全面战争:战锤3

全面战争:战锤3

OvN Lost Factions: Fimir SFO Sub Mod V1.6 (Updated 6.2)
87 条留言
Xdestroyer3467 9 月 27 日 下午 7:56 
it does indeed work i think. not much testing but the Boglar Shaman does have the red line of skills.
Dmformom 9 月 27 日 下午 6:55 
does it work?
EnumaEllis 6 月 13 日 上午 8:32 
On an unrelated note, is it possible for you to compatch Master Confounder's Uber Brothers or his other Bretonnian artillery mods? They are super cool.
EnumaEllis 6 月 13 日 上午 8:26 
praise the update!
Gorieus 4 月 12 日 上午 2:59 
yeeeees :lolskull:
daBloodyBlade77 4 月 11 日 下午 2:41 
on the topic of adding new units from other rosters i feel pretty strongly against that. As much as they might technically fit in, it kinda diminishes the unique vibe of the roster. Especially with allies as you could get more varied units that way. I think splitting that off into a separate mod would be ideal imo. It's the only change this mod makes that I don't like.

Other than that great work!
daBloodyBlade77 4 月 11 日 下午 2:39 
i'm not sure if the rampage was fixed right on death quest. i had a battle where they rampaged right at start of battle.
Paranoidhawklet  [作者] 4 月 11 日 上午 11:22 
Huge update just dropped, please read the changelog for details
Renegade Rabbit 4 月 9 日 下午 4:15 
It is true that it's on the small end, but the uniqueness of the roster is extremely appealing. Adding units from the base game/other factions may diminish that somewhat. At the same time, a larger roster doesn't technically hurt anything, and unwanted units can simply be ignored.

