Halo: The Master Chief Collection

Halo: The Master Chief Collection

Hugegrass
368 条留言
JoTheAssassin 10 月 25 日 下午 4:14 
@Deadspace1788 Use the ODST pod clamp object to hold it in place so you can get in and drop down in the pod.
Deadspace1788 10 月 25 日 下午 2:54 
is there a better way to use ODST pods I have just been putting it on the Lich and flying up high and blowing it up and getting in to the pod to use thanks for help if any one does
theSAMguy 10 月 13 日 上午 5:19 
@RejectedShotgun. im the guy that raves on about the the inside of frigates in all of ur streams dude can we pleaseeee drive big things cuz big things are cool
TankDestroyer38 10 月 10 日 下午 12:00 
@JoTheAssassin Ah how unfortunate. I was hoping to do a ODST Style New Mombasa Campaign with my friends Utilizing the City Props. It's still a good Mod.
JoTheAssassin 10 月 8 日 下午 11:46 
@TankDestoryer38 I'm pretty sure HugeGrass has already hit the 255 object Forge menu limit. There is no more space to add them to the mod. This is also the one of the major reasons that Ultimate Forge 2.0 (still test version cause idk when he is gonna do the final polish and release it already) is split into multiple maps with different biomes.
TankDestroyer38 10 月 8 日 下午 7:33 
@JoTheAssassin. Its still missing the city stuff. i should have said when will it update to receive its next update?
JoTheAssassin 10 月 8 日 下午 5:01 
@TankDestroyer38 Wdym? This mod has been updated for the MCC version for a LONG time already.
TankDestroyer38 10 月 8 日 下午 3:49 
@RejectedShotgun. I wonder when this Mod will Update to next version? I've been thinking of making a campaign for my friends but the stuff i need to do it is not in here. just hope this gets updated soon. :haloduelist:
dgrafton1993 9 月 20 日 下午 1:28 
This is fantastic for driving stuff that you cant normally drive :D
theSAMguy 9 月 15 日 上午 1:20 
better if they have ai pelicans that drop in every now and then
Citric Acid 9 月 14 日 下午 1:01 
yo can you do something to control the ai
theSAMguy 9 月 10 日 下午 10:37 
hahahaha nah im happy with the work you guys have done like this is huge
theSAMguy 9 月 10 日 下午 10:37 
can u add a panel that controls ai to make it a big war
The Potato Goddess 9 月 4 日 下午 2:20 
I cannot seem to spawn the covenant corvette
zait_sev 9 月 3 日 下午 2:57 
i wish this had the halo 2 scrub
Bandcamp 8 月 31 日 下午 6:58 
Agreed @theSAMguy, I did test this and it crashed on my end as well. Happened within 4 seconds of entering and using the pelican. I did have AI near me, but they did not enter. I would say the action may have triggered as soon as the AI started moving toward the vehicle? My memory and GPU were at 20% when this happened. So i don't think it was my computer? My graphics card was also updated before I tested this action. Have not gone further into what the trigger could be..@rejectedshotgun, i love you. Could you please check into this when you can? Thank you in advance my good sir

