安装 Steam						
					
				
				
									登录
											 | 
						语言
						
																																															繁體中文(繁体中文)
																													日本語(日语)
																													한국어(韩语)
																													ไทย(泰语)
																													български(保加利亚语)
																													Čeština(捷克语)
																													Dansk(丹麦语)
																													Deutsch(德语)
																													English(英语)
																													Español-España(西班牙语 - 西班牙)
																													Español - Latinoamérica(西班牙语 - 拉丁美洲)
																													Ελληνικά(希腊语)
																													Français(法语)
																													Italiano(意大利语)
																													Bahasa Indonesia(印度尼西亚语)
																													Magyar(匈牙利语)
																													Nederlands(荷兰语)
																													Norsk(挪威语)
																													Polski(波兰语)
																													Português(葡萄牙语 - 葡萄牙)
																													Português-Brasil(葡萄牙语 - 巴西)
																													Română(罗马尼亚语)
																													Русский(俄语)
																													Suomi(芬兰语)
																													Svenska(瑞典语)
																													Türkçe(土耳其语)
																													Tiếng Việt(越南语)
																													Українська(乌克兰语)
																									报告翻译问题
							
						
 
											 
													







I'm going to fix or remake this mod if it's the last thing I do.
I'll try to get it updated soon- might be a while, classes are taking up a lot of my time right now
NullReferenceException: Object reference not set to an instance of an object
at SlugTemplate.Plugin.togglePower (Player self) [0x00154] in <8ea74b7c9fbc4a0196eaaa423a53cfe8>:0
at SlugTemplate.Plugin.charged_Form (On.Player+orig_Update orig, Player self, System.Boolean eu) [0x000d1] in <8ea74b7c9fbc4a0196eaaa423a53cfe8>:0
at DMD<>?1877827200.Hook<Player::Update>?-1766701568 (Player , System.Boolean ) [0x00014] in <d8116e9a436842efbdbc734963e1537d>:0
at DMD<>?1877827200.Trampoline<Player::Update>?260644352 (Player , System.Boolean ) [0x00020] in <852093a525df421bb51bca738d30778a>:0
And other interactions with electricity.
The only suggestion I would have is to make the shock pop ability stronger (perhaps it would be cool if it would launch you vertically further, but not as far horizontally to make it different to the artificer)
I made a video showing it off, you can see it here! ^^
https://www.youtube.com/watch?v=Qod_WyZJmXM
Feel free to add it to the workshop preview if you want!
Jellyfish can also recharge you, but they work a little differently.
I intentionally phrased the electrical interactions vaguely, as i wanted room for experimenting and discovery.