Cities: Skylines

Cities: Skylines

City Quay - #01
21 条留言
ℕ𝕀𝕋 7 小时以前 
@gaelvxuo yeah, the same way you replace trees on roads. Just choose a tree/plant and hover over the road/quay. Idk if it's the base game's feature, or some dlc is required.
gaelvxuo 8 小时以前 
Is there any way to change the tree type?
ℕ𝕀𝕋 2024 年 4 月 13 日 下午 3:09 
@Mateo_Matthew hey, just saw your question, I can tell ya it's Eastern Cottonwood in screenshots
Mateo_Matthew 2023 年 8 月 25 日 下午 4:56 
What tree is used? Or are you meant to place trees
Paralyzer420 2023 年 8 月 9 日 上午 4:56 
it used to work before and i think i have everything i need. Also hard to get a picture because its just changing the textures between concrete asphalt and your texture.
clus  [作者] 2023 年 8 月 8 日 下午 11:55 
Probably because you didnt sub to the AN mod... can you provide a pic pls.
Paralyzer420 2023 年 8 月 8 日 上午 6:52 
textures are flashing and glitching
clus  [作者] 2023 年 7 月 5 日 上午 12:31 
Hi. No there isnt... I've only included fences facing the water side.
legalHomeInvasion 2023 年 6 月 30 日 下午 10:55 
Hi! Is there any way to switch the fence side of quay to my desired direction?
clus  [作者] 2023 年 6 月 23 日 上午 2:51 
@Ibii__ No ;)
@娱乐 yep, there is a height limit. ;) Plus, this quay might show weird terrain clipping in certain cases ... but sadly, thats smthng you have to live with... I cant change the game. :/
@Rheinor Thanks for helping out. :)
@redaha71 thanks. ..and yes, there is. Hold "shift" while selecting a segement and AN will apply all changes made on that segement to all the connected ones. Which ones are selected is highlighted in a witish color box.
redaha71 2023 年 6 月 21 日 下午 10:07 
This is awesome, thx. I figured out how to customize this via Adaptave Networks. But I cant figure out how to "copy and paste" a segments settings to other segments. Is there a way to do this?
Rheinor 2023 年 6 月 20 日 下午 11:58 
Hello Jurretenberge1
You have to subriscribe to the mod "Adaptive network". In game click on the mod button first and then on the road/quay/ecc.
Hope it helps
jurretenberge1 2023 年 6 月 17 日 上午 11:37 
Can someone explain how to customize the quays? I don't see a 'customization flag'...
Thanks in advance!
娱乐 2023 年 6 月 16 日 上午 5:17 
Hello, the author, this asset used in the case of too high terrain height will lead to the asset revealment height is not enough, resulting in mold penetration
lbii_ 2023 年 6 月 14 日 下午 5:03 
May these create an explosion of paths that could meltdown a city?
clus  [作者] 2023 年 6 月 13 日 上午 2:05 
@all Many thanks for your kind words ! This is very much appreciated !! :)

@StarrWulfe I wasn't sure if the cut could be useful for somebody but it seems it is ;) that's something I always need in the game, because I like to take fps rides in the Metro or cars through my city and any "wall" cutting through those roads/tracks is absolutely annoying ... this "option" could help in those cases ...
Regarding CS2 ... we'll see. It'll depend heavily on available time and motivation ;)
Lysia 2023 年 6 月 12 日 下午 2:37 
Your works always capture me with their qualities of usefulness, usability, efficiency of resources, and indispensability! :NekoFun:
arathor03 2023 年 6 月 12 日 下午 1:29 
These need to make it to CS2 for sure, along with everything from Clus
StarrWulfe 2023 年 6 月 11 日 下午 3:19 
The tunnel cut.... BRILLIANT.

Please tell me you'll still be making stuff for CS2...
Londsw 2023 年 6 月 11 日 下午 2:14 
It looks amazing!
LDtailor 2023 年 6 月 11 日 下午 1:08 
Your assets are just incredible. Thank you once more Clus. Absolutely Brilliant.