My opinion would be to make a separate mod for it, but that may just be overly purist of me. I'll be using the SFO submod either way.
Renegade Rabbit 4 月 9 日 上午 9:51 
I've constructed the Tier 5 Dirach Chambers, which claims to give +6 capacity for Fenbeasts, but when I go to recruit some it says that I am already capped out at 2/2.
Taoist Ascendant 4 月 9 日 上午 6:46 
I get the intended effect, but 90% of the time they end up just randomly standing around the deployment position. Only useful with a fog shrine of Balor where you can bait the enemy to come to you instead of attacking the enemy.
Paranoidhawklet  [作者] 4 月 9 日 上午 5:54 
@Taoist Ascendant
Technically yes, but I am also not a fan of this.
Taoist Ascendant 4 月 9 日 上午 3:13 
Are the Death Quest units meant to always be rampaging?
Renegade Rabbit 4 月 8 日 下午 3:24 
:steamthumbsup:
Paranoidhawklet  [作者] 4 月 8 日 下午 12:44 
Garrisons fixed
@renegade rabbit
Never gave Fenbeasts Horrible regen, they did gain Strider, Perfect Vigor, and Bolster Armor this update
Taoist Ascendant 4 月 8 日 上午 5:39 
Is it just me or are garrisons missing?
Renegade Rabbit 4 月 7 日 下午 10:52 
I notice that the Fenbeasts now have regular Regeneration, as opposed to Horrible Regeneration, which resurrected dead entities. Was this an unannounced change here, or is it from the base mod?
Paranoidhawklet  [作者] 4 月 7 日 下午 1:36 
@lord-general Severus.
Working on it at the moment.
Lord-General Severus 4 月 7 日 上午 9:08 
Mighty Paranoidhawklet, I beseech you. As of the latest sfo update, this mod gives a ctd. thank you for your work.
Paranoidhawklet  [作者] 3 月 22 日 上午 11:11 
This mod is playable, I'm currently working on some fixes and changes for it. expect those after my Albion update and 6.1 drops.
Mann 3 月 9 日 上午 11:45 
Is this submod playable? The description is apparently old and it says that everything is made on the knees in a hurry, now it is working?
Renegade Rabbit 2 月 26 日 下午 5:04 
Amazing mod, I love the aesthetic and lore for Kroll! I wonder if you've considered making it so that Raid stance provides slaves, like with the Chaos Dwarfs?
lds8 2 月 17 日 下午 12:32 
Posting just to thank author for the quick update and the long-standing awesome work curating this SFO submod. THANK YOU!!
Lord-General Severus 2 月 13 日 上午 7:01 
Thanks for the update!
Raphaël Ambrosius Costeau 2 月 11 日 下午 12:33 
Thanks for the update!
Finneg4n 2 月 10 日 上午 9:54 
Where have all the dirach gone
And where are all the fimm?
Where's the mighty Kroll
To fight the puny skinks?
Isn't there a Meargh Scattach, the Wich Queen of Fimir...?
Late at night, I toss and I turn
And I dream of what I need...
I need the Fimir
I'm holding out for the Fimir 'til the end of the night
They gotta be strong, and they gotta be tough
And they gotta be fresh from the fight
I need the Fimir
I'm holding out for a Fimir 'til the morning light
They gotta be sure, and they gotta be soon
And they gotta be larger than life
Larger than life
Finneg4n 2 月 3 日 下午 5:31 
Thank you!
I think it's the last mod I need to start a new campaign :)
Gorieus 1 月 30 日 上午 6:25 
thx!
Paranoidhawklet  [作者] 1 月 29 日 上午 8:39 
I am still alive. Gimmie a few days to update
Lord-General Severus 1 月 27 日 上午 6:56 
any chance for an update good sir?
Cat-Nine 2024 年 9 月 29 日 上午 7:41 
plz upd
Evan 2024 年 9 月 24 日 上午 8:44 
upd?
💀Kralazar Mallus💀 2024 年 9 月 11 日 上午 6:58 
upd?
LimeUser 2024 年 8 月 29 日 上午 7:21 
Could you please make the fimir balefiends have the SFO skills and similar stats?
Paranoidhawklet  [作者] 2024 年 7 月 29 日 下午 3:15 
@Zod's Snapped Neck
Fixed, Thank you!
Zod's Snapped Neck 2024 年 7 月 26 日 上午 8:56 
@ParanoidHawklet just a heads up, in effects_tables, the entry ovn_fim_enable_army_ability_cursed_mist_HIDDEN has a non-zero priority in your submod; in the main mod, this effect has its priority set to zero (this is actually noted in the changelog as a bugfix). Your submod reverts that change and is thus causing a text-less effect to show up in the faction effects on the frontend.
Paranoidhawklet  [作者] 2024 年 7 月 11 日 下午 5:09 
How in the world is Skattach getting 25k hp?
She has 9500 with her throne, and a 10% bonus from her skill tree giving her 10,450 total
MetelStairs 2024 年 7 月 11 日 下午 12:34 
(Skattach was around level 14 btw)
MetelStairs 2024 年 7 月 11 日 下午 12:33 
Should Skattach be have 25K HP?
It seems all the units of that faction are always rank 9 and have completely destroyed all of the empire in my Nuln play through, I think Skattach's faction may be over-tuned slightly
Paranoidhawklet  [作者] 2024 年 7 月 11 日 上午 9:48 
@da smol bean Samurai
Possible yes, but my question is more so what would that add to the army?
It seems like it would just be a strictly better Dirach
da smol bean samurai : ) 2024 年 7 月 10 日 下午 9:32 
Would it be possible to give the Fimir access to the Meargh lord that Norsca gets?
nab 2024 年 6 月 24 日 上午 8:45 
On a second thought: its not just FIanna Fimm, its most units that have low model count, they are all very weak.
nab 2024 年 6 月 24 日 上午 3:25 
Thx for the mod, FIanna Fimm unit is extremely underpowered for a 16 model unit.
Hell Brothers 2024 年 6 月 22 日 上午 6:00 
plz don't follow torgue user, fimir is well tuned actually
Seelka 2024 年 6 月 18 日 下午 8:42 
Does anyone crafh If you play as Eltharion and if you capture Krell and tried to interrogate him, the game will crash
stormleo77 2024 年 4 月 25 日 上午 7:24 
Make your own mod then @TorgueUser
LimeUser 2024 年 4 月 24 日 下午 3:14 
Oh there's bugs and balance discussions....
LimeUser 2024 年 4 月 24 日 下午 3:14 
And cursed mist is only affecting 1 unit
LimeUser 2024 年 4 月 24 日 下午 3:13 
Also all units with rampage will need an update to have "feral rage" instead, else they literally walk in circles and scream at trees
LimeUser 2024 年 4 月 24 日 下午 2:49 
And should probably add the daemon units from gifts of chaos to the skill tree and some tech so they don't feel irrelevant late game