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Just spawn weapons then. It won't break the campaign.
Use physics objects to break through the glass to access the next room where there will be a crowbar.
It was on the Workshop before, I'm guessing that's why the guy who published all those RTSL maps got... well... poofed.
That shouldn't happen, but you can type 'ent_fire point_viewcontrol disable' in the console.
@alexthehunter554
Really sorry but those 2 maps are part of a mapping competition, and most, if not all, mapping competitions have notes on them asking not to be reuploaded without permission. Which I will respect.
No rush though, just a wonder. These two are my favorite, is all.
Use physics objects to break through the glass to access the next room where there will be a crowbar.
Considering that none of these are mine, I think it's best that Valve (I assume 'value' means 'valve') remain unaware of this.
I have a campaign in the log that's, like, 6 hours long.
The difficult part is looking for bugs in it 'cause, y'know, it's 6 hours long. XD