Hope you are enjoying the holiday and staying healthy
theSAMguy 8 月 26 日 上午 1:11 
why dose it keep crashing when entering a pelican or phantom
theSAMguy 8 月 21 日 上午 4:30 
that would be awsome
theSAMguy 8 月 21 日 上午 4:30 
i would love to drive a frigate
theSAMguy 8 月 21 日 上午 4:29 
bigger map
JoTheAssassin 8 月 18 日 上午 9:18 
@theSAMguy Apparently that's an issue with Halo 3's forge and how it calculates the object size so Rejected has no idea how to fix it rn.
theSAMguy 8 月 18 日 上午 12:43 
HOW DO YOU SPAWN THE COVERNANT BIG ASS SHIP
boki117 8 月 12 日 下午 2:38 
If anyone organizes games, please let us know.
WayWardSon1997 8 月 9 日 下午 1:56 
fuuuuuuuuuuuuuuuuuu
Commissar Rooster 8 月 7 日 上午 11:19 
vehicles crash the game if an AI gets near it
JoTheAssassin 7 月 29 日 下午 9:52 
@Sanmi, you can't change their team, they are assigned to whatever team color that their spawner object is assigned to
Sanmi 7 月 29 日 下午 9:14 
silly question, but how can i choose what team the AI belongs to? They just attack me when i try to add them.
JoTheAssassin 7 月 27 日 下午 8:44 
@Wow If I remember right, the current forge menu is already nearing the 255 object limit for the Halo 3 forge menu, so it isn't possible to have both the default forge items and the new ones without redoing the menu. If Rejected is willing to, he could probably remove some objects to make room for it, but that's up to him.
kobasz cuba 7 月 27 日 下午 5:09 
yeah only your maps crash every time i put ai in vehicles no other does
Wow 7 月 19 日 上午 5:59 
Hi, Sorry if this has been asked prior, but what's going on with the Hugegrass menu replacing scenery items on forge maps? When using a modded map, like Sanbox Flood or any variant, the hugegrass forge menu has a bunch of cool new items, however it seems like all the original scenery items have been removed. I was hoping to use this alongside the standard map assets to help polish a map; is there a way to have both the updated forge menu and the hugegrass one (or a way to preserve the original items in the hugegrass menu)?
RejectedShotgun  [作者] 7 月 18 日 下午 8:52 
Sadly the only way to delete the treadhog is through the small blue teardrop you can see on it in Forge currently. Will be fixed soon! I do plan to add the ODST city objects to the mod as well so hopefully you'll find them enjoyable.
TankDestroyer38 7 月 17 日 下午 9:35 
@RejectedShotgun. The Treaded Warthog Cannot be Deleted After being placed down. and would you be able to add Street Corners to the City Roads to make it easier to build roads. More city items like cross walks, street lamps, Civilian car and Police Hog or Police Cruiser. if not i get how Halo MCC Modding is difficult. Thanks for the Awesome Mod so far!
JoTheAssassin 7 月 16 日 下午 4:03 
@TankDestroyer38 You should probably direct that to the actual mod creator, RejectedShotgun.
TankDestroyer38 7 月 16 日 下午 4:01 
@JoTheAssassin The Treaded Warthog Cannot be Deleted After being placed down. and would you be able to add Street Corners to the City Roads to make it easier to build roads. More city items like cross walks, street lamps, Civilian car and Police Hog or Police Cruiser. if not i get how Halo MCC Modding is difficult. Thanks for the Awesome Mod so far!
JoTheAssassin 7 月 16 日 上午 11:11 
@seanabc4 I don't think you can really fix the vehicles sliding out of the Mammoth, since other vehicles that also have the early mover physics, which is supposed to keep objects/players connected to the ground on it, also have issues with stuff sliding out. For the ramp thing, Halo CE-3/ODST doesn't have support for moving physics models, so the ramp will always, collision-wise, stay open or closed, no matter if there is a closing/opening door animation on it.
seanabc4 7 月 15 日 下午 5:06 
@JoTheAssassin are there any plans for the Mammoth to be able carry smaller vehicles in the cargo bay? Tried this and the vehicles keep falling out the back, also is there a way to close the front and back ramps while driving?
JoTheAssassin 7 月 5 日 下午 6:15 
@fultonsheldon The "not enough room" issue is a bug and I think Rejected needs to find a fix or smth for it
fultonsheldon 7 月 5 日 下午 5:47 
sorry but i gotta ask does the corvette actually work cos im tryna spawn it even at the sky barrier it still sais cannot spawn object not enough room?
brute chieftain 7 月 3 日 下午 4:42 
oh ok
Bimbo Lyn 7 月 3 日 上午 9:52 
Any way to get rid of the hangar spawns or perhaps a fully clean version for Forge? Been trying to do some stuff with it and that has been kind of been ruining it a bit
JoTheAssassin 7 月 2 日 上午 7:32 
@brute chieftain No, it's a bug with the AI, can't really do anything about it unless Rejected has a fix but idk if he has found one.
brute chieftain 7 月 1 日 下午 7:51 
@jotheassassin do you think you can probably fix my problem
JoTheAssassin 6 月 30 日 下午 11:28 
@Deadspace1788 You need to spawn the Drop Pod Clamp then attach the drop pod to it and the corvette has the bug where it says there is not enough space to spawn it in
brute chieftain 6 月 30 日 下午 8:09 
@rejectedshotgun please fix where ai gets out of vehicles the game crashes
Deadspace1788 6 月 30 日 下午 5:46 
how do you use drop pod and where can you spawn corvette
Deadspace1788 6 月 29 日 下午 11:01 
thank you
JoTheAssassin 6 月 29 日 下午 10:45 
@Deadspace1788 No, they do not because it just wouldn't work with how HugeGrass works.
Deadspace1788 6 月 29 日 下午 7:06 
does the pelican have the ability to pick up vehicles if so how
JoTheAssassin 6 月 24 日 下午 3:33 
The AI are in the Forge menu
TheCrispChicken 6 月 24 日 上午 9:55 
where are the AI?