全面战争:战锤3

全面战争:战锤3

More Giant Attack Animation
18 条留言
OHM 6 月 25 日 下午 3:54 
Hi, love this. I'm trying to cut down my mod list bloat, I have 400+ mods. May I have your permission to add this to a compilation I'm making, please?

All credits to you of course.
Khazukan Kazakit-ha! 4 月 17 日 下午 7:16 
and does this mod remove any sync kill animations?
Khazukan Kazakit-ha! 4 月 17 日 下午 7:16 
hi did you fix the greenskins breath attack yet?
Arideer 4 月 7 日 下午 9:41 
What happend to the SOC animation mod?
Molcarat  [作者] 2024 年 12 月 25 日 上午 1:16 
Issues with animations existing in the base game since patch 6.0 not being able to be overwritten have been addressed. Please let me know if there are any issues.

That was also the reason why the breath attack was not fixed.
Bodongs 2024 年 12 月 17 日 上午 11:16 
Wanted to note a greenskin giant's breath attack is invisible using this. Love the mod, thanks!
JakeSlayer 2024 年 12 月 8 日 上午 11:56 
@Molcarat
Thanks for getting back to me, that was my wonderings answered! Your mods has still become a favorite of mine (I love giants/giant units, Sons of Behemat are my fav AoS team) and even if it nerfs them a bit the increase in variety is SO worth it!
Molcarat  [作者] 2024 年 12 月 8 日 上午 1:34 
@浮夸s
I'm glad you like it, you're welcome!

@JakeSlayer
Although not tested in detail, the simpler animations are usually more efficient, so performance will be lower than just swinging the cudgel.
浮夸s 2024 年 12 月 6 日 上午 11:26 
Thanks to your efforts, the game has become more enjoyable,thank you!:steamthumbsup:
JakeSlayer 2024 年 10 月 22 日 上午 9:59 
Do you know does this mod improve the giants or do the animations make them attack slower?
I kinda did a test of an all giant Ogre kingdoms army V.S a fairly balanced Empire army and with out the mod I only lost one giant but with the mod I lost 3, not a huge difference that could be chalked up to my own failings but I was curious if you'd tested to see if readding the animations effectly nerfed giants?
Molcarat  [作者] 2024 年 7 月 20 日 上午 6:43 
@Dillinius Sandar
Vfx Filter Id in battle_entities_tables is being changed. It is often used to give different VFX to the same animation, and when CA added the ror giants in CoC, they forgot to set a new number.
Dillinius Sandar 2024 年 7 月 15 日 下午 5:43 
can you explain how you fixed the breath being invisible? I noticed it in my game but after looking at your mod file, I can't tell what it was you did to fix that specifically.
Sammbert 2024 年 4 月 2 日 下午 12:22 
Will this conflict with the matched combat mod?
Shatilov 2023 年 9 月 7 日 上午 11:41 
checking the mod with RPFM i think there is something wrong, in the following line

@molcarat_more_giant_animation.animpack
SqkaStxppvh 2023 年 6 月 11 日 上午 11:07 
gIANT STOMP and MORNING BREATH
Orendiz 2023 年 6 月 11 日 上午 10:43 
Me when i hit my toe
Arker 2023 年 6 月 10 日 上午 9:07 
ty my sir
Kaneda 2023 年 6 月 10 日 上午 6:36 
thank you