安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






What's not working? These aren't playermodels
N64 era :')
sorry but this mod is nearly 10 years old, i've moved on to other things now
Still. Zero Two. Por Favor
Yeah but these models are so small, they'd probably require their own custom animations.
they should be tho it would be great!
Nope, sorry.
Unfortunately, that is thanks to mip mapping. There is a console command that may help get around this, that or I could scale the textures up to get the pixels to be more crisp.
0 0
\/\/adlle Dee
Alright.
Ah, I see now. Again I haven't played the game in over a decade, so I couldn't tell.
Those cutscene models were uploaded after this addon was released, I would've included them otherwise. I'm not currently interested in this addon so I don't think I'll be updated it anytime soon, sorry. Maybe someday?
I'm actually sure they are different. I found Kirby and Waddle Dee's cutscene models on Models Resource.
Sorry but this won't be happening as those models haven't been ripped, and I am not able to do it myself. (Are you sure the cutscene models were different? I haven't played this game in years so I can't confirm it myself.)
:P