Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Unlimited Corpses
54 条留言
Crateruss 10 月 27 日 下午 2:24 
In the conquest, half of bodies dissapear mid match. Prob needs updating.
IronGEAR 8 月 21 日 上午 11:04 
played the beta. It's allright, bodies despawn after each matches. Good as ever :)
NukerMunky 8 月 20 日 上午 10:13 
SirJohan - Do you have any reason to believe with the new Talvisota update coming soon (in pub beta now) that the new persistent maps feature will jam up this mod at all?

Or is that nothing to worry about?
IronGEAR 8 月 16 日 上午 11:52 
It's a wonderfull mod! Really a must have. Yet to have issues with bodies, and being able to count your lost, seeing fields of dead enemy soldies and getting to loot at will, it changes alot.
Sir Johan  [作者] 8 月 16 日 上午 8:45 
A patch will only cause the mod to stop working if they drastically change the content of the game files, which they have not done for years.
Sir Johan  [作者] 6 月 19 日 上午 10:19 
It still works perfectly. If you have crashes or bugs, that's related to other mods.
Red_Snow 6 月 16 日 上午 5:12 
Ignore the haters
This mod was and still is absolutely excellent. A must-have.
joon.- 5 月 14 日 上午 2:16 
i think they have started to despawn again
SKIBIDI_RIZZLER123 4 月 14 日 下午 5:13 
"Affects broken down vehicles." so vechicles stays too?
Argon 2 月 11 日 上午 8:18 
Jap Soviet have blue textures Mod is broken!
阳仔 1 月 30 日 上午 12:15 
upload please!!~~~
vrink 1 月 27 日 下午 12:30 
Hey man, I think we the recent update and new models for soviet soldiers, this causes them to turn blue and broken.
arkejan 1 月 1 日 上午 2:01 
I have strange problem. I`am using this mod, MACE and Enhanced Conquest V2. After few battles my game do 2 things: Crash on some MACE file after start, or, if launched, this mod is inactive. When i try activate it, just crash, so i cannot use it and damn, i love this. Any ideas?
spungefat 2024 年 12 月 28 日 下午 7:55 
Nice
Shovelmaster88 2024 年 12 月 9 日 下午 1:28 
Awsome man!! gave you an award for this!
Sir Johan  [作者] 2024 年 12 月 9 日 下午 12:24 
Sorry, my bad. Updated again.
Shovelmaster88 2024 年 12 月 9 日 上午 3:31 
Now the weapons are disappearing!!!
Sir Johan  [作者] 2024 年 12 月 8 日 上午 7:21 
Updated.
Xx_SpearChuckingClayface_xX 2024 年 11 月 19 日 上午 1:29 
Bodies are starting to despawn.
barcotics 2024 年 10 月 27 日 上午 11:43 
achievement compatible?
Sir Johan  [作者] 2024 年 10 月 16 日 下午 5:55 
Still works.
Cardboard 2024 年 10 月 6 日 上午 1:43 
Pretty neat mod shame it isnt a default option
Ioulaum 2024 年 7 月 31 日 下午 6:08 
still working, the file hasn't changed
NPC 2024 年 7 月 10 日 下午 1:18 
Is there a mulitplayer add-on?
yai200439 2024 年 5 月 23 日 上午 6:53 
does this work after the last update?
Shovelmaster88 2024 年 4 月 9 日 上午 9:43 
Still working :)
Zynso 2024 年 2 月 10 日 下午 11:33 
It still works
Vast 2024 年 2 月 6 日 下午 4:10 
please update, thanks!
Sir Johan  [作者] 2023 年 12 月 16 日 上午 9:36 
Added guide for loading old savegames.
Sir Johan  [作者] 2023 年 12 月 8 日 下午 1:36 
Updated for Liberation DLC.
Zynso 2023 年 12 月 8 日 下午 12:35 
update bro
Brother Avoel 2023 年 11 月 29 日 上午 8:09 
It's coming out any minute now, im excited
Sir Johan  [作者] 2023 年 11 月 28 日 下午 7:10 
After Liberation DLC.
McScot 2023 年 11 月 21 日 上午 10:24 
Update to v0.32 planned?
Sir Johan  [作者] 2023 年 11 月 2 日 下午 12:19 
Updated. It now only saves corpses and small arms. Should help with FPS problems.
Asuka 2023 年 9 月 29 日 上午 4:50 
greatly reduced the FPS of my game
Delta_ 2023 年 9 月 28 日 上午 2:58 
update please
Deady679 2023 年 9 月 10 日 下午 8:17 
In need for an update. Thank you for your work
Lemur 2023 年 8 月 31 日 上午 8:50 
There is need for an update.
I run this mod alone and its seems like you cant play conquest

it says:
EXCEPTION_ACCESS_VIOLATION read at 0x0000000208
and this is diffrent every time in "read at" and random number
Sir Johan  [作者] 2023 年 7 月 25 日 下午 1:35 
I've updated the mod so that weapons should stay.
Trooper 2023 年 7 月 16 日 下午 6:34 
Weapons disappear now i don't know what the dev of the mod did after the update but weapons disappear.
SJB999 2023 年 7 月 6 日 上午 8:45 
Hello,why did the weapon go past one and then disappear
Red Panda 2023 年 7 月 5 日 下午 8:09 
Does it works with other mods ?
Sir Johan  [作者] 2023 年 7 月 4 日 下午 12:34 
I have updated the mod so that shells do not stay beyond 100 to prevent performance issues.

Blood decals do not stay because I am unaware of how to change that.
Red Panda 2023 年 7 月 4 日 下午 12:00 
Blood stays too ?
{BSS} Checkov N. Wolf 2023 年 7 月 3 日 下午 4:47 
make sure the 20mm shells ejected by the anti air guns dont stay. They stayed in the other mod and it would slow shit way down! please thank you!
Sir Johan  [作者] 2023 年 6 月 29 日 下午 5:51 
It's the same as the Everything Stays mod essentially. I couldn't find that mod when I was searching, so I made my own.
Sir Johan  [作者] 2023 年 6 月 29 日 下午 5:49 
Yeah, I have clarified in the description. Everything stays.
OR4NG3_JU1C3 2023 年 6 月 28 日 下午 4:01 
@CrOnA pardon me, misunderstood their questions but this is what this mod does. it sets: soldiers, broken vehicles/cannons, tank turrets/cannon pieces, small arms, helmets inventory stuff, and shell craters to de-spawning values that cause game engine crashing limits

{entitymanager
{group "dead" actor dead
(mod "mp" {limit 10000})
(mod not "mp" {limit 10000})
{remove dissolve}
{entity "human"}
}

{group "broken" gameentity
(mod "mp" {limit 10000})
(mod not "mp" {limit 10000})
{remove dissolve}
{DeadVehicles}
}

{group "piece" gameentity
(mod "mp" {limit 50})
(mod not "mp" {limit 80})
{remove dissolve}
{entity "piece_big_steel"} ;// cannon parts
{entity "piece_large_steel"} ;// tank turret, ship parts
{entity "piece_big_airborne_wing"} ;// airborne parts
{entity "building_part_concrete"} ;// cannon parts
{entity "building_part_wood"} ;// tank turret, ship parts
}
etc...
CrOnA 2023 年 6 月 28 日 下午 2:05 
@OR4NG3_JU1C3 hes just asking a question id like to know as well and having vehicles and effects despawning is also just changing value so what are you talking about ?