooooo, no. I played last summer in my mod build with a focus on the 21st century, bmp-2, AK, dugouts and all that sort of thing. So there mechanoids so absorbed 5x45 that they were mostly only penetrated by heavy weapons. Of course you could build killboxes, but to me it's not in accordance with the RP
Pvt.Hans  [作者] 4 月 16 日 下午 11:49 
Ash-12!? bro just give 'em a chance!
Baconflakes with da chez 4 月 16 日 下午 3:02 
fr I wanna fling doom meatloafs at my enemies
Xoni_I 4 月 16 日 下午 2:42 
yes, АШ-12 needed
Baconflakes with da chez 4 月 16 日 下午 2:33 
Yo you should totally add a ShAK/ASh12, I wanna make the tribals experience the fear of god
cody 4 月 11 日 下午 3:57 
YOU EVEN TOOK MY REQUEST!!!
cody 4 月 11 日 下午 3:56 
YESSSS THANK YOUUUU
Pvt.Hans  [作者] 4 月 8 日 上午 5:15 
Sorry for wait guys, I was busy having fun with those guns.
cody 3 月 13 日 上午 9:23 
please add a sig p320 and an acog variant for the m249 and i will die a happy man
天哪,那是接近的 2024 年 12 月 28 日 上午 8:36 
95和191呢?
Carlos Bird person 2024 年 9 月 26 日 下午 10:29 
perfect goon guns no strict attachments, goon guns
doggo 2024 年 8 月 6 日 下午 12:06 
this is beautiful!
unlimited power 2024 年 3 月 6 日 下午 1:24 
currently the over-sizing is with Assault rifles(ie:the AK platform and the M4 platform), the rest of the weapons are fairly accurate when it comes to scale and size.
Pvt.Hans  [作者] 2024 年 3 月 4 日 下午 11:40 
All gun big?or Anti tank rifles and LMG only?
If so its intended to be big because they are big.
If not i can make them small.
unlimited power 2024 年 3 月 3 日 下午 11:46 
other than that your mod is perfect.
unlimited power 2024 年 3 月 3 日 下午 11:44 
that's great,but i have a little notice when it comes to this gem of a mod,
it's that the weapons are a bit too large in my opinion,but the launchers look just right when it comes to their sizes.

so i hope you can make some type of addon to downscale them, or you can give me the code to change their sizes.

thank you for your time, it's much appreciated :steamthumbsup: .
Pvt.Hans  [作者] 2024 年 2 月 28 日 上午 2:08 
Thank you!! Right now im maiking mk18(338Lapua) and some marksman rifles!.
unlimited power 2024 年 2 月 27 日 下午 7:21 
This is an absolute hidden gem.
Xoni_I 2023 年 11 月 28 日 上午 6:37 
Ура
Pvt.Hans  [作者] 2023 年 11 月 25 日 下午 11:46 
Fixed a bug!
BadOaks 2023 年 11 月 11 日 下午 3:27 
Should say that for the log file I started the game, clicked on "Dev quicktest" from the main menu (with development mode active), clicked on the research tab on the bottom of the screen, and then clicked on a research node. Then closed the game.
BadOaks 2023 年 11 月 11 日 下午 3:22 
I'm having similar problems. When I open the research tab and click on a node, the tab's UI goes mostly blank and the debug log starts getting spammed. This happens when the only modules active are Harmony, Core, Combat Extended (version 1.4.5.5 from Steam), and Global Guns.

Another issue I think is caused by this mod is that when I enclose a machining table in a room, the room becomes bugged. All of the buildings in that room lose most of their UI buttons.

Player.log file (hopefully the link works):
https://drive.google.com/file/d/1YqGQ0esvDwC4nsIGdIMprhiSm4cL4b3a/view?usp=sharing
Xoni_I 2023 年 10 月 27 日 上午 9:55 
when I click on the standard explorer desktop and on the other desktops from the mods below where the buttons should be destroyed, and the others are just empty. Also, when I click on the research button itself, there is just a gray background, empty, i.e. nothing can be explored. By turning off the 50 to 50 mods, I was able to figure out that the problem was in your mod, I removed it and everything returned to normal
Pvt.Hans  [作者] 2023 年 10 月 26 日 下午 6:38 
How broke?