XCOM 2
[WOTC] More Supplies
14 条留言
✞Christmas™✞ 8 月 29 日 上午 6:35 
In your actualy windows files, find this content tab: (C:\Steam\steamapps\workshop\content\268500) inside of there you wanna open either this ini (XcomGameBoard.ini ) or (XcomGameData.ini) and just edit the number columns to your desired units
Guacamacole 8 月 28 日 下午 9:03 
I'm confused on what I'm supposed to edit in the ini files ?
Daddy Takeda 7 月 1 日 下午 5:46 
Although you say your knowledge is limited, you must have had your reasons to create the config you created. It would have been nice if you would have commented each template and explain their purpose. One example is [[XComGame.XComGameState_WorldRegion]] : what does it do? It does sound like a good and useful mod, I just wish it was made easier to understand, is all. ^^
✞Christmas™✞ 2 月 20 日 下午 3:53 
Hi, im confused on getting the numbers for starting values for supplies for a campaign?
LostDragon7 🐲🐉 2 月 15 日 下午 8:03 
Just added this to my game, works great for me! Made a couple edits in the config and loaded it up. I might have to play with the numbers to dial it in for my modlist, but I have not seen any issues. Thanks for this!
shoolgate 2024 年 5 月 15 日 下午 2:16 
this mod is not work?
Halani 2024 年 2 月 2 日 上午 1:59 
Is this mod compitable with LWOTC ? Has anybody had any issues ?
Viruana  [作者] 2023 年 12 月 12 日 下午 6:02 
@Soul - Hey, sorry about the late response. If I get a chance to I'll update it in the future.

From my experience with the mod, however, the Council scalar is just a direct multiplication of the values that council missions normally give you as a reward (I believe just the monetary values, or alloys/elerium if present, so don't expect higher ranked soldiers as a reward). So 1.0 is default, and this mod uses 2.0 (double) as its default.

OutpostSupplyScalar I'm a little unsure of, but if I had to wager a best guess it's the bonus supplies you get from building a radio tower / making contact in a new zone. I'm running entirely off of memory here without looking at the mod and not doing any testing, so I may be wrong, but the first paragraph I'm sure of.
Soul 2023 年 12 月 10 日 下午 6:53 
Kinda wish I knew what each values mean,the name itself don't help much on some of these
Like,what "CouncilMissionSupplyScalar=2.0" or OutpostSupplyScalar[0]=4.0f even mean you know.
Some comments next to most values would be nice
Viruana  [作者] 2023 年 8 月 14 日 下午 7:31 
Ostarū Empire - Yeah, whatever you put in the XcomGameBoard.ini and XboxGameData.ini will adjust the base game values accordingly.
Ostarū Empire 2023 年 8 月 14 日 上午 2:39 
Is there a certain limit you're allowed to give yourself?

Like say I want a 30000 supply grab, will that not make it work?
Viruana  [作者] 2023 年 8 月 13 日 上午 11:36 
@Ostarū Empire - It should work with saved games, but only for new regions you make contact with and regions you've already had contact with but haven't built a radio relay at yet (it'll update when you do build a relay).
Ostarū Empire 2023 年 8 月 12 日 上午 10:01 
Does this work with saved games or do you have to start a new one?
fredrowe234 2023 年 6 月 16 日 下午 12:18 
Nice. Thanks homie