X4: Foundations

X4: Foundations

More Resources and No Small Asteroids
60 条留言
aladinaleks  [作者] 9 月 19 日 上午 7:45 
Версия 0.77

Теперь в моде ресурсы не изменяются, слишком много ошибок превышения лимита ресурсов и отрицательных ресурсов. пришлось сделать проще, уменьшить время восстановления ресурсов после выработки через 10 секунд, что делает ресурсы практически безграничными.

Друге исправления.

============================================

Version 0.77

Now resources do not change in the mod, there were too many errors exceeding the resource limit and negative resources. We had to make it simpler, reduce the resource recovery time after depletion to 10 seconds, which makes resources virtually unlimited.

Other fixes.
aladinaleks  [作者] 9 月 12 日 上午 6:35 
Если встретите отрицательное количество ресурсов сообщите.

If you encounter a negative amount of resources, please let us know.
aladinaleks  [作者] 9 月 12 日 上午 6:33 
Updates for 8.0

Уменmшено время восстановления ресурсов в 10 раз
Увеличено содержание ресурсов в 10 раз

Все ресурсы низкие и средние замены на высокий средний и очень высокий. Высокие ресурсы остались без изменений, только изменены содержание и время восстановления.

=============================================

Reduced resource recovery time by 10 times
Increased resource content by 10 times


All low and medium resources are replaced by high medium and very high. High resources remain unchanged, only the content and recovery time are changed.
Vectorial1024 6 月 15 日 上午 8:05 
Hi there, it is recommended to decrease the resource amount in sectors, because if that is not done, the following errors may occur:

(example)

[General] 0.00 ======================================
[] 0.00 Ware Ore in sector Turquoise Sea X (cluster_50_sector002_macro) has total amount 25379914063, which will cause integer overflows - too large by 1181.844360%!
[General] 0.00 ======================================
aladinaleks  [作者] 4 月 12 日 上午 8:39 
@Th-233 Sorry, but no.
Virkful 4 月 10 日 上午 11:32 
@Th-233 it would be faster to edit the xml yourself.
could just remove the /resources/resource[@ware='ore']/@yield">(whatever-was-set-here)</replace> lines
Th-233 4 月 10 日 上午 11:30 
is there a version of this with no added resources just the small asteroids removed? sorry if there is and i couldnt find it.
aladinaleks  [作者] 4 月 8 日 上午 3:23 
Мод к миссиям не имеет отношения, он увеличивает ресурсы в секторах. Но вы можете мод отключить и проверить будут ли какие либо изменения. Но дучше этот момент проверить на новой игре без мода. Хотя если бы так и было. то давно об этом сообщили.
Archibald 4 月 6 日 下午 1:16 
Привет, беру миссии шахтерские с этим модом. И как-то слишком высокие требования к ресурсам в этих миссиях. Может быть это из-за мода?
aladinaleks  [作者] 3 月 10 日 上午 3:55 
v.0.73
- change of asteroid density parameters, too high values. Reduced to 2-3, check, if there are any negative changes, report.


v.0.73
- изменение параметров плотности астероидов, слишком большие значения были . Снизил до 2-3 , проверяйте, если будут какие та негативные изменения, сообщайте.
Kriegsbestie 3 月 8 日 上午 3:08 
great mod and better performance, thanks mate =)
LovaNya 3 月 5 日 上午 3:46 
@aladinaleks omg you rocks, installed it rn. Thank you!!
aladinaleks  [作者] 3 月 4 日 下午 10:16 
LovaNya 3 月 3 日 下午 3:42 
@aladinaleks yeah sure! no worries, and thank you man
aladinaleks  [作者] 3 月 3 日 上午 8:50 
I'll try, but I can't promise that I'll do it soon. I have electricity on ration cards, so it won't be quick.
LovaNya 3 月 2 日 下午 6:08 
@aladinaleks If you could it will be great. Its the Heretic Ends region. Can you maybe add all resource such as hydrogen and silicon into that region? No rush man, and thank you!
aladinaleks  [作者] 2 月 27 日 上午 5:37 
@LovaNya

If you can't to add asteroid fields, let me know what sectors and resources you need. There will be time, I will try to do it.
LovaNya 2 月 27 日 上午 3:48 
I see, thanks for the help! @aladinaleks
aladinaleks  [作者] 2 月 26 日 下午 12:16 
@LovaNya

This mod is not intended for this.
But you can make a patch for it, for example, in which you can add an asteroid field to the desired sector.
How to do this via the add tag. You can unpack the mod and see.
LovaNya 2 月 26 日 上午 10:32 
hello, thank you for this great mod! But i have a question, is it possible to add resource over a region? say if i want to add silicon over Heretics Ends, do you know how i can do that using your mod?
contactnovuspc 2 月 4 日 下午 12:15 
Thanks!
aladinaleks  [作者] 2 月 4 日 上午 12:43 
@contactnovuspc

Compatible. The mod you specified modifies other resources.
contactnovuspc 2 月 3 日 上午 9:04 
Does this work with SirNuke's https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2112805973&searchtext=asteroid?

