安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Edit: Just realized this seems to apply to wings as well.
The good news is, this seems to be fixed in 1.5, thanks to the new rendering system. The bad news is, I'm not sure what's broken it in 1.4, and I haven't figured it out myself without breaking the eyes in new, fun ways. Since 1.5 seems to fix it, I might just leave 1.4 as is for now.
Sorry to disappoint, if you're staying on 1.4 for a bit, I would recommend EyeGenes2 in the meantime. Many more eyecolor options, and they do render beneath helmets.
https://imgur.com/a/LDbCzlS
@Phrozehn @Oinko Sploinko late, but added now
The frills make for a reptilian feel, and work for something more aquatic feeling as well. It's something I haven't seen any other mods do :) Perhaps a thickish version and one that's basically the same as your Heart/spade/club/diamond tails, only with frills like the picture instead of the card suits.
Good tail options are sorely missing form the workshop. COuld be a great niche to fill :) Thanks for considering my suggestion!
What about a coily-tail?
Would you consider making a tail with a reptilian drilled tail? Even if it was identical to the card suit tails except for the drill (with the frill being the colour of the hair as well!). No other mod has reptilian tails like that!
As for the suggestions, I'll look into adjusting the curved & wicked horns sometime soon; I thought the wicked horns especially needed a little touch up, too. Hair-toned tails should be possible as well, I'll drop them sometime in the next few days!
On a similar note, and just some minor feedback: The forward curved horns, I feel, could do with being lowered slightly. With many hairs they feel like they are just too high up. Just my personal opinion.
For the wicked horns: I feel they block too much of the face. They're actually one of my favourites when i see them on the menu, but on actual pawns you lose too much of the face. Is it possible to part them slightly more so we can see more facial features?
If that doesn't work, no biggie! Just lmk and I will upload an unlisted version without them
Basically simple coiled dark horns like this, with white stud piercings. Also, I'll think about taking you up on that offer because I've always been too intimidated to try and set genes up myself.
Also, if you were wanting to make your own mod, it's very easy to mod in simple horns like these, I don't actually have any coding experience. If you were looking to do your own project I could try and help; if not, I'm still open to taking suggestions.