One of the features in his mod is the increased display distant for XXL asteroids. Would love to have this mod and that mod running together :)
aladinaleks  [作者] 2024 年 11 月 3 日 上午 7:59 
No.
buffalo 2024 年 11 月 3 日 上午 2:47 
it work for the swi mod too ?
Kurfürst 2024 年 8 月 1 日 下午 1:09 
thank you:)
aladinaleks  [作者] 2024 年 8 月 1 日 上午 9:57 
Yes.But if the game has already started, it may take some time to update the data in the galaxy.
Kurfürst 2024 年 8 月 1 日 上午 6:31 
sorry, i mean of course this mod, is it savegame compatible?
aladinaleks  [作者] 2024 年 8 月 1 日 上午 4:28 
This is a mod, not a save.
Kurfürst 2024 年 7 月 30 日 下午 12:19 
Quick question, is this game savegame compatible?
nichtgeländegängig 2024 年 6 月 22 日 上午 11:19 
thx...
aladinaleks  [作者] 2024 年 6 月 22 日 上午 6:48 
upd for x4 v7x
knightphantom420 2024 年 5 月 21 日 下午 12:02 
THANK YOU! :)
aladinaleks  [作者] 2024 年 4 月 25 日 上午 12:42 
@VizardAlpha

Leave the file regionyields.xml, rename the other file and check it in the game. The standard amount of resources will be written in sectors, but in fact it should be more.
VizardAlpha 2024 年 4 月 20 日 下午 4:04 
Hi, it's possible to leave asteroids as the default, but to generally only increase the amount of resources available in asteroids. It doesn't matter how big they are.
aladinaleks  [作者] 2024 年 1 月 11 日 下午 2:16 
to much.
-Warchild- 2024 年 1 月 10 日 下午 4:43 
how much is the resource content increased by?

I like the idea of getting rid of the tiny asteroids, but I don't want to juice up the remaining ones so much that it becomes trivial.
aladinaleks  [作者] 2024 年 1 月 10 日 上午 3:55 
Increases resource content.
Kalisa 2024 年 1 月 6 日 下午 4:39 
does this actually increase the resource content in every sector or just increase the density of the fields well leaving the baseline total amount the same?
aladinaleks  [作者] 2023 年 10 月 13 日 上午 3:28 
v.0.51

Increased methane. Changes may not take effect immediately, but after the respawn of resources.

Увеличен метан. Изменения могут вступить в силу не сразу, а после респауна ресурсов.
knightphantom420 2023 年 10 月 12 日 下午 2:21 
any chance u have increased the methane resource ? if not can u also increase the about of nividium ? througt the universe? cus id like to use the mod nivdium plates...
flatbush71 2023 年 9 月 15 日 上午 11:56 
I 'm testing that now to see how fast it will happen.
aladinaleks  [作者] 2023 年 9 月 15 日 上午 9:54 
If you disable respawn, then there will be no games, the economy will stop, there will be nowhere and nothing to mine.
flatbush71 2023 年 9 月 15 日 上午 8:45 
Is there a way to turn off respawn completely & make miners move far out to find resources like real world ?
Or use your mod & tell how to set it to zero for my copy ?
Entarlas 2023 年 9 月 12 日 上午 11:29 
Love this mod! Thank you. :D
aladinaleks  [作者] 2023 年 9 月 12 日 上午 5:49 
Can try to remove asteroid collision damage, but no more.
And not in this mode.
Timoruz 2023 年 9 月 12 日 上午 5:28 
Would it be possible to just remove ship on asteroid collisions completely? Maybe only while Travel Drive in engaged?
aladinaleks  [作者] 2023 年 9 月 12 日 上午 4:02 
v.0.50

Параметры содержания ресурсов увеличены в два раза и времемя респауна уменьшена в 2 раза.
Resource maintenance parameters have been doubled and respawn time has been reduced by 2 times

Много ресурсов
Many resources.

Если вы уже играете, то возможно понадобится время до респауна новых данных ресурсов.
If you are already playing, it may take some time before these new resources respawn.
aladinaleks  [作者] 2023 年 9 月 12 日 上午 1:31 
@Dragon Crisis Core

I looked at the file, in Saturn1, Saturn 2 and Titan, there are no default asteroids at all. Those that exist are spawns of the total number of asteroids, and I don’t know where they come from. But exactly, so to speak, sector resources are not registered in the file